Last Updated: 11/14/2026 11:04 [UTC]

Feraligatr

Tier E

Mega Evolution Battle (Pokemon Champions)

1.66%Usage Rate
48.53%Win Rate
24.15%Lead Rate
57.34%Selection Rate
1097Avg Rating

443 recorded team appearances · 215 wins · 228 losses · 11/02/2026–11/14/2026 (UTC)

Recorded Move Team Uses

Top 10 moves with 10+ recorded team uses

Liquidation Recorded use in 105 of 443 distinct recorded team appearances (23.7%) 58 winning team uses of 105 recorded team uses
55.2%
Aqua Jet Recorded use in 79 of 443 distinct recorded team appearances (17.8%) 46 winning team uses of 79 recorded team uses
58.2%
Protect Recorded use in 71 of 443 distinct recorded team appearances (16.0%) 28 winning team uses of 71 recorded team uses
39.4%
Ice Punch Recorded use in 57 of 443 distinct recorded team appearances (12.9%) 27 winning team uses of 57 recorded team uses
47.4%
Waterfall Recorded use in 30 of 443 distinct recorded team appearances (6.8%) 13 winning team uses of 30 recorded team uses
43.3%
Dragon Dance Recorded use in 25 of 443 distinct recorded team appearances (5.6%) 11 winning team uses of 25 recorded team uses
44.0%
Muddy Water Recorded use in 14 of 443 distinct recorded team appearances (3.2%) 9 winning team uses of 14 recorded team uses
64.3%
Crunch Recorded use in 12 of 443 distinct recorded team appearances (2.7%) 5 winning team uses of 12 recorded team uses
41.7%
Double-Edge Recorded use in 11 of 443 distinct recorded team appearances (2.5%) 6 winning team uses of 11 recorded team uses
54.5%
Ice Beam Recorded use in 10 of 443 distinct recorded team appearances (2.3%) 5 winning team uses of 10 recorded team uses
50.0%

Team win rate among recorded uses · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually recorded as used in battles, not move adoption rates in team building.
  • Each side counts once per battle for this Pokémon and move, even after repeated uses or duplicate saved records. Both teams in a mirror battle count separately.
  • The use proportion divides recorded team uses by this Pokémon's distinct recorded team appearances under the same period, format, rating and OTS filters. Win rate divides winning team uses by recorded team uses.
  • Unused moves, unselected Pokémon and missing or misattributed move records limit comparisons. Name and form resolution may omit or mix move records. No records do not imply a 0% win rate.
  • These team outcomes do not show that a move increases the chance of winning.
  • For moveset adoption rates, refer to Smogon Stats.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
Period 1: 2026/11/02 05:31–2026/11/06 09:20 UTC 1.53 43.14 6672 102 Observed
Period 2: 2026/11/06 09:21–2026/11/09 04:38 UTC 0.88 42.37 6672 59 Observed
Period 3: 2026/11/09 04:41–2026/11/11 15:53 UTC 1.63 54.13 6672 109 Observed
Period 4: 2026/11/11 15:53–2026/11/14 10:58 UTC 2.59 50.29 6670 173 Observed
Rating bands
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
~R1054 1.76 40.00 5124 90 Observed
~R1079 1.78 52.04 5508 98 Observed
~R1108 1.75 46.24 5318 93 Observed
~R1148 1.42 53.33 5268 75 Observed
R1148~ 1.59 51.72 5468 87 Observed

Feraligatr Observed Statistics

Performance Metrics

Feraligatr has a reported usage rate of 1.66% and win rate of 48.53% in Mega Evolution Battle (Pokemon Champions) (displayed tier: E). The report covers 11/02/2026 to 11/14/2026 (UTC), with 13,343 recorded battles. 215 wins and 228 losses (443 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 1.53% in the first available period (Period 1: 2026/11/02 05:31–2026/11/06 09:20 UTC; n=6,672 team slots) and 2.59% in the last available period (Period 4: 2026/11/11 15:53–2026/11/14 10:58 UTC; n=6,670 team slots), a change of +1.06 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 43.14% in the first available period (Period 1: 2026/11/02 05:31–2026/11/06 09:20 UTC; n=102 recorded appearances) and 50.29% in the last available period (Period 4: 2026/11/11 15:53–2026/11/14 10:58 UTC; n=173 recorded appearances), a change of +7.15 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 1.42% (~R1148; n=5,268 team slots) to 1.78% (~R1079; n=5,508 team slots), a spread of 0.36 percentage points. Overall usage was 1.66%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Liquidation has the largest recorded team-use count (105; ties may occur). Move counts refer to distinct team appearances with a recorded use by this Pokemon, counting each side once per battle. The displayed percentage divides that count by this Pokemon's distinct recorded team appearances under the same report filters. Both sides of a mirror battle count separately. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Garchomp: 52.4% wins in 164 recorded pair observations; Scizor: 57.9% wins in 133 recorded pair observations; Clefable: 45.5% wins in 110 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Sceptile: 71.4% wins in 21 recorded pair observations; Greninja: 66.7% wins in 24 recorded pair observations; Lucario: 64.7% wins in 17 recorded pair observations. Returned lower-win-rate opponent group: Scovillain: 29.4% wins in 34 recorded pair observations; Meowstic-F: 30.8% wins in 13 recorded pair observations; Gallade: 33.3% wins in 18 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

