Last Updated: 11/14/2026 11:04 [UTC]

Steelix

Tier E

Mega Evolution Battle (Pokemon Champions)

1.72%Usage Rate
49.46%Win Rate
18.08%Lead Rate
58.82%Selection Rate
1103Avg Rating

459 recorded team appearances · 227 wins · 232 losses · 11/02/2026–11/14/2026 (UTC)

Recorded Move Team Uses

Top 10 moves with 10+ recorded team uses

Heavy Slam Recorded use in 79 of 459 distinct recorded team appearances (17.2%) 34 winning team uses of 79 recorded team uses
43.0%
High Horsepower Recorded use in 76 of 459 distinct recorded team appearances (16.6%) 40 winning team uses of 76 recorded team uses
52.6%
Protect Recorded use in 75 of 459 distinct recorded team appearances (16.3%) 30 winning team uses of 75 recorded team uses
40.0%
Wide Guard Recorded use in 49 of 459 distinct recorded team appearances (10.7%) 27 winning team uses of 49 recorded team uses
55.1%
Iron Head Recorded use in 39 of 459 distinct recorded team appearances (8.5%) 25 winning team uses of 39 recorded team uses
64.1%
Rock Slide Recorded use in 37 of 459 distinct recorded team appearances (8.1%) 23 winning team uses of 37 recorded team uses
62.2%
Earthquake Recorded use in 35 of 459 distinct recorded team appearances (7.6%) 14 winning team uses of 35 recorded team uses
40.0%
Body Press Recorded use in 24 of 459 distinct recorded team appearances (5.2%) 11 winning team uses of 24 recorded team uses
45.8%
Earth Power Recorded use in 21 of 459 distinct recorded team appearances (4.6%) 14 winning team uses of 21 recorded team uses
66.7%
Flash Cannon Recorded use in 15 of 459 distinct recorded team appearances (3.3%) 11 winning team uses of 15 recorded team uses
73.3%

Team win rate among recorded uses · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually recorded as used in battles, not move adoption rates in team building.
  • Each side counts once per battle for this Pokémon and move, even after repeated uses or duplicate saved records. Both teams in a mirror battle count separately.
  • The use proportion divides recorded team uses by this Pokémon's distinct recorded team appearances under the same period, format, rating and OTS filters. Win rate divides winning team uses by recorded team uses.
  • Unused moves, unselected Pokémon and missing or misattributed move records limit comparisons. Name and form resolution may omit or mix move records. No records do not imply a 0% win rate.
  • These team outcomes do not show that a move increases the chance of winning.
  • For moveset adoption rates, refer to Smogon Stats.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
Period 1: 2026/11/02 05:31–2026/11/06 09:20 UTC 2.25 52.67 6672 150 Observed
Period 2: 2026/11/06 09:21–2026/11/09 04:38 UTC 2.14 51.75 6672 143 Observed
Period 3: 2026/11/09 04:41–2026/11/11 15:53 UTC 1.24 48.19 6672 83 Observed
Period 4: 2026/11/11 15:53–2026/11/14 10:58 UTC 1.24 40.96 6670 83 Observed
Rating bands
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
~R1054 1.85 45.26 5124 95 Observed
~R1079 1.80 43.43 5508 99 Observed
~R1108 1.54 50.00 5318 82 Observed
~R1148 1.73 50.55 5268 91 Observed
R1148~ 1.68 58.70 5468 92 Observed

Steelix Observed Statistics

Performance Metrics

Steelix has a reported usage rate of 1.72% and win rate of 49.46% in Mega Evolution Battle (Pokemon Champions) (displayed tier: E). The report covers 11/02/2026 to 11/14/2026 (UTC), with 13,343 recorded battles. 227 wins and 232 losses (459 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 2.25% in the first available period (Period 1: 2026/11/02 05:31–2026/11/06 09:20 UTC; n=6,672 team slots) and 1.24% in the last available period (Period 4: 2026/11/11 15:53–2026/11/14 10:58 UTC; n=6,670 team slots), a change of -1.01 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 52.67% in the first available period (Period 1: 2026/11/02 05:31–2026/11/06 09:20 UTC; n=150 recorded appearances) and 40.96% in the last available period (Period 4: 2026/11/11 15:53–2026/11/14 10:58 UTC; n=83 recorded appearances), a change of -11.71 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 1.54% (~R1108; n=5,318 team slots) to 1.85% (~R1054; n=5,124 team slots), a spread of 0.31 percentage points. Overall usage was 1.72%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Heavy Slam has the largest recorded team-use count (79; ties may occur). Move counts refer to distinct team appearances with a recorded use by this Pokemon, counting each side once per battle. The displayed percentage divides that count by this Pokemon's distinct recorded team appearances under the same report filters. Both sides of a mirror battle count separately. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Tyranitar: 49.3% wins in 300 recorded pair observations; Clefable: 54.6% wins in 163 recorded pair observations; Chandelure: 59.6% wins in 136 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Absol: 83.3% wins in 18 recorded pair observations; Greninja: 74.1% wins in 27 recorded pair observations; Sceptile: 73.3% wins in 15 recorded pair observations. Returned lower-win-rate opponent group: Chandelure: 37.0% wins in 46 recorded pair observations; Altaria: 37.9% wins in 29 recorded pair observations; Gyarados: 38.0% wins in 50 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

