Last Updated: 10/05/2026 11:03 [UTC]

Hippowdon

Tier B

BSS Regulation M-C (Pokemon Champions)

12.95%Usage Rate
51.46%Win Rate
22.71%Lead Rate
44.10%Selection Rate
1173Avg Rating

4703 total games · 2420 wins · 2283 losses · 09/21/2026–10/05/2026

Move Performance Analysis

Top 10 moves used in 10+ battles

YawnUsed in 973 of 4703 battles (20.7%)
57.9%
Stealth RockUsed in 953 of 4703 battles (20.3%)
56.7%
EarthquakeUsed in 749 of 4703 battles (15.9%)
53.0%
WhirlwindUsed in 269 of 4703 battles (5.7%)
49.4%
Slack OffUsed in 260 of 4703 battles (5.5%)
57.7%
ProtectUsed in 38 of 4703 battles (0.8%)
47.4%
RoarUsed in 33 of 4703 battles (0.7%)
63.6%
Ice FangUsed in 26 of 4703 battles (0.6%)
53.8%
High HorsepowerUsed in 10 of 4703 battles (0.2%)
40.0%

Win rate when used · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually used in battles, not move adoption rates in team building.
  • The percentage divides distinct battles with a recorded move use by this Pokemon's team appearances. These units differ in mirror matches; missing move records also limit comparisons.
  • Some moves may be on the Pokémon's moveset but never used during a battle, so they won't appear here.
  • The displayed win percentage uses winning move records divided by distinct battles with a recorded use. These totals can count mirror matches differently, so this value is not evidence that a move increases the chance of winning.
  • For actual move adoption rates, please refer to Smogon Stats or other official sources.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %
09/21~10.6456.94
09/25~12.7153.38
09/29~12.7353.20
10/02~15.7244.78
Rating bands
Period / bandUsage %Win %
~R107011.0351.61
~R111511.9251.85
~R117113.1149.68
~R125213.7251.50
R1252~14.9252.52

Hippowdon Observed Statistics

Performance Metrics

Hippowdon has a reported usage rate of 12.95% and win rate of 51.46% in BSS Regulation M-C (Pokemon Champions) (displayed tier: B). The report covers 09/21/2026 to 10/05/2026, with 18,160 recorded battles. 2,420 wins and 2,283 losses (4,703 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 10.64% in the first available period (09/21~; n=9,080 team slots) and 15.72% in the last available period (10/02~; n=9,080 team slots), a change of +5.08 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 56.94% in the first available period (09/21~; n=966 recorded appearances) and 44.78% in the last available period (10/02~; n=1,427 recorded appearances), a change of -12.16 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 11.03% (~R1070; n=7,026 team slots) to 14.92% (R1252~; n=7,326 team slots), a spread of 3.89 percentage points. Overall usage was 12.95%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Yawn has the largest recorded battle count (973; ties may occur). Move counts refer to distinct battles with a recorded use. The displayed percentage divides that count by this Pokemon's recorded team appearances; these counting units differ when both teams contain it. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Salamence: 56.3% wins in 2,029 recorded pair observations; Gholdengo: 46.5% wins in 1,472 recorded pair observations; Primarina: 54.4% wins in 1,382 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Froslass: 68.3% wins in 60 recorded pair observations; Incineroar: 66.2% wins in 133 recorded pair observations; Alakazam: 64.9% wins in 77 recorded pair observations. Returned lower-win-rate opponent group: Victreebel: 36.4% wins in 66 recorded pair observations; Kangaskhan: 37.5% wins in 64 recorded pair observations; Staraptor: 42.3% wins in 111 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

2029 games · 11.17% appear
56.3%
1472 games · 8.11% appear
46.5%
1382 games · 7.61% appear
54.4%
1143 games · 6.29% appear
40.3%
1012 games · 5.57% appear
57.0%
960 games · 5.29% appear
41.0%
874 games · 4.81% appear
56.0%
833 games · 4.59% appear
55.0%
622 games · 3.43% appear
56.8%
574 games · 3.16% appear
57.5%
569 games · 3.13% appear
56.2%
529 games · 2.91% appear
48.2%
525 games · 2.89% appear
56.4%
483 games · 2.66% appear
55.5%
475 games · 2.62% appear
54.7%
450 games · 2.48% appear
23.6%
423 games · 2.33% appear
22.9%
418 games · 2.30% appear
56.7%
346 games · 1.91% appear
48.5%
341 games · 1.88% appear
53.1%

Frequent Matchups

Most common opponents · bars centered at 50%

1530 games · 8.43% appear
49.8%
1200 games · 6.61% appear
47.4%
998 games · 5.50% appear
46.3%
847 games · 4.66% appear
47.6%
790 games · 4.35% appear
47.0%
770 games · 4.24% appear
47.3%
670 games · 3.69% appear
52.5%
653 games · 3.60% appear
50.5%
640 games · 3.52% appear
48.6%
612 games · 3.37% appear
50.0%
612 games · 3.37% appear
51.0%
590 games · 3.25% appear
51.0%
518 games · 2.85% appear
51.9%
470 games · 2.59% appear
49.8%
469 games · 2.58% appear
49.5%
447 games · 2.46% appear
50.8%
444 games · 2.44% appear
48.2%
431 games · 2.37% appear
55.7%
427 games · 2.35% appear
48.2%
397 games · 2.19% appear
49.6%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

170 games · 0.94% appear
62.4%
82 games · 0.45% appear
62.2%
79 games · 0.44% appear
62.0%
209 games · 1.15% appear
61.7%
239 games · 1.32% appear
61.5%
338 games · 1.86% appear
60.4%
78 games · 0.43% appear
60.3%
151 games · 0.83% appear
60.3%
75 games · 0.41% appear
60.0%
264 games · 1.45% appear
59.9%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

423 games · 2.33% appear
22.9%
450 games · 2.48% appear
23.6%
68 games · 0.37% appear
36.8%
1143 games · 6.29% appear
40.3%
960 games · 5.29% appear
41.0%
102 games · 0.56% appear
42.2%
251 games · 1.38% appear
45.8%
129 games · 0.71% appear
46.5%
1472 games · 8.11% appear
46.5%
112 games · 0.62% appear
47.3%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

60 games · 0.33% appear
68.3%
133 games · 0.73% appear
66.2%
77 games · 0.42% appear
64.9%
208 games · 1.15% appear
63.5%
79 games · 0.44% appear
63.3%
73 games · 0.40% appear
63.0%
54 games · 0.30% appear
63.0%
113 games · 0.62% appear
62.8%
55 games · 0.30% appear
61.8%
52 games · 0.29% appear
61.5%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

66 games · 0.36% appear
36.4%
64 games · 0.35% appear
37.5%
111 games · 0.61% appear
42.3%
68 games · 0.37% appear
42.6%
86 games · 0.47% appear
43.0%
314 games · 1.73% appear
43.3%
221 games · 1.22% appear
44.3%
231 games · 1.27% appear
45.5%
249 games · 1.37% appear
45.8%
998 games · 5.50% appear
46.3%