Last Updated: 11/14/2026 11:04 [UTC]

Scizor

Tier B

Mega Evolution Battle (Pokemon Champions)

11.41%Usage Rate
52.94%Win Rate
17.27%Lead Rate
56.06%Selection Rate
1121Avg Rating

3045 recorded team appearances · 1612 wins · 1433 losses · 11/02/2026–11/14/2026 (UTC)

Recorded Move Team Uses

Top 10 moves with 10+ recorded team uses

Bullet Punch Recorded use in 1255 of 3045 distinct recorded team appearances (41.2%) 697 winning team uses of 1255 recorded team uses
55.5%
Swords Dance Recorded use in 579 of 3045 distinct recorded team appearances (19.0%) 326 winning team uses of 579 recorded team uses
56.3%
Protect Recorded use in 478 of 3045 distinct recorded team appearances (15.7%) 259 winning team uses of 478 recorded team uses
54.2%
Bug Bite Recorded use in 376 of 3045 distinct recorded team appearances (12.3%) 215 winning team uses of 376 recorded team uses
57.2%
U-turn Recorded use in 76 of 3045 distinct recorded team appearances (2.5%) 45 winning team uses of 76 recorded team uses
59.2%
Close Combat Recorded use in 72 of 3045 distinct recorded team appearances (2.4%) 44 winning team uses of 72 recorded team uses
61.1%
Tailwind Recorded use in 63 of 3045 distinct recorded team appearances (2.1%) 32 winning team uses of 63 recorded team uses
50.8%
Dual Wingbeat Recorded use in 54 of 3045 distinct recorded team appearances (1.8%) 29 winning team uses of 54 recorded team uses
53.7%
Feint Recorded use in 40 of 3045 distinct recorded team appearances (1.3%) 24 winning team uses of 40 recorded team uses
60.0%
Iron Head Recorded use in 16 of 3045 distinct recorded team appearances (0.5%) 8 winning team uses of 16 recorded team uses
50.0%

Team win rate among recorded uses · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually recorded as used in battles, not move adoption rates in team building.
  • Each side counts once per battle for this Pokémon and move, even after repeated uses or duplicate saved records. Both teams in a mirror battle count separately.
  • The use proportion divides recorded team uses by this Pokémon's distinct recorded team appearances under the same period, format, rating and OTS filters. Win rate divides winning team uses by recorded team uses.
  • Unused moves, unselected Pokémon and missing or misattributed move records limit comparisons. Name and form resolution may omit or mix move records. No records do not imply a 0% win rate.
  • These team outcomes do not show that a move increases the chance of winning.
  • For moveset adoption rates, refer to Smogon Stats.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
Period 1: 2026/11/02 05:31–2026/11/06 09:20 UTC 8.21 52.01 6672 548 Observed
Period 2: 2026/11/06 09:21–2026/11/09 04:38 UTC 9.47 51.11 6672 632 Observed
Period 3: 2026/11/09 04:41–2026/11/11 15:53 UTC 14.45 54.36 6672 964 Observed
Period 4: 2026/11/11 15:53–2026/11/14 10:58 UTC 13.51 53.27 6670 901 Observed
Rating bands
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
~R1054 8.94 53.93 5124 458 Observed
~R1079 9.64 54.05 5508 531 Observed
~R1108 10.40 50.99 5318 553 Observed
~R1148 13.14 51.88 5268 692 Observed
R1148~ 14.83 53.88 5468 811 Observed

Scizor Observed Statistics

Performance Metrics

Scizor has a reported usage rate of 11.41% and win rate of 52.94% in Mega Evolution Battle (Pokemon Champions) (displayed tier: B). The report covers 11/02/2026 to 11/14/2026 (UTC), with 13,343 recorded battles. 1,612 wins and 1,433 losses (3,045 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 8.21% in the first available period (Period 1: 2026/11/02 05:31–2026/11/06 09:20 UTC; n=6,672 team slots) and 13.51% in the last available period (Period 4: 2026/11/11 15:53–2026/11/14 10:58 UTC; n=6,670 team slots), a change of +5.30 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 52.01% in the first available period (Period 1: 2026/11/02 05:31–2026/11/06 09:20 UTC; n=548 recorded appearances) and 53.27% in the last available period (Period 4: 2026/11/11 15:53–2026/11/14 10:58 UTC; n=901 recorded appearances), a change of +1.26 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 8.94% (~R1054; n=5,124 team slots) to 14.83% (R1148~; n=5,468 team slots), a spread of 5.89 percentage points. Overall usage was 11.41%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Bullet Punch has the largest recorded team-use count (1,255; ties may occur). Move counts refer to distinct team appearances with a recorded use by this Pokemon, counting each side once per battle. The displayed percentage divides that count by this Pokemon's distinct recorded team appearances under the same report filters. Both sides of a mirror battle count separately. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Garchomp: 53.5% wins in 1,332 recorded pair observations; Clefable: 50.2% wins in 1,028 recorded pair observations; Scrafty: 55.3% wins in 823 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Manectric: 68.6% wins in 35 recorded pair observations; Dragalge: 65.6% wins in 32 recorded pair observations; Meganium: 63.7% wins in 113 recorded pair observations. Returned lower-win-rate opponent group: Chesnaught: 38.3% wins in 60 recorded pair observations; Steelix: 40.4% wins in 52 recorded pair observations; Meowstic-F: 43.0% wins in 93 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