Tyranitar
Tyranitar300 recorded pair observations · 2.25 pair observations per 100 analyzed battles
49.3%
Clefable
Clefable163 recorded pair observations · 1.22 pair observations per 100 analyzed battles
54.6%
Chandelure
Chandelure136 recorded pair observations · 1.02 pair observations per 100 analyzed battles
59.6%
Sableye
Sableye132 recorded pair observations · 0.99 pair observations per 100 analyzed battles
47.0%
Scrafty
Scrafty109 recorded pair observations · 0.82 pair observations per 100 analyzed battles
57.8%
Swampert
Swampert82 recorded pair observations · 0.61 pair observations per 100 analyzed battles
62.2%
Garchomp
Garchomp80 recorded pair observations · 0.60 pair observations per 100 analyzed battles
52.5%
Staraptor
Staraptor76 recorded pair observations · 0.57 pair observations per 100 analyzed battles
56.6%
Floette-Eternal
Floette-Eternal70 recorded pair observations · 0.52 pair observations per 100 analyzed battles
62.9%
Salamence
Salamence63 recorded pair observations · 0.47 pair observations per 100 analyzed battles
44.4%
Raichu
Raichu60 recorded pair observations · 0.45 pair observations per 100 analyzed battles
48.3%
Dragonite
Dragonite53 recorded pair observations · 0.40 pair observations per 100 analyzed battles
47.2%
Aerodactyl
Aerodactyl50 recorded pair observations · 0.37 pair observations per 100 analyzed battles
46.0%
Gardevoir
Gardevoir48 recorded pair observations · 0.36 pair observations per 100 analyzed battles
39.6%
Hawlucha
Hawlucha45 recorded pair observations · 0.34 pair observations per 100 analyzed battles
46.7%
Excadrill
Excadrill42 recorded pair observations · 0.31 pair observations per 100 analyzed battles
40.5%
Gyarados
Gyarados42 recorded pair observations · 0.31 pair observations per 100 analyzed battles
66.7%
Meganium
Meganium42 recorded pair observations · 0.31 pair observations per 100 analyzed battles
59.5%
Golisopod
Golisopod39 recorded pair observations · 0.29 pair observations per 100 analyzed battles
30.8%
Meowstic-F
Meowstic-F38 recorded pair observations · 0.28 pair observations per 100 analyzed battles
60.5%

Frequent Matchups

Most common opponents · bars centered at 50%

Garchomp
Garchomp195 recorded pair observations · 1.46 pair observations per 100 analyzed battles
44.6%
Sableye
Sableye155 recorded pair observations · 1.16 pair observations per 100 analyzed battles
54.2%
Scrafty
Scrafty155 recorded pair observations · 1.16 pair observations per 100 analyzed battles
41.3%
Clefable
Clefable153 recorded pair observations · 1.15 pair observations per 100 analyzed battles
50.3%
Tyranitar
Tyranitar117 recorded pair observations · 0.88 pair observations per 100 analyzed battles
46.1%
Excadrill
Excadrill100 recorded pair observations · 0.75 pair observations per 100 analyzed battles
48.0%
Raichu
Raichu98 recorded pair observations · 0.73 pair observations per 100 analyzed battles
46.9%
Venusaur
Venusaur90 recorded pair observations · 0.67 pair observations per 100 analyzed battles
46.7%
Aerodactyl
Aerodactyl87 recorded pair observations · 0.65 pair observations per 100 analyzed battles
46.0%
Charizard
Charizard87 recorded pair observations · 0.65 pair observations per 100 analyzed battles
43.7%
Staraptor
Staraptor82 recorded pair observations · 0.61 pair observations per 100 analyzed battles
53.7%
Floette-Eternal
Floette-Eternal71 recorded pair observations · 0.53 pair observations per 100 analyzed battles
42.2%
Swampert
Swampert67 recorded pair observations · 0.50 pair observations per 100 analyzed battles
49.2%
Blastoise
Blastoise66 recorded pair observations · 0.49 pair observations per 100 analyzed battles
39.4%
Gengar
Gengar66 recorded pair observations · 0.49 pair observations per 100 analyzed battles
48.5%
Kangaskhan
Kangaskhan65 recorded pair observations · 0.49 pair observations per 100 analyzed battles
53.9%
Meowstic
Meowstic62 recorded pair observations · 0.46 pair observations per 100 analyzed battles
56.5%
Salamence
Salamence58 recorded pair observations · 0.43 pair observations per 100 analyzed battles
41.4%
Gardevoir
Gardevoir53 recorded pair observations · 0.40 pair observations per 100 analyzed battles
43.4%
Glimmora
Glimmora52 recorded pair observations · 0.39 pair observations per 100 analyzed battles
61.5%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

