Last Updated: 10/05/2026 11:03 [UTC]

Mimikyu

Tier B

BSS Regulation M-C (Pokemon Champions)

9.36%Usage Rate
53.85%Win Rate
7.24%Lead Rate
33.15%Selection Rate
1189Avg Rating

3400 total games · 1831 wins · 1569 losses · 09/21/2026–10/05/2026

Move Performance Analysis

Top 10 moves used in 10+ battles

Play RoughUsed in 590 of 3400 battles (17.4%)
55.9%
Shadow SneakUsed in 505 of 3400 battles (14.9%)
53.7%
Swords DanceUsed in 386 of 3400 battles (11.4%)
44.3%
Shadow ClawUsed in 279 of 3400 battles (8.2%)
53.8%
CurseUsed in 109 of 3400 battles (3.2%)
48.6%
Trick RoomUsed in 84 of 3400 battles (2.5%)
50.0%
Drain PunchUsed in 37 of 3400 battles (1.1%)
45.9%
Wood HammerUsed in 26 of 3400 battles (0.8%)
42.3%
Will-O-WispUsed in 23 of 3400 battles (0.7%)
65.2%
TrickUsed in 17 of 3400 battles (0.5%)
70.6%

Win rate when used · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually used in battles, not move adoption rates in team building.
  • The percentage divides distinct battles with a recorded move use by this Pokemon's team appearances. These units differ in mirror matches; missing move records also limit comparisons.
  • Some moves may be on the Pokémon's moveset but never used during a battle, so they won't appear here.
  • The displayed win percentage uses winning move records divided by distinct battles with a recorded use. These totals can count mirror matches differently, so this value is not evidence that a move increases the chance of winning.
  • For actual move adoption rates, please refer to Smogon Stats or other official sources.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %
09/21~6.6752.97
09/25~11.5551.48
09/29~8.7854.71
10/02~10.4456.33
Rating bands
Period / bandUsage %Win %
~R10707.3356.70
~R11158.2150.24
~R11718.7552.06
~R125210.0253.64
R1252~12.4456.09

Mimikyu Observed Statistics

Performance Metrics

Mimikyu has a reported usage rate of 9.36% and win rate of 53.85% in BSS Regulation M-C (Pokemon Champions) (displayed tier: B). The report covers 09/21/2026 to 10/05/2026, with 18,160 recorded battles. 1,831 wins and 1,569 losses (3,400 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 6.67% in the first available period (09/21~; n=9,080 team slots) and 10.44% in the last available period (10/02~; n=9,080 team slots), a change of +3.77 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 52.97% in the first available period (09/21~; n=606 recorded appearances) and 56.33% in the last available period (10/02~; n=948 recorded appearances), a change of +3.36 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 7.33% (~R1070; n=7,026 team slots) to 12.44% (R1252~; n=7,326 team slots), a spread of 5.11 percentage points. Overall usage was 9.36%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Play Rough has the largest recorded battle count (590; ties may occur). Move counts refer to distinct battles with a recorded use. The displayed percentage divides that count by this Pokemon's recorded team appearances; these counting units differ when both teams contain it. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Garchomp: 55.3% wins in 1,295 recorded pair observations; Archaludon: 58.5% wins in 738 recorded pair observations; Primarina: 60.7% wins in 694 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Farigiraf: 77.5% wins in 40 recorded pair observations; Sirfetch’d: 72.2% wins in 36 recorded pair observations; Goodra-Hisui: 71.4% wins in 35 recorded pair observations. Returned lower-win-rate opponent group: Basculegion-F: 35.3% wins in 34 recorded pair observations; Ninetales-Alola: 40.4% wins in 225 recorded pair observations; Blaziken: 43.1% wins in 253 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

1295 games · 7.13% appear
55.3%
738 games · 4.06% appear
58.5%
694 games · 3.82% appear
60.7%
693 games · 3.82% appear
59.0%
632 games · 3.48% appear
60.6%
484 games · 2.67% appear
62.2%
481 games · 2.65% appear
53.2%
464 games · 2.56% appear
60.8%
452 games · 2.49% appear
46.7%
433 games · 2.38% appear
45.3%
422 games · 2.32% appear
58.1%
419 games · 2.31% appear
52.0%
418 games · 2.30% appear
56.7%
417 games · 2.30% appear
54.4%
370 games · 2.04% appear
46.0%
327 games · 1.80% appear
55.4%
308 games · 1.70% appear
59.7%
293 games · 1.61% appear
59.4%
285 games · 1.57% appear
53.0%