Last Updated: 11/14/2026 11:03 [UTC]

Audino

Tier E

Mega Evolution Battle (Pokemon Champions)

2.68%Usage Rate
44.26%Win Rate
44.54%Lead Rate
61.48%Selection Rate
1083Avg Rating

714 recorded team appearances · 316 wins · 398 losses · 11/02/2026–11/14/2026 (UTC)

Recorded Move Team Uses

Top 10 moves with 10+ recorded team uses

Trick Room Recorded use in 232 of 714 distinct recorded team appearances (32.5%) 123 winning team uses of 232 recorded team uses
53.0%
Simple Beam Recorded use in 114 of 714 distinct recorded team appearances (16.0%) 51 winning team uses of 114 recorded team uses
44.7%
Life Dew Recorded use in 103 of 714 distinct recorded team appearances (14.4%) 48 winning team uses of 103 recorded team uses
46.6%
Heal Pulse Recorded use in 70 of 714 distinct recorded team appearances (9.8%) 38 winning team uses of 70 recorded team uses
54.3%
Protect Recorded use in 62 of 714 distinct recorded team appearances (8.7%) 32 winning team uses of 62 recorded team uses
51.6%
Ally Switch Recorded use in 59 of 714 distinct recorded team appearances (8.3%) 31 winning team uses of 59 recorded team uses
52.5%
Yawn Recorded use in 51 of 714 distinct recorded team appearances (7.1%) 21 winning team uses of 51 recorded team uses
41.2%
Dazzling Gleam Recorded use in 49 of 714 distinct recorded team appearances (6.9%) 22 winning team uses of 49 recorded team uses
44.9%
Encore Recorded use in 38 of 714 distinct recorded team appearances (5.3%) 16 winning team uses of 38 recorded team uses
42.1%
Helping Hand Recorded use in 33 of 714 distinct recorded team appearances (4.6%) 9 winning team uses of 33 recorded team uses
27.3%

Team win rate among recorded uses · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually recorded as used in battles, not move adoption rates in team building.
  • Each side counts once per battle for this Pokémon and move, even after repeated uses or duplicate saved records. Both teams in a mirror battle count separately.
  • The use proportion divides recorded team uses by this Pokémon's distinct recorded team appearances under the same period, format, rating and OTS filters. Win rate divides winning team uses by recorded team uses.
  • Unused moves, unselected Pokémon and missing or misattributed move records limit comparisons. Name and form resolution may omit or mix move records. No records do not imply a 0% win rate.
  • These team outcomes do not show that a move increases the chance of winning.
  • For moveset adoption rates, refer to Smogon Stats.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
Period 1: 2026/11/02 05:31–2026/11/06 09:20 UTC 2.44 42.33 6672 163 Observed
Period 2: 2026/11/06 09:21–2026/11/09 04:38 UTC 2.95 42.64 6672 197 Observed
Period 3: 2026/11/09 04:41–2026/11/11 15:53 UTC 3.04 44.83 6672 203 Observed
Period 4: 2026/11/11 15:53–2026/11/14 10:58 UTC 2.26 47.68 6670 151 Observed
Rating bands
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
~R1054 3.38 48.55 5124 173 Observed
~R1079 2.87 39.24 5508 158 Observed
~R1108 2.93 41.67 5318 156 Observed
~R1148 2.54 44.78 5268 134 Observed
R1148~ 1.70 48.39 5468 93 Observed

Audino Observed Statistics

Performance Metrics

Audino has a reported usage rate of 2.68% and win rate of 44.26% in Mega Evolution Battle (Pokemon Champions) (displayed tier: E). The report covers 11/02/2026 to 11/14/2026 (UTC), with 13,343 recorded battles. 316 wins and 398 losses (714 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 2.44% in the first available period (Period 1: 2026/11/02 05:31–2026/11/06 09:20 UTC; n=6,672 team slots) and 2.26% in the last available period (Period 4: 2026/11/11 15:53–2026/11/14 10:58 UTC; n=6,670 team slots), a change of -0.18 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 42.33% in the first available period (Period 1: 2026/11/02 05:31–2026/11/06 09:20 UTC; n=163 recorded appearances) and 47.68% in the last available period (Period 4: 2026/11/11 15:53–2026/11/14 10:58 UTC; n=151 recorded appearances), a change of +5.35 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 1.70% (R1148~; n=5,468 team slots) to 3.38% (~R1054; n=5,124 team slots), a spread of 1.68 percentage points. Overall usage was 2.68%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Trick Room has the largest recorded team-use count (232; ties may occur). Move counts refer to distinct team appearances with a recorded use by this Pokemon, counting each side once per battle. The displayed percentage divides that count by this Pokemon's distinct recorded team appearances under the same report filters. Both sides of a mirror battle count separately. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Sableye: 45.7% wins in 232 recorded pair observations; Scrafty: 49.8% wins in 211 recorded pair observations; Clefable: 46.4% wins in 166 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Sceptile: 76.5% wins in 17 recorded pair observations; Absol: 67.9% wins in 28 recorded pair observations; Alakazam: 66.7% wins in 15 recorded pair observations. Returned lower-win-rate opponent group: Mawile: 33.3% wins in 21 recorded pair observations; Meowstic-F: 33.3% wins in 15 recorded pair observations; Meganium: 36.4% wins in 22 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