Camerupt
Camerupt13 recorded pair observations · 0.10 pair observations per 100 analyzed battles
69.2%
Gyarados
Gyarados42 recorded pair observations · 0.31 pair observations per 100 analyzed battles
66.7%
Malamar
Malamar25 recorded pair observations · 0.19 pair observations per 100 analyzed battles
64.0%
Floette-Eternal
Floette-Eternal70 recorded pair observations · 0.52 pair observations per 100 analyzed battles
62.9%
Swampert
Swampert82 recorded pair observations · 0.61 pair observations per 100 analyzed battles
62.2%
Meowstic-F
Meowstic-F38 recorded pair observations · 0.28 pair observations per 100 analyzed battles
60.5%
Chesnaught
Chesnaught15 recorded pair observations · 0.11 pair observations per 100 analyzed battles
60.0%
Chandelure
Chandelure136 recorded pair observations · 1.02 pair observations per 100 analyzed battles
59.6%
Meganium
Meganium42 recorded pair observations · 0.31 pair observations per 100 analyzed battles
59.5%
Scrafty
Scrafty109 recorded pair observations · 0.82 pair observations per 100 analyzed battles
57.8%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

Scovillain
Scovillain18 recorded pair observations · 0.13 pair observations per 100 analyzed battles
27.8%
Delphox
Delphox13 recorded pair observations · 0.10 pair observations per 100 analyzed battles
30.8%
Golisopod
Golisopod39 recorded pair observations · 0.29 pair observations per 100 analyzed battles
30.8%
Baxcalibur
Baxcalibur35 recorded pair observations · 0.26 pair observations per 100 analyzed battles
34.3%
Gallade
Gallade37 recorded pair observations · 0.28 pair observations per 100 analyzed battles
35.1%
Slowbro
Slowbro31 recorded pair observations · 0.23 pair observations per 100 analyzed battles
35.5%
Kangaskhan
Kangaskhan27 recorded pair observations · 0.20 pair observations per 100 analyzed battles
37.0%
Blastoise
Blastoise33 recorded pair observations · 0.25 pair observations per 100 analyzed battles
39.4%
Gardevoir
Gardevoir48 recorded pair observations · 0.36 pair observations per 100 analyzed battles
39.6%
Excadrill
Excadrill42 recorded pair observations · 0.31 pair observations per 100 analyzed battles
40.5%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

Absol
Absol18 recorded pair observations · 0.13 pair observations per 100 analyzed battles
83.3%
Greninja
Greninja27 recorded pair observations · 0.20 pair observations per 100 analyzed battles
74.1%
Sceptile
Sceptile15 recorded pair observations · 0.11 pair observations per 100 analyzed battles
73.3%
Starmie
Starmie14 recorded pair observations · 0.10 pair observations per 100 analyzed battles
71.4%
Malamar
Malamar17 recorded pair observations · 0.13 pair observations per 100 analyzed battles
70.6%
Glimmora
Glimmora52 recorded pair observations · 0.39 pair observations per 100 analyzed battles
61.5%
Golisopod
Golisopod52 recorded pair observations · 0.39 pair observations per 100 analyzed battles
59.6%
Scizor
Scizor52 recorded pair observations · 0.39 pair observations per 100 analyzed battles
59.6%
Drampa
Drampa27 recorded pair observations · 0.20 pair observations per 100 analyzed battles
59.3%
Dragonite
Dragonite29 recorded pair observations · 0.22 pair observations per 100 analyzed battles
58.6%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

Chandelure
Chandelure46 recorded pair observations · 0.34 pair observations per 100 analyzed battles
37.0%
Altaria
Altaria29 recorded pair observations · 0.22 pair observations per 100 analyzed battles
37.9%
Gyarados
Gyarados50 recorded pair observations · 0.37 pair observations per 100 analyzed battles
38.0%
Blastoise
Blastoise66 recorded pair observations · 0.49 pair observations per 100 analyzed battles
39.4%
Metagross
Metagross48 recorded pair observations · 0.36 pair observations per 100 analyzed battles
39.6%
Scrafty
Scrafty155 recorded pair observations · 1.16 pair observations per 100 analyzed battles
41.3%
Salamence
Salamence58 recorded pair observations · 0.43 pair observations per 100 analyzed battles
41.4%
Gallade
Gallade19 recorded pair observations · 0.14 pair observations per 100 analyzed battles
42.1%
Floette-Eternal
Floette-Eternal71 recorded pair observations · 0.53 pair observations per 100 analyzed battles
42.2%
Lopunny
Lopunny14 recorded pair observations · 0.10 pair observations per 100 analyzed battles
42.9%