Garchomp
Garchomp164 recorded pair observations · 1.23 pair observations per 100 analyzed battles
52.4%
Scizor
Scizor133 recorded pair observations · 1.00 pair observations per 100 analyzed battles
57.9%
Clefable
Clefable110 recorded pair observations · 0.82 pair observations per 100 analyzed battles
45.5%
Sableye
Sableye103 recorded pair observations · 0.77 pair observations per 100 analyzed battles
44.7%
Blaziken
Blaziken101 recorded pair observations · 0.76 pair observations per 100 analyzed battles
52.5%
Aerodactyl
Aerodactyl100 recorded pair observations · 0.75 pair observations per 100 analyzed battles
56.0%
Raichu
Raichu81 recorded pair observations · 0.61 pair observations per 100 analyzed battles
34.6%
Glimmora
Glimmora79 recorded pair observations · 0.59 pair observations per 100 analyzed battles
50.6%
Dragonite
Dragonite76 recorded pair observations · 0.57 pair observations per 100 analyzed battles
57.9%
Staraptor
Staraptor72 recorded pair observations · 0.54 pair observations per 100 analyzed battles
45.8%
Kangaskhan
Kangaskhan65 recorded pair observations · 0.49 pair observations per 100 analyzed battles
56.9%
Gardevoir
Gardevoir63 recorded pair observations · 0.47 pair observations per 100 analyzed battles
47.6%
Altaria
Altaria61 recorded pair observations · 0.46 pair observations per 100 analyzed battles
47.5%
Golisopod
Golisopod49 recorded pair observations · 0.37 pair observations per 100 analyzed battles
49.0%
Meowstic
Meowstic48 recorded pair observations · 0.36 pair observations per 100 analyzed battles
64.6%
Lopunny
Lopunny45 recorded pair observations · 0.34 pair observations per 100 analyzed battles
55.6%
Delphox
Delphox42 recorded pair observations · 0.31 pair observations per 100 analyzed battles
50.0%
Meganium
Meganium41 recorded pair observations · 0.31 pair observations per 100 analyzed battles
34.1%
Chandelure
Chandelure38 recorded pair observations · 0.28 pair observations per 100 analyzed battles
50.0%
Charizard
Charizard37 recorded pair observations · 0.28 pair observations per 100 analyzed battles
54.0%

Frequent Matchups

Most common opponents · bars centered at 50%

Garchomp
Garchomp187 recorded pair observations · 1.40 pair observations per 100 analyzed battles
46.0%
Clefable
Clefable159 recorded pair observations · 1.19 pair observations per 100 analyzed battles
50.9%
Sableye
Sableye143 recorded pair observations · 1.07 pair observations per 100 analyzed battles
52.5%
Scrafty
Scrafty140 recorded pair observations · 1.05 pair observations per 100 analyzed battles
46.4%
Tyranitar
Tyranitar101 recorded pair observations · 0.76 pair observations per 100 analyzed battles
51.5%
Aerodactyl
Aerodactyl95 recorded pair observations · 0.71 pair observations per 100 analyzed battles
47.4%
Raichu
Raichu80 recorded pair observations · 0.60 pair observations per 100 analyzed battles
60.0%
Excadrill
Excadrill78 recorded pair observations · 0.58 pair observations per 100 analyzed battles
50.0%
Blastoise
Blastoise76 recorded pair observations · 0.57 pair observations per 100 analyzed battles
48.7%
Staraptor
Staraptor74 recorded pair observations · 0.55 pair observations per 100 analyzed battles
44.6%
Venusaur
Venusaur72 recorded pair observations · 0.54 pair observations per 100 analyzed battles
43.1%
Charizard
Charizard67 recorded pair observations · 0.50 pair observations per 100 analyzed battles
49.2%
Kangaskhan
Kangaskhan66 recorded pair observations · 0.49 pair observations per 100 analyzed battles
47.0%
Meowstic
Meowstic66 recorded pair observations · 0.49 pair observations per 100 analyzed battles
45.5%
Gengar
Gengar60 recorded pair observations · 0.45 pair observations per 100 analyzed battles
45.0%
Salamence
Salamence60 recorded pair observations · 0.45 pair observations per 100 analyzed battles
51.7%
Floette-Eternal
Floette-Eternal57 recorded pair observations · 0.43 pair observations per 100 analyzed battles
47.4%
Glimmora
Glimmora54 recorded pair observations · 0.40 pair observations per 100 analyzed battles
37.0%
Golisopod
Golisopod54 recorded pair observations · 0.40 pair observations per 100 analyzed battles
46.3%
Gyarados
Gyarados54 recorded pair observations · 0.40 pair observations per 100 analyzed battles
40.7%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