Garchomp
Garchomp1332 recorded pair observations · 9.98 pair observations per 100 analyzed battles
53.5%
Clefable
Clefable1028 recorded pair observations · 7.70 pair observations per 100 analyzed battles
50.2%
Scrafty
Scrafty823 recorded pair observations · 6.17 pair observations per 100 analyzed battles
55.3%
Sableye
Sableye762 recorded pair observations · 5.71 pair observations per 100 analyzed battles
50.5%
Raichu
Raichu716 recorded pair observations · 5.37 pair observations per 100 analyzed battles
51.1%
Kangaskhan
Kangaskhan614 recorded pair observations · 4.60 pair observations per 100 analyzed battles
57.6%
Salamence
Salamence536 recorded pair observations · 4.02 pair observations per 100 analyzed battles
53.7%
Tyranitar
Tyranitar467 recorded pair observations · 3.50 pair observations per 100 analyzed battles
50.8%
Staraptor
Staraptor456 recorded pair observations · 3.42 pair observations per 100 analyzed battles
50.9%
Aerodactyl
Aerodactyl440 recorded pair observations · 3.30 pair observations per 100 analyzed battles
51.6%
Gardevoir
Gardevoir422 recorded pair observations · 3.16 pair observations per 100 analyzed battles
51.4%
Swampert
Swampert413 recorded pair observations · 3.10 pair observations per 100 analyzed battles
48.9%
Chandelure
Chandelure404 recorded pair observations · 3.03 pair observations per 100 analyzed battles
60.4%
Glimmora
Glimmora394 recorded pair observations · 2.95 pair observations per 100 analyzed battles
51.3%
Blastoise
Blastoise355 recorded pair observations · 2.66 pair observations per 100 analyzed battles
51.8%
Meowstic
Meowstic355 recorded pair observations · 2.66 pair observations per 100 analyzed battles
55.2%
Charizard
Charizard346 recorded pair observations · 2.59 pair observations per 100 analyzed battles
54.3%
Floette-Eternal
Floette-Eternal339 recorded pair observations · 2.54 pair observations per 100 analyzed battles
58.7%
Gyarados
Gyarados332 recorded pair observations · 2.49 pair observations per 100 analyzed battles
55.4%
Dragonite
Dragonite321 recorded pair observations · 2.41 pair observations per 100 analyzed battles
57.9%

Frequent Matchups

Most common opponents · bars centered at 50%

Garchomp
Garchomp1398 recorded pair observations · 10.48 pair observations per 100 analyzed battles
51.6%
Clefable
Clefable1068 recorded pair observations · 8.00 pair observations per 100 analyzed battles
54.2%
Sableye
Sableye946 recorded pair observations · 7.09 pair observations per 100 analyzed battles
55.9%
Scrafty
Scrafty858 recorded pair observations · 6.43 pair observations per 100 analyzed battles
51.5%
Tyranitar
Tyranitar703 recorded pair observations · 5.27 pair observations per 100 analyzed battles
51.8%
Excadrill
Excadrill571 recorded pair observations · 4.28 pair observations per 100 analyzed battles
50.4%
Aerodactyl
Aerodactyl561 recorded pair observations · 4.20 pair observations per 100 analyzed battles
55.1%
Raichu
Raichu560 recorded pair observations · 4.20 pair observations per 100 analyzed battles
59.6%
Staraptor
Staraptor536 recorded pair observations · 4.02 pair observations per 100 analyzed battles
48.9%
Kangaskhan
Kangaskhan531 recorded pair observations · 3.98 pair observations per 100 analyzed battles
49.0%
Charizard
Charizard513 recorded pair observations · 3.84 pair observations per 100 analyzed battles
55.0%
Venusaur
Venusaur506 recorded pair observations · 3.79 pair observations per 100 analyzed battles
54.9%
Floette-Eternal
Floette-Eternal496 recorded pair observations · 3.72 pair observations per 100 analyzed battles
52.4%
Gardevoir
Gardevoir441 recorded pair observations · 3.31 pair observations per 100 analyzed battles
54.0%
Gengar
Gengar438 recorded pair observations · 3.28 pair observations per 100 analyzed battles
50.0%
Blastoise
Blastoise429 recorded pair observations · 3.22 pair observations per 100 analyzed battles
48.7%
Salamence
Salamence424 recorded pair observations · 3.18 pair observations per 100 analyzed battles
50.0%
Meowstic
Meowstic421 recorded pair observations · 3.16 pair observations per 100 analyzed battles
52.7%
Gyarados
Gyarados408 recorded pair observations · 3.06 pair observations per 100 analyzed battles
48.8%
Metagross
Metagross384 recorded pair observations · 2.88 pair observations per 100 analyzed battles
50.5%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

