Last Updated: 10/01/2026 13:51 [UTC]

Sirfetch’d

Tier E

VGC 2026 Regulation M-C (Pokemon Champions)

1.40%Usage Rate
44.56%Win Rate
27.38%Lead Rate
60.07%Selection Rate
1181Avg Rating

7733 total games · 3446 wins · 4287 losses · 09/17/2026–10/01/2026

Move Performance Analysis

Top 10 moves used in 10+ battles

Meteor AssaultUsed in 1452 of 7733 battles (18.8%)
47.8%
Close CombatUsed in 1386 of 7733 battles (17.9%)
48.3%
DetectUsed in 867 of 7733 battles (11.2%)
39.0%
FeintUsed in 414 of 7733 battles (5.4%)
51.0%
ProtectUsed in 297 of 7733 battles (3.8%)
36.4%
First ImpressionUsed in 292 of 7733 battles (3.8%)
39.7%
Leaf BladeUsed in 267 of 7733 battles (3.5%)
53.6%
Night SlashUsed in 164 of 7733 battles (2.1%)
45.7%
Brave BirdUsed in 132 of 7733 battles (1.7%)
44.7%
Knock OffUsed in 113 of 7733 battles (1.5%)
39.8%

Win rate when used · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually used in battles, not move adoption rates in team building.
  • The percentage divides distinct battles with a recorded move use by this Pokemon's team appearances. These units differ in mirror matches; missing move records also limit comparisons.
  • Some moves may be on the Pokémon's moveset but never used during a battle, so they won't appear here.
  • The displayed win percentage uses winning move records divided by distinct battles with a recorded use. These totals can count mirror matches differently, so this value is not evidence that a move increases the chance of winning.
  • For actual move adoption rates, please refer to Smogon Stats or other official sources.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %
09/17~2.1745.36
09/22~1.4845.11
09/25~1.1643.81
09/28~0.8142.51
Rating bands
Period / bandUsage %Win %
~R11222.2645.82
~R11841.7543.12
~R12581.4244.57
~R13480.9944.28
R1348~0.6244.56

Sirfetch’d Observed Statistics

Performance Metrics

Sirfetch’d has a reported usage rate of 1.40% and win rate of 44.56% in VGC 2026 Regulation M-C (Pokemon Champions) (displayed tier: E). The report covers 09/17/2026 to 10/01/2026, with 275,280 recorded battles. 3,446 wins and 4,287 losses (7,733 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 2.17% in the first available period (09/17~; n=137,642 team slots) and 0.81% in the last available period (09/28~; n=137,642 team slots), a change of -1.36 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 45.36% in the first available period (09/17~; n=2,983 recorded appearances) and 42.51% in the last available period (09/28~; n=1,115 recorded appearances), a change of -2.85 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 0.62% (R1348~; n=110,880 team slots) to 2.26% (~R1122; n=108,496 team slots), a spread of 1.64 percentage points. Overall usage was 1.40%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Meteor Assault has the largest recorded battle count (1,452; ties may occur). Move counts refer to distinct battles with a recorded use. The displayed percentage divides that count by this Pokemon's recorded team appearances; these counting units differ when both teams contain it. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Farigiraf: 47.2% wins in 2,518 recorded pair observations; Golisopod: 46.8% wins in 2,299 recorded pair observations; Incineroar: 46.7% wins in 2,055 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Baxcalibur: 51.8% wins in 355 recorded pair observations; Gengar: 48.9% wins in 409 recorded pair observations; Ninetales-Alola: 48.7% wins in 335 recorded pair observations. Returned lower-win-rate opponent group: Glimmora: 38.9% wins in 262 recorded pair observations; Floette-Eternal: 39.3% wins in 494 recorded pair observations; Volcarona: 40.8% wins in 652 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

2518 games · 0.91% appear
47.2%
2299 games · 0.84% appear
46.8%
2055 games · 0.75% appear
46.7%
1855 games · 0.67% appear
45.4%
1605 games · 0.58% appear
43.2%
1514 games · 0.55% appear
47.2%
1442 games · 0.52% appear
47.6%
1076 games · 0.39% appear
49.4%
842 games · 0.31% appear
35.5%
724 games · 0.26% appear
47.2%
680 games · 0.25% appear
45.1%
666 games · 0.24% appear
36.3%
629 games · 0.23% appear
45.6%
602 games · 0.22% appear
49.7%
599 games · 0.22% appear
42.2%
589 games · 0.21% appear
49.4%
586 games · 0.21% appear
40.8%
549 games · 0.20% appear
47.5%
520 games · 0.19% appear
44.4%
509 games · 0.18% appear
51.7%

Frequent Matchups

Most common opponents · bars centered at 50%

2883 games · 1.05% appear
42.5%
2489 games · 0.90% appear
43.3%
2012 games · 0.73% appear
44.5%
1748 games · 0.63% appear
45.8%
1556 games · 0.57% appear
40.9%
1297 games · 0.47% appear
40.9%
1256 games · 0.46% appear
43.1%
1226 games · 0.45% appear
42.6%
1176 games · 0.43% appear
43.2%
1147 games · 0.42% appear
43.1%
1110 games · 0.40% appear
45.0%
1083 games · 0.39% appear
43.0%
1069 games · 0.39% appear
43.1%
1060 games · 0.39% appear
41.7%
1016 games · 0.37% appear
43.4%
776 games · 0.28% appear
46.0%
768 games · 0.28% appear
41.9%
768 games · 0.28% appear
42.2%
743 games · 0.27% appear
48.7%
700 games · 0.25% appear
42.3%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

509 games · 0.18% appear
51.7%
364 games · 0.13% appear
51.6%
410 games · 0.15% appear
51.0%
279 games · 0.10% appear
49.8%
602 games · 0.22% appear
49.7%
1076 games · 0.39% appear
49.4%
589 games · 0.21% appear
49.4%
419 games · 0.15% appear
48.5%
342 games · 0.12% appear
48.5%
1442 games · 0.52% appear
47.6%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

460 games · 0.17% appear
32.8%
370 games · 0.13% appear
34.3%
842 games · 0.31% appear
35.5%
666 games · 0.24% appear
36.3%
439 games · 0.16% appear
38.5%
264 games · 0.10% appear
40.1%
586 games · 0.21% appear
40.8%
280 games · 0.10% appear
41.1%
599 games · 0.22% appear
42.2%
1605 games · 0.58% appear
43.2%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

355 games · 0.13% appear
51.8%
409 games · 0.15% appear
48.9%
335 games · 0.12% appear
48.7%
743 games · 0.27% appear
48.7%
331 games · 0.12% appear
47.4%
361 games · 0.13% appear
47.1%
776 games · 0.28% appear
46.0%
1748 games · 0.63% appear
45.8%
650 games · 0.24% appear
45.7%
406 games · 0.15% appear
45.6%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

262 games · 0.10% appear
38.9%
494 games · 0.18% appear
39.3%
652 games · 0.24% appear
40.8%
1297 games · 0.47% appear
40.9%
1556 games · 0.57% appear
40.9%
527 games · 0.19% appear
41.6%
307 games · 0.11% appear
41.7%
1060 games · 0.39% appear
41.7%
634 games · 0.23% appear
41.8%
768 games · 0.28% appear
41.9%