Battle Statistics
Move Performance Analysis
Top 10 moves used in 10+ battles
⚠️ Important Note:
- This data shows moves actually used in battles, not move adoption rates in team building.
- Some moves may be on the Pokémon's moveset but never used during a battle, so they won't appear here.
- Win rate reflects performance in battles where the move was used.
- For actual move adoption rates, please refer to Smogon Stats or other official sources.
Usage Trend
Win Rate Trend
Performance by Rating Tier
Corviknight Competitive Analysis
Performance Metrics
Corviknight currently holds a C tier ranking in the OU (Over Used) metagame with a 12.2% usage rate and 49.7% win rate. This data represents 72,974 games analyzed over 14 days from 05/17/2026 to 05/31/2026.
Usage Trends
Usage has remained stable, suggesting consistent viability across the metagame. Win rate has remained consistent throughout the analysis period.
Rating Tier Performance
Usage remains consistent across all rating tiers, demonstrating broad appeal at all skill levels.
Key Moves
The most frequently used move in competitive battles is U-turn used in 34.5% of battles. Roost demonstrates the highest win rate at 53.4% Both U-turn and Roost are competitive choices with distinct strategic applications.
Team Synergies
Frequently partners with Slowking-Galar, Dragapult, and Great Tusk in successful team compositions. The strongest synergy is observed with Raging Bolt, achieving a 53.7% win rate when used together.
Matchup Analysis
Favorable matchups include Umbreon, Keldeo-Resolute, and Polteageist, while caution is advised against Manaphy, Mandibuzz, and Barraskewda. Particularly effective against Umbreon with a 60.0% win rate in direct matchups.
Strategic Recommendations
Corviknight maintains a balanced presence in the metagame. Its moderate usage and win rate suggest viability in specific team archetypes. Experiment with different builds and partner Pokemon to optimize performance.
Frequent Partners
Frequent Matchups
Strong Partners
Challenging Partners
Favorable Matchups
Difficult Matchups