Last Updated: 10/05/2026 11:03 [UTC]

Ninetales-Alola

Tier B

BSS Regulation M-C (Pokemon Champions)

8.44%Usage Rate
53.72%Win Rate
25.07%Lead Rate
48.89%Selection Rate
1188Avg Rating

3063 total games · 1645 wins · 1418 losses · 09/21/2026–10/05/2026

Move Performance Analysis

Top 10 moves used in 10+ battles

Aurora VeilUsed in 1005 of 3064 battles (32.8%)
57.7%
BlizzardUsed in 358 of 3064 battles (11.7%)
54.7%
Freeze-DryUsed in 334 of 3064 battles (10.9%)
57.8%
EncoreUsed in 313 of 3064 battles (10.2%)
60.1%
MoonblastUsed in 289 of 3064 battles (9.4%)
62.6%
Nasty PlotUsed in 31 of 3064 battles (1.0%)
54.8%
Misty TerrainUsed in 26 of 3064 battles (0.8%)
38.5%
Weather BallUsed in 13 of 3064 battles (0.4%)
38.5%
Dark PulseUsed in 12 of 3064 battles (0.4%)
25.0%
Baton PassUsed in 11 of 3064 battles (0.4%)
45.5%

Win rate when used · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually used in battles, not move adoption rates in team building.
  • The percentage divides distinct battles with a recorded move use by this Pokemon's team appearances. These units differ in mirror matches; missing move records also limit comparisons.
  • Some moves may be on the Pokémon's moveset but never used during a battle, so they won't appear here.
  • The displayed win percentage uses winning move records divided by distinct battles with a recorded use. These totals can count mirror matches differently, so this value is not evidence that a move increases the chance of winning.
  • For actual move adoption rates, please refer to Smogon Stats or other official sources.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %
09/21~10.4155.45
09/25~9.1651.20
09/29~8.3555.41
10/02~5.8352.17
Rating bands
Period / bandUsage %Win %
~R10705.6255.70
~R11157.4555.91
~R11718.9453.57
~R12529.6552.28
R1252~10.4452.55

Ninetales-Alola Observed Statistics

Performance Metrics

Ninetales-Alola has a reported usage rate of 8.44% and win rate of 53.72% in BSS Regulation M-C (Pokemon Champions) (displayed tier: B). The report covers 09/21/2026 to 10/05/2026, with 18,160 recorded battles. 1,646 wins and 1,418 losses (3,064 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 10.41% in the first available period (09/21~; n=9,080 team slots) and 5.83% in the last available period (10/02~; n=9,080 team slots), a change of -4.58 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 55.45% in the first available period (09/21~; n=945 recorded appearances) and 52.17% in the last available period (10/02~; n=529 recorded appearances), a change of -3.28 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 5.62% (~R1070; n=7,026 team slots) to 10.44% (R1252~; n=7,326 team slots), a spread of 4.82 percentage points. Overall usage was 8.44%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Aurora Veil has the largest recorded battle count (1,005; ties may occur). Move counts refer to distinct battles with a recorded use. The displayed percentage divides that count by this Pokemon's recorded team appearances; these counting units differ when both teams contain it. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Garchomp: 56.2% wins in 954 recorded pair observations; Baxcalibur: 55.4% wins in 923 recorded pair observations; Lucario: 49.8% wins in 689 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Sinistcha: 85.7% wins in 35 recorded pair observations; Incineroar: 67.0% wins in 103 recorded pair observations; Alakazam: 65.7% wins in 35 recorded pair observations. Returned lower-win-rate opponent group: Kangaskhan: 36.7% wins in 49 recorded pair observations; Conkeldurr: 40.0% wins in 30 recorded pair observations; Umbreon: 41.3% wins in 150 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

954 games · 5.25% appear
56.2%
923 games · 5.08% appear
55.4%
689 games · 3.79% appear
49.8%
567 games · 3.12% appear
59.1%
556 games · 3.06% appear
59.5%
428 games · 2.36% appear
55.1%
425 games · 2.34% appear
60.2%
424 games · 2.33% appear
56.8%
392 games · 2.16% appear
58.4%
389 games · 2.14% appear
58.4%
355 games · 1.95% appear
51.8%
341 games · 1.88% appear
64.8%
314 games · 1.73% appear
58.9%
293 games · 1.61% appear
60.4%
282 games · 1.55% appear
54.3%
266 games · 1.46% appear
56.8%
254 games · 1.40% appear
43.3%
241 games · 1.33% appear
51.5%
237 games · 1.31% appear
47.7%
223 games · 1.23% appear
56.0%

Frequent Matchups

Most common opponents · bars centered at 50%

964 games · 5.31% appear
52.8%
761 games · 4.19% appear
52.6%
594 games · 3.27% appear
46.5%
530 games · 2.92% appear
49.1%
527 games · 2.90% appear
53.3%
481 games · 2.65% appear
47.4%
440 games · 2.42% appear
54.8%
407 games · 2.24% appear
52.6%
386 games · 2.13% appear
53.6%
375 games · 2.06% appear
53.6%
368 games · 2.03% appear
52.2%
346 games · 1.91% appear
54.9%
343 games · 1.89% appear
54.8%
298 games · 1.64% appear
50.7%
286 games · 1.57% appear
57.3%
284 games · 1.56% appear
50.0%
279 games · 1.54% appear
59.5%
272 games · 1.50% appear
54.8%
269 games · 1.48% appear
52.8%
266 games · 1.46% appear
52.3%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

49 games · 0.27% appear
71.4%
149 games · 0.82% appear
70.5%
33 games · 0.18% appear
66.7%
32 games · 0.18% appear
65.6%
341 games · 1.88% appear
64.8%
116 games · 0.64% appear
64.7%
174 games · 0.96% appear
63.8%
187 games · 1.03% appear
62.6%
88 games · 0.48% appear
62.5%
82 games · 0.45% appear
62.2%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

34 games · 0.19% appear
32.4%
30 games · 0.17% appear
33.3%
30 games · 0.17% appear
33.3%
37 games · 0.20% appear
37.8%
62 games · 0.34% appear
38.7%
78 games · 0.43% appear
39.7%
30 games · 0.17% appear
40.0%
30 games · 0.17% appear
40.0%
72 games · 0.40% appear
40.3%
38 games · 0.21% appear
42.1%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

35 games · 0.19% appear
85.7%
103 games · 0.57% appear
67.0%
35 games · 0.19% appear
65.7%
49 games · 0.27% appear
65.3%
46 games · 0.25% appear
65.2%
60 games · 0.33% appear
65.0%
37 games · 0.20% appear
64.9%
78 games · 0.43% appear
64.1%
135 games · 0.74% appear
63.7%
129 games · 0.71% appear
63.6%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

49 games · 0.27% appear
36.7%
30 games · 0.17% appear
40.0%
150 games · 0.83% appear
41.3%
175 games · 0.96% appear
41.7%
106 games · 0.58% appear
43.4%
68 games · 0.37% appear
44.1%
38 games · 0.21% appear
44.7%
257 games · 1.42% appear
45.1%
594 games · 3.27% appear
46.5%
32 games · 0.18% appear
46.9%