Last Updated: 11/14/2026 11:04 [UTC]

Starmie

Tier E

Mega Evolution Battle (Pokemon Champions)

2.08%Usage Rate
45.13%Win Rate
42.60%Lead Rate
64.44%Selection Rate
1085Avg Rating

554 recorded team appearances · 250 wins · 304 losses · 11/02/2026–11/14/2026 (UTC)

Recorded Move Team Uses

Top 10 moves with 10+ recorded team uses

Liquidation Recorded use in 85 of 554 distinct recorded team appearances (15.3%) 49 winning team uses of 85 recorded team uses
57.6%
Scald Recorded use in 81 of 554 distinct recorded team appearances (14.6%) 38 winning team uses of 81 recorded team uses
46.9%
Protect Recorded use in 78 of 554 distinct recorded team appearances (14.1%) 38 winning team uses of 78 recorded team uses
48.7%
Icy Wind Recorded use in 37 of 554 distinct recorded team appearances (6.7%) 21 winning team uses of 37 recorded team uses
56.8%
Minimize Recorded use in 33 of 554 distinct recorded team appearances (6.0%) 14 winning team uses of 33 recorded team uses
42.4%
Ice Beam Recorded use in 32 of 554 distinct recorded team appearances (5.8%) 15 winning team uses of 32 recorded team uses
46.9%
Aqua Jet Recorded use in 30 of 554 distinct recorded team appearances (5.4%) 17 winning team uses of 30 recorded team uses
56.7%
Ice Spinner Recorded use in 28 of 554 distinct recorded team appearances (5.1%) 17 winning team uses of 28 recorded team uses
60.7%
Psychic Recorded use in 25 of 554 distinct recorded team appearances (4.5%) 12 winning team uses of 25 recorded team uses
48.0%
Cosmic Power Recorded use in 17 of 554 distinct recorded team appearances (3.1%) 9 winning team uses of 17 recorded team uses
52.9%

Team win rate among recorded uses · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually recorded as used in battles, not move adoption rates in team building.
  • Each side counts once per battle for this Pokémon and move, even after repeated uses or duplicate saved records. Both teams in a mirror battle count separately.
  • The use proportion divides recorded team uses by this Pokémon's distinct recorded team appearances under the same period, format, rating and OTS filters. Win rate divides winning team uses by recorded team uses.
  • Unused moves, unselected Pokémon and missing or misattributed move records limit comparisons. Name and form resolution may omit or mix move records. No records do not imply a 0% win rate.
  • These team outcomes do not show that a move increases the chance of winning.
  • For moveset adoption rates, refer to Smogon Stats.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
Period 1: 2026/11/02 05:31–2026/11/06 09:20 UTC 3.43 45.85 6672 229 Observed
Period 2: 2026/11/06 09:21–2026/11/09 04:38 UTC 1.72 40.87 6672 115 Observed
Period 3: 2026/11/09 04:41–2026/11/11 15:53 UTC 1.47 52.04 6672 98 Observed
Period 4: 2026/11/11 15:53–2026/11/14 10:58 UTC 1.68 41.96 6670 112 Observed
Rating bands
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
~R1054 2.69 46.38 5124 138 Observed
~R1079 2.38 40.46 5508 131 Observed
~R1108 1.86 41.41 5318 99 Observed
~R1148 2.01 49.06 5268 106 Observed
R1148~ 1.46 50.00 5468 80 Observed

Starmie Observed Statistics

Performance Metrics

Starmie has a reported usage rate of 2.08% and win rate of 45.13% in Mega Evolution Battle (Pokemon Champions) (displayed tier: E). The report covers 11/02/2026 to 11/14/2026 (UTC), with 13,343 recorded battles. 250 wins and 304 losses (554 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 3.43% in the first available period (Period 1: 2026/11/02 05:31–2026/11/06 09:20 UTC; n=6,672 team slots) and 1.68% in the last available period (Period 4: 2026/11/11 15:53–2026/11/14 10:58 UTC; n=6,670 team slots), a change of -1.75 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 45.85% in the first available period (Period 1: 2026/11/02 05:31–2026/11/06 09:20 UTC; n=229 recorded appearances) and 41.96% in the last available period (Period 4: 2026/11/11 15:53–2026/11/14 10:58 UTC; n=112 recorded appearances), a change of -3.89 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 1.46% (R1148~; n=5,468 team slots) to 2.69% (~R1054; n=5,124 team slots), a spread of 1.23 percentage points. Overall usage was 2.08%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Liquidation has the largest recorded team-use count (85; ties may occur). Move counts refer to distinct team appearances with a recorded use by this Pokemon, counting each side once per battle. The displayed percentage divides that count by this Pokemon's distinct recorded team appearances under the same report filters. Both sides of a mirror battle count separately. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Garchomp: 49.8% wins in 241 recorded pair observations; Sableye: 51.7% wins in 207 recorded pair observations; Clefable: 48.0% wins in 177 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Sceptile: 64.0% wins in 25 recorded pair observations; Lopunny: 60.0% wins in 15 recorded pair observations; Skarmory: 58.3% wins in 24 recorded pair observations. Returned lower-win-rate opponent group: Steelix: 28.6% wins in 14 recorded pair observations; Drampa: 35.7% wins in 28 recorded pair observations; Malamar: 36.8% wins in 19 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