Sableye
Sableye232 recorded pair observations · 1.74 pair observations per 100 analyzed battles
45.7%
Scrafty
Scrafty211 recorded pair observations · 1.58 pair observations per 100 analyzed battles
49.8%
Clefable
Clefable166 recorded pair observations · 1.24 pair observations per 100 analyzed battles
46.4%
Chandelure
Chandelure165 recorded pair observations · 1.24 pair observations per 100 analyzed battles
50.3%
Golisopod
Golisopod149 recorded pair observations · 1.12 pair observations per 100 analyzed battles
54.4%
Blastoise
Blastoise146 recorded pair observations · 1.09 pair observations per 100 analyzed battles
50.0%
Garchomp
Garchomp142 recorded pair observations · 1.06 pair observations per 100 analyzed battles
47.9%
Malamar
Malamar133 recorded pair observations · 1.00 pair observations per 100 analyzed battles
41.4%
Staraptor
Staraptor122 recorded pair observations · 0.91 pair observations per 100 analyzed battles
52.5%
Slowbro
Slowbro120 recorded pair observations · 0.90 pair observations per 100 analyzed battles
42.5%
Camerupt
Camerupt108 recorded pair observations · 0.81 pair observations per 100 analyzed battles
41.7%
Mawile
Mawile103 recorded pair observations · 0.77 pair observations per 100 analyzed battles
43.7%
Meowstic
Meowstic91 recorded pair observations · 0.68 pair observations per 100 analyzed battles
46.1%
Drampa
Drampa85 recorded pair observations · 0.64 pair observations per 100 analyzed battles
40.0%
Gengar
Gengar78 recorded pair observations · 0.58 pair observations per 100 analyzed battles
53.9%
Kangaskhan
Kangaskhan76 recorded pair observations · 0.57 pair observations per 100 analyzed battles
46.0%
Raichu
Raichu76 recorded pair observations · 0.57 pair observations per 100 analyzed battles
46.0%
Abomasnow
Abomasnow62 recorded pair observations · 0.46 pair observations per 100 analyzed battles
33.9%
Tyranitar
Tyranitar60 recorded pair observations · 0.45 pair observations per 100 analyzed battles
38.3%
Metagross
Metagross58 recorded pair observations · 0.43 pair observations per 100 analyzed battles
50.0%

Frequent Matchups

Most common opponents · bars centered at 50%

Garchomp
Garchomp308 recorded pair observations · 2.31 pair observations per 100 analyzed battles
42.5%
Sableye
Sableye256 recorded pair observations · 1.92 pair observations per 100 analyzed battles
43.8%
Clefable
Clefable250 recorded pair observations · 1.87 pair observations per 100 analyzed battles
43.6%
Tyranitar
Tyranitar181 recorded pair observations · 1.36 pair observations per 100 analyzed battles
40.3%
Scrafty
Scrafty175 recorded pair observations · 1.31 pair observations per 100 analyzed battles
38.3%
Raichu
Raichu151 recorded pair observations · 1.13 pair observations per 100 analyzed battles
43.7%
Excadrill
Excadrill149 recorded pair observations · 1.12 pair observations per 100 analyzed battles
40.3%
Staraptor
Staraptor139 recorded pair observations · 1.04 pair observations per 100 analyzed battles
37.4%
Aerodactyl
Aerodactyl137 recorded pair observations · 1.03 pair observations per 100 analyzed battles
42.3%
Venusaur
Venusaur122 recorded pair observations · 0.91 pair observations per 100 analyzed battles
44.3%
Kangaskhan
Kangaskhan115 recorded pair observations · 0.86 pair observations per 100 analyzed battles
44.4%
Charizard
Charizard109 recorded pair observations · 0.82 pair observations per 100 analyzed battles
45.9%
Salamence
Salamence105 recorded pair observations · 0.79 pair observations per 100 analyzed battles
41.0%
Floette-Eternal
Floette-Eternal103 recorded pair observations · 0.77 pair observations per 100 analyzed battles
39.8%
Gengar
Gengar102 recorded pair observations · 0.76 pair observations per 100 analyzed battles
38.2%
Scizor
Scizor99 recorded pair observations · 0.74 pair observations per 100 analyzed battles
42.4%
Blastoise
Blastoise98 recorded pair observations · 0.73 pair observations per 100 analyzed battles
40.8%
Gardevoir
Gardevoir98 recorded pair observations · 0.73 pair observations per 100 analyzed battles
50.0%
Meowstic
Meowstic94 recorded pair observations · 0.70 pair observations per 100 analyzed battles
48.9%
Chandelure
Chandelure93 recorded pair observations · 0.70 pair observations per 100 analyzed battles
44.1%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