Camerupt
Camerupt103 recorded pair observations · 0.77 pair observations per 100 analyzed battles
63.1%
Metagross
Metagross55 recorded pair observations · 0.41 pair observations per 100 analyzed battles
61.8%
Slowbro
Slowbro133 recorded pair observations · 1.00 pair observations per 100 analyzed battles
61.6%
Delphox
Delphox277 recorded pair observations · 2.08 pair observations per 100 analyzed battles
60.6%
Chandelure
Chandelure404 recorded pair observations · 3.03 pair observations per 100 analyzed battles
60.4%
Medicham
Medicham55 recorded pair observations · 0.41 pair observations per 100 analyzed battles
60.0%
Floette-Eternal
Floette-Eternal339 recorded pair observations · 2.54 pair observations per 100 analyzed battles
58.7%
Dragonite
Dragonite321 recorded pair observations · 2.41 pair observations per 100 analyzed battles
57.9%
Feraligatr
Feraligatr133 recorded pair observations · 1.00 pair observations per 100 analyzed battles
57.9%
Kangaskhan
Kangaskhan614 recorded pair observations · 4.60 pair observations per 100 analyzed battles
57.6%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

Sceptile
Sceptile63 recorded pair observations · 0.47 pair observations per 100 analyzed battles
39.7%
Golisopod
Golisopod32 recorded pair observations · 0.24 pair observations per 100 analyzed battles
40.6%
Absol
Absol76 recorded pair observations · 0.57 pair observations per 100 analyzed battles
42.1%
Starmie
Starmie45 recorded pair observations · 0.34 pair observations per 100 analyzed battles
42.2%
Lopunny
Lopunny61 recorded pair observations · 0.46 pair observations per 100 analyzed battles
42.6%
Blaziken
Blaziken252 recorded pair observations · 1.89 pair observations per 100 analyzed battles
47.6%
Sharpedo
Sharpedo46 recorded pair observations · 0.34 pair observations per 100 analyzed battles
47.8%
Swampert
Swampert413 recorded pair observations · 3.10 pair observations per 100 analyzed battles
48.9%
Altaria
Altaria119 recorded pair observations · 0.89 pair observations per 100 analyzed battles
49.6%
Gengar
Gengar236 recorded pair observations · 1.77 pair observations per 100 analyzed battles
49.6%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

Manectric
Manectric35 recorded pair observations · 0.26 pair observations per 100 analyzed battles
68.6%
Dragalge
Dragalge32 recorded pair observations · 0.24 pair observations per 100 analyzed battles
65.6%
Meganium
Meganium113 recorded pair observations · 0.85 pair observations per 100 analyzed battles
63.7%
Aggron
Aggron30 recorded pair observations · 0.22 pair observations per 100 analyzed battles
63.3%
Sceptile
Sceptile80 recorded pair observations · 0.60 pair observations per 100 analyzed battles
62.5%
Absol
Absol116 recorded pair observations · 0.87 pair observations per 100 analyzed battles
62.1%
Eelektross
Eelektross68 recorded pair observations · 0.51 pair observations per 100 analyzed battles
61.8%
Medicham
Medicham47 recorded pair observations · 0.35 pair observations per 100 analyzed battles
61.7%
Starmie
Starmie54 recorded pair observations · 0.40 pair observations per 100 analyzed battles
61.1%
Lucario
Lucario105 recorded pair observations · 0.79 pair observations per 100 analyzed battles
61.0%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

Chesnaught
Chesnaught60 recorded pair observations · 0.45 pair observations per 100 analyzed battles
38.3%
Steelix
Steelix52 recorded pair observations · 0.39 pair observations per 100 analyzed battles
40.4%
Meowstic-F
Meowstic-F93 recorded pair observations · 0.70 pair observations per 100 analyzed battles
43.0%
Feraligatr
Feraligatr50 recorded pair observations · 0.37 pair observations per 100 analyzed battles
46.0%
Chandelure
Chandelure340 recorded pair observations · 2.55 pair observations per 100 analyzed battles
47.9%
Blastoise
Blastoise429 recorded pair observations · 3.22 pair observations per 100 analyzed battles
48.7%
Golisopod
Golisopod337 recorded pair observations · 2.53 pair observations per 100 analyzed battles
48.7%
Gyarados
Gyarados408 recorded pair observations · 3.06 pair observations per 100 analyzed battles
48.8%
Staraptor
Staraptor536 recorded pair observations · 4.02 pair observations per 100 analyzed battles
48.9%
Kangaskhan
Kangaskhan531 recorded pair observations · 3.98 pair observations per 100 analyzed battles
49.0%