Last Updated: 10/05/2026 11:03 [UTC]

Golisopod

Tier B

BSS Regulation M-C (Pokemon Champions)

16.97%Usage Rate
54.64%Win Rate
16.50%Lead Rate
40.98%Selection Rate
1178Avg Rating

6162 total games · 3367 wins · 2795 losses · 09/21/2026–10/05/2026

Move Performance Analysis

Top 10 moves used in 10+ battles

First ImpressionUsed in 752 of 6162 battles (12.2%)
56.6%
Leech LifeUsed in 750 of 6162 battles (12.2%)
60.8%
Sucker PunchUsed in 714 of 6162 battles (11.6%)
53.9%
Iron HeadUsed in 620 of 6162 battles (10.1%)
61.0%
Swords DanceUsed in 450 of 6162 battles (7.3%)
54.9%
U-turnUsed in 290 of 6162 battles (4.7%)
60.0%
Close CombatUsed in 259 of 6162 battles (4.2%)
62.9%
Drill RunUsed in 216 of 6162 battles (3.5%)
59.7%
Aqua JetUsed in 170 of 6162 battles (2.8%)
54.7%
LiquidationUsed in 101 of 6162 battles (1.6%)
51.5%

Win rate when used · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually used in battles, not move adoption rates in team building.
  • The percentage divides distinct battles with a recorded move use by this Pokemon's team appearances. These units differ in mirror matches; missing move records also limit comparisons.
  • Some moves may be on the Pokémon's moveset but never used during a battle, so they won't appear here.
  • The displayed win percentage uses winning move records divided by distinct battles with a recorded use. These totals can count mirror matches differently, so this value is not evidence that a move increases the chance of winning.
  • For actual move adoption rates, please refer to Smogon Stats or other official sources.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %
09/21~15.9153.63
09/25~16.4353.62
09/29~15.9153.56
10/02~19.6057.19
Rating bands
Period / bandUsage %Win %
~R107014.1657.39
~R111514.4457.21
~R117117.4255.82
~R125218.6953.09
R1252~20.0851.33

Golisopod Observed Statistics

Performance Metrics

Golisopod has a reported usage rate of 16.97% and win rate of 54.64% in BSS Regulation M-C (Pokemon Champions) (displayed tier: B). The report covers 09/21/2026 to 10/05/2026, with 18,160 recorded battles. 3,367 wins and 2,795 losses (6,162 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 15.91% in the first available period (09/21~; n=9,080 team slots) and 19.60% in the last available period (10/02~; n=9,080 team slots), a change of +3.69 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 53.63% in the first available period (09/21~; n=1,445 recorded appearances) and 57.19% in the last available period (10/02~; n=1,780 recorded appearances), a change of +3.56 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 14.16% (~R1070; n=7,026 team slots) to 20.08% (R1252~; n=7,326 team slots), a spread of 5.92 percentage points. Overall usage was 16.97%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, First Impression has the largest recorded battle count (752; ties may occur). Move counts refer to distinct battles with a recorded use. The displayed percentage divides that count by this Pokemon's recorded team appearances; these counting units differ when both teams contain it. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Garchomp: 55.5% wins in 1,981 recorded pair observations; Primarina: 58.1% wins in 1,906 recorded pair observations; Salamence: 57.3% wins in 1,727 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Farigiraf: 70.6% wins in 68 recorded pair observations; Excadrill: 69.4% wins in 235 recorded pair observations; Whimsicott: 69.1% wins in 136 recorded pair observations. Returned lower-win-rate opponent group: Greninja: 46.6% wins in 328 recorded pair observations; Banette: 47.2% wins in 176 recorded pair observations; Umbreon: 47.4% wins in 302 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

1981 games · 10.91% appear
55.5%
1906 games · 10.50% appear
58.1%
1727 games · 9.51% appear
57.3%
1387 games · 7.64% appear
56.8%
1115 games · 6.14% appear
53.2%
1095 games · 6.03% appear
58.5%
1057 games · 5.82% appear
56.1%
853 games · 4.70% appear
52.4%
819 games · 4.51% appear
56.3%
701 games · 3.86% appear
57.2%
662 games · 3.65% appear
57.2%
632 games · 3.48% appear
60.6%
619 games · 3.41% appear
53.5%
475 games · 2.62% appear
54.7%
475 games · 2.62% appear
50.3%
436 games · 2.40% appear
57.1%
435 games · 2.40% appear
52.6%
428 games · 2.36% appear
55.1%
417 games · 2.30% appear
56.8%
384 games · 2.11% appear
62.5%

Frequent Matchups

Most common opponents · bars centered at 50%

2009 games · 11.06% appear
53.3%
1544 games · 8.50% appear
49.1%
1264 games · 6.96% appear
47.9%
1046 games · 5.76% appear
50.0%
989 games · 5.45% appear
49.6%
988 games · 5.44% appear
52.5%
847 games · 4.66% appear
52.4%
843 games · 4.64% appear
51.5%
827 games · 4.55% appear
56.4%
826 games · 4.55% appear
51.7%
822 games · 4.53% appear
53.8%
775 games · 4.27% appear
56.9%
678 games · 3.73% appear
52.2%
633 games · 3.49% appear
58.9%
619 games · 3.41% appear
47.5%
571 games · 3.14% appear
56.2%
564 games · 3.11% appear
57.3%
547 games · 3.01% appear
55.6%
516 games · 2.84% appear
53.9%
516 games · 2.84% appear
47.9%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

136 games · 0.75% appear
65.4%
95 games · 0.52% appear
64.2%
384 games · 2.11% appear
62.5%
90 games · 0.50% appear
61.1%
198 games · 1.09% appear
61.1%
632 games · 3.48% appear
60.6%
376 games · 2.07% appear
59.8%
214 games · 1.18% appear
59.4%
181 games · 1.00% appear
59.1%
266 games · 1.46% appear
58.6%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

125 games · 0.69% appear
26.4%
182 games · 1.00% appear
34.6%
121 games · 0.67% appear
39.7%
91 games · 0.50% appear
42.9%
115 games · 0.63% appear
43.5%
79 games · 0.44% appear
45.6%
115 games · 0.63% appear
46.1%
116 games · 0.64% appear
46.5%
81 games · 0.45% appear
46.9%
125 games · 0.69% appear
47.2%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

68 games · 0.37% appear
70.6%
235 games · 1.29% appear
69.4%
136 games · 0.75% appear
69.1%
99 games · 0.55% appear
68.7%
134 games · 0.74% appear
67.9%
214 games · 1.18% appear
66.8%
123 games · 0.68% appear
65.8%
90 games · 0.50% appear
65.6%
75 games · 0.41% appear
65.3%
118 games · 0.65% appear
65.2%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

328 games · 1.81% appear
46.6%
176 games · 0.97% appear
47.2%
302 games · 1.66% appear
47.4%
78 games · 0.43% appear
47.4%
619 games · 3.41% appear
47.5%
516 games · 2.84% appear
47.9%
1264 games · 6.96% appear
47.9%
100 games · 0.55% appear
48.0%
123 games · 0.68% appear
48.0%
326 games · 1.80% appear
48.8%