Gallade
Gallade38 recorded pair observations · 0.28 pair observations per 100 analyzed battles
65.8%
Gyarados
Gyarados34 recorded pair observations · 0.25 pair observations per 100 analyzed battles
58.8%
Skarmory
Skarmory21 recorded pair observations · 0.16 pair observations per 100 analyzed battles
57.1%
Golurk
Golurk34 recorded pair observations · 0.25 pair observations per 100 analyzed battles
55.9%
Golisopod
Golisopod149 recorded pair observations · 1.12 pair observations per 100 analyzed battles
54.4%
Starmie
Starmie24 recorded pair observations · 0.18 pair observations per 100 analyzed battles
54.2%
Gengar
Gengar78 recorded pair observations · 0.58 pair observations per 100 analyzed battles
53.9%
Staraptor
Staraptor122 recorded pair observations · 0.91 pair observations per 100 analyzed battles
52.5%
Chandelure
Chandelure165 recorded pair observations · 1.24 pair observations per 100 analyzed battles
50.3%
Blastoise
Blastoise146 recorded pair observations · 1.09 pair observations per 100 analyzed battles
50.0%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

Falinks
Falinks23 recorded pair observations · 0.17 pair observations per 100 analyzed battles
13.0%
Lopunny
Lopunny29 recorded pair observations · 0.22 pair observations per 100 analyzed battles
13.8%
Alakazam
Alakazam27 recorded pair observations · 0.20 pair observations per 100 analyzed battles
18.5%
Dragonite
Dragonite15 recorded pair observations · 0.11 pair observations per 100 analyzed battles
26.7%
Eelektross
Eelektross55 recorded pair observations · 0.41 pair observations per 100 analyzed battles
29.1%
Blaziken
Blaziken33 recorded pair observations · 0.25 pair observations per 100 analyzed battles
30.3%
Medicham
Medicham51 recorded pair observations · 0.38 pair observations per 100 analyzed battles
33.3%
Swampert
Swampert27 recorded pair observations · 0.20 pair observations per 100 analyzed battles
33.3%
Abomasnow
Abomasnow62 recorded pair observations · 0.46 pair observations per 100 analyzed battles
33.9%
Lucario
Lucario32 recorded pair observations · 0.24 pair observations per 100 analyzed battles
34.4%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

Sceptile
Sceptile17 recorded pair observations · 0.13 pair observations per 100 analyzed battles
76.5%
Absol
Absol28 recorded pair observations · 0.21 pair observations per 100 analyzed battles
67.9%
Alakazam
Alakazam15 recorded pair observations · 0.11 pair observations per 100 analyzed battles
66.7%
Lucario
Lucario22 recorded pair observations · 0.16 pair observations per 100 analyzed battles
63.6%
Chesnaught
Chesnaught13 recorded pair observations · 0.10 pair observations per 100 analyzed battles
61.5%
Lopunny
Lopunny18 recorded pair observations · 0.13 pair observations per 100 analyzed battles
61.1%
Greninja
Greninja29 recorded pair observations · 0.22 pair observations per 100 analyzed battles
58.6%
Skarmory
Skarmory21 recorded pair observations · 0.16 pair observations per 100 analyzed battles
57.1%
Starmie
Starmie14 recorded pair observations · 0.10 pair observations per 100 analyzed battles
57.1%
Altaria
Altaria46 recorded pair observations · 0.34 pair observations per 100 analyzed battles
52.2%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

Mawile
Mawile21 recorded pair observations · 0.16 pair observations per 100 analyzed battles
33.3%
Meowstic-F
Meowstic-F15 recorded pair observations · 0.11 pair observations per 100 analyzed battles
33.3%
Meganium
Meganium22 recorded pair observations · 0.16 pair observations per 100 analyzed battles
36.4%
Golisopod
Golisopod90 recorded pair observations · 0.67 pair observations per 100 analyzed battles
36.7%
Staraptor
Staraptor139 recorded pair observations · 1.04 pair observations per 100 analyzed battles
37.4%
Gallade
Gallade34 recorded pair observations · 0.25 pair observations per 100 analyzed battles
38.2%
Gengar
Gengar102 recorded pair observations · 0.76 pair observations per 100 analyzed battles
38.2%
Scrafty
Scrafty175 recorded pair observations · 1.31 pair observations per 100 analyzed battles
38.3%
Floette-Eternal
Floette-Eternal103 recorded pair observations · 0.77 pair observations per 100 analyzed battles
39.8%
Excadrill
Excadrill149 recorded pair observations · 1.12 pair observations per 100 analyzed battles
40.3%