Gallade
Gallade13 recorded pair observations · 0.10 pair observations per 100 analyzed battles
76.9%
Scrafty
Scrafty37 recorded pair observations · 0.28 pair observations per 100 analyzed battles
70.3%
Meowstic
Meowstic48 recorded pair observations · 0.36 pair observations per 100 analyzed battles
64.6%
Dragonite
Dragonite76 recorded pair observations · 0.57 pair observations per 100 analyzed battles
57.9%
Scizor
Scizor133 recorded pair observations · 1.00 pair observations per 100 analyzed battles
57.9%
Floette-Eternal
Floette-Eternal14 recorded pair observations · 0.10 pair observations per 100 analyzed battles
57.1%
Scovillain
Scovillain35 recorded pair observations · 0.26 pair observations per 100 analyzed battles
57.1%
Kangaskhan
Kangaskhan65 recorded pair observations · 0.49 pair observations per 100 analyzed battles
56.9%
Aerodactyl
Aerodactyl100 recorded pair observations · 0.75 pair observations per 100 analyzed battles
56.0%
Medicham
Medicham25 recorded pair observations · 0.19 pair observations per 100 analyzed battles
56.0%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

Absol
Absol29 recorded pair observations · 0.22 pair observations per 100 analyzed battles
17.2%
Lucario
Lucario26 recorded pair observations · 0.19 pair observations per 100 analyzed battles
26.9%
Beedrill
Beedrill19 recorded pair observations · 0.14 pair observations per 100 analyzed battles
31.6%
Meganium
Meganium41 recorded pair observations · 0.31 pair observations per 100 analyzed battles
34.1%
Raichu
Raichu81 recorded pair observations · 0.61 pair observations per 100 analyzed battles
34.6%
Hawlucha
Hawlucha17 recorded pair observations · 0.13 pair observations per 100 analyzed battles
35.3%
Salamence
Salamence19 recorded pair observations · 0.14 pair observations per 100 analyzed battles
36.8%
Houndoom
Houndoom13 recorded pair observations · 0.10 pair observations per 100 analyzed battles
38.5%
Sceptile
Sceptile13 recorded pair observations · 0.10 pair observations per 100 analyzed battles
38.5%
Excadrill
Excadrill18 recorded pair observations · 0.13 pair observations per 100 analyzed battles
38.9%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

Sceptile
Sceptile21 recorded pair observations · 0.16 pair observations per 100 analyzed battles
71.4%
Greninja
Greninja24 recorded pair observations · 0.18 pair observations per 100 analyzed battles
66.7%
Lucario
Lucario17 recorded pair observations · 0.13 pair observations per 100 analyzed battles
64.7%
Raichu
Raichu80 recorded pair observations · 0.60 pair observations per 100 analyzed battles
60.0%
Absol
Absol14 recorded pair observations · 0.10 pair observations per 100 analyzed battles
57.1%
Eelektross
Eelektross16 recorded pair observations · 0.12 pair observations per 100 analyzed battles
56.2%
Meganium
Meganium18 recorded pair observations · 0.13 pair observations per 100 analyzed battles
55.6%
Froslass
Froslass29 recorded pair observations · 0.22 pair observations per 100 analyzed battles
55.2%
Delphox
Delphox37 recorded pair observations · 0.28 pair observations per 100 analyzed battles
54.0%
Scizor
Scizor50 recorded pair observations · 0.37 pair observations per 100 analyzed battles
54.0%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

Scovillain
Scovillain34 recorded pair observations · 0.25 pair observations per 100 analyzed battles
29.4%
Meowstic-F
Meowstic-F13 recorded pair observations · 0.10 pair observations per 100 analyzed battles
30.8%
Gallade
Gallade18 recorded pair observations · 0.13 pair observations per 100 analyzed battles
33.3%
Mawile
Mawile24 recorded pair observations · 0.18 pair observations per 100 analyzed battles
33.3%
Skarmory
Skarmory21 recorded pair observations · 0.16 pair observations per 100 analyzed battles
33.3%
Dragonite
Dragonite43 recorded pair observations · 0.32 pair observations per 100 analyzed battles
34.9%
Glimmora
Glimmora54 recorded pair observations · 0.40 pair observations per 100 analyzed battles
37.0%
Drampa
Drampa21 recorded pair observations · 0.16 pair observations per 100 analyzed battles
38.1%
Malamar
Malamar18 recorded pair observations · 0.13 pair observations per 100 analyzed battles
38.9%
Gyarados
Gyarados54 recorded pair observations · 0.40 pair observations per 100 analyzed battles
40.7%