Garchomp
Garchomp241 recorded pair observations · 1.81 pair observations per 100 analyzed battles
49.8%
Sableye
Sableye207 recorded pair observations · 1.55 pair observations per 100 analyzed battles
51.7%
Clefable
Clefable177 recorded pair observations · 1.33 pair observations per 100 analyzed battles
48.0%
Scrafty
Scrafty170 recorded pair observations · 1.27 pair observations per 100 analyzed battles
48.8%
Gengar
Gengar136 recorded pair observations · 1.02 pair observations per 100 analyzed battles
53.7%
Raichu
Raichu116 recorded pair observations · 0.87 pair observations per 100 analyzed battles
37.9%
Meowstic
Meowstic101 recorded pair observations · 0.76 pair observations per 100 analyzed battles
44.5%
Skarmory
Skarmory99 recorded pair observations · 0.74 pair observations per 100 analyzed battles
49.5%
Tyranitar
Tyranitar96 recorded pair observations · 0.72 pair observations per 100 analyzed battles
44.8%
Eelektross
Eelektross79 recorded pair observations · 0.59 pair observations per 100 analyzed battles
55.7%
Aerodactyl
Aerodactyl69 recorded pair observations · 0.52 pair observations per 100 analyzed battles
30.4%
Glimmora
Glimmora68 recorded pair observations · 0.51 pair observations per 100 analyzed battles
42.6%
Metagross
Metagross66 recorded pair observations · 0.49 pair observations per 100 analyzed battles
53.0%
Excadrill
Excadrill62 recorded pair observations · 0.46 pair observations per 100 analyzed battles
37.1%
Chandelure
Chandelure60 recorded pair observations · 0.45 pair observations per 100 analyzed battles
55.0%
Golisopod
Golisopod59 recorded pair observations · 0.44 pair observations per 100 analyzed battles
52.5%
Salamence
Salamence59 recorded pair observations · 0.44 pair observations per 100 analyzed battles
35.6%
Gardevoir
Gardevoir48 recorded pair observations · 0.36 pair observations per 100 analyzed battles
47.9%
Scizor
Scizor45 recorded pair observations · 0.34 pair observations per 100 analyzed battles
42.2%
Venusaur
Venusaur44 recorded pair observations · 0.33 pair observations per 100 analyzed battles
38.6%

Frequent Matchups

Most common opponents · bars centered at 50%

Garchomp
Garchomp243 recorded pair observations · 1.82 pair observations per 100 analyzed battles
45.7%
Clefable
Clefable205 recorded pair observations · 1.54 pair observations per 100 analyzed battles
42.9%
Sableye
Sableye182 recorded pair observations · 1.36 pair observations per 100 analyzed battles
47.8%
Scrafty
Scrafty147 recorded pair observations · 1.10 pair observations per 100 analyzed battles
40.1%
Tyranitar
Tyranitar147 recorded pair observations · 1.10 pair observations per 100 analyzed battles
46.9%
Excadrill
Excadrill120 recorded pair observations · 0.90 pair observations per 100 analyzed battles
46.7%
Raichu
Raichu112 recorded pair observations · 0.84 pair observations per 100 analyzed battles
42.9%
Staraptor
Staraptor107 recorded pair observations · 0.80 pair observations per 100 analyzed battles
42.1%
Aerodactyl
Aerodactyl99 recorded pair observations · 0.74 pair observations per 100 analyzed battles
43.4%
Kangaskhan
Kangaskhan85 recorded pair observations · 0.64 pair observations per 100 analyzed battles
38.8%
Salamence
Salamence84 recorded pair observations · 0.63 pair observations per 100 analyzed battles
47.6%
Charizard
Charizard82 recorded pair observations · 0.61 pair observations per 100 analyzed battles
54.9%
Gardevoir
Gardevoir82 recorded pair observations · 0.61 pair observations per 100 analyzed battles
48.8%
Venusaur
Venusaur82 recorded pair observations · 0.61 pair observations per 100 analyzed battles
47.6%
Chandelure
Chandelure78 recorded pair observations · 0.58 pair observations per 100 analyzed battles
37.2%
Metagross
Metagross78 recorded pair observations · 0.58 pair observations per 100 analyzed battles
47.4%
Meowstic
Meowstic74 recorded pair observations · 0.55 pair observations per 100 analyzed battles
39.2%
Swampert
Swampert68 recorded pair observations · 0.51 pair observations per 100 analyzed battles
47.1%
Gengar
Gengar67 recorded pair observations · 0.50 pair observations per 100 analyzed battles
49.2%
Floette-Eternal
Floette-Eternal65 recorded pair observations · 0.49 pair observations per 100 analyzed battles
36.9%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

Eelektross
Eelektross79 recorded pair observations · 0.59 pair observations per 100 analyzed battles
55.7%
Chandelure
Chandelure60 recorded pair observations · 0.45 pair observations per 100 analyzed battles
55.0%
Audino
Audino24 recorded pair observations · 0.18 pair observations per 100 analyzed battles
54.2%
Camerupt
Camerupt13 recorded pair observations · 0.10 pair observations per 100 analyzed battles
53.9%
Crabominable
Crabominable13 recorded pair observations · 0.10 pair observations per 100 analyzed battles
53.9%
Slowbro
Slowbro13 recorded pair observations · 0.10 pair observations per 100 analyzed battles
53.9%
Gengar
Gengar136 recorded pair observations · 1.02 pair observations per 100 analyzed battles
53.7%
Metagross
Metagross66 recorded pair observations · 0.49 pair observations per 100 analyzed battles
53.0%
Golisopod
Golisopod59 recorded pair observations · 0.44 pair observations per 100 analyzed battles
52.5%
Sableye
Sableye207 recorded pair observations · 1.55 pair observations per 100 analyzed battles
51.7%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

Malamar
Malamar13 recorded pair observations · 0.10 pair observations per 100 analyzed battles
23.1%
Staraptor
Staraptor39 recorded pair observations · 0.29 pair observations per 100 analyzed battles
25.6%
Lucario
Lucario35 recorded pair observations · 0.26 pair observations per 100 analyzed battles
25.7%
Baxcalibur
Baxcalibur27 recorded pair observations · 0.20 pair observations per 100 analyzed battles
29.6%
Aerodactyl
Aerodactyl69 recorded pair observations · 0.52 pair observations per 100 analyzed battles
30.4%
Absol
Absol26 recorded pair observations · 0.19 pair observations per 100 analyzed battles
30.8%
Swampert
Swampert26 recorded pair observations · 0.19 pair observations per 100 analyzed battles
34.6%
Salamence
Salamence59 recorded pair observations · 0.44 pair observations per 100 analyzed battles
35.6%
Floette-Eternal
Floette-Eternal38 recorded pair observations · 0.28 pair observations per 100 analyzed battles
36.8%
Blaziken
Blaziken35 recorded pair observations · 0.26 pair observations per 100 analyzed battles
37.1%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

Sceptile
Sceptile25 recorded pair observations · 0.19 pair observations per 100 analyzed battles
64.0%
Lopunny
Lopunny15 recorded pair observations · 0.11 pair observations per 100 analyzed battles
60.0%
Skarmory
Skarmory24 recorded pair observations · 0.18 pair observations per 100 analyzed battles
58.3%
Dragonite
Dragonite43 recorded pair observations · 0.32 pair observations per 100 analyzed battles
55.8%
Delphox
Delphox40 recorded pair observations · 0.30 pair observations per 100 analyzed battles
55.0%
Charizard
Charizard82 recorded pair observations · 0.61 pair observations per 100 analyzed battles
54.9%
Altaria
Altaria33 recorded pair observations · 0.25 pair observations per 100 analyzed battles
54.5%
Lucario
Lucario33 recorded pair observations · 0.25 pair observations per 100 analyzed battles
54.5%
Meganium
Meganium21 recorded pair observations · 0.16 pair observations per 100 analyzed battles
52.4%
Slowbro
Slowbro29 recorded pair observations · 0.22 pair observations per 100 analyzed battles
51.7%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

Steelix
Steelix14 recorded pair observations · 0.10 pair observations per 100 analyzed battles
28.6%
Drampa
Drampa28 recorded pair observations · 0.21 pair observations per 100 analyzed battles
35.7%
Malamar
Malamar19 recorded pair observations · 0.14 pair observations per 100 analyzed battles
36.8%
Floette-Eternal
Floette-Eternal65 recorded pair observations · 0.49 pair observations per 100 analyzed battles
36.9%
Chandelure
Chandelure78 recorded pair observations · 0.58 pair observations per 100 analyzed battles
37.2%
Absol
Absol21 recorded pair observations · 0.16 pair observations per 100 analyzed battles
38.1%
Hawlucha
Hawlucha34 recorded pair observations · 0.25 pair observations per 100 analyzed battles
38.2%
Scovillain
Scovillain44 recorded pair observations · 0.33 pair observations per 100 analyzed battles
38.6%
Kangaskhan
Kangaskhan85 recorded pair observations · 0.64 pair observations per 100 analyzed battles
38.8%
Scizor
Scizor54 recorded pair observations · 0.40 pair observations per 100 analyzed battles
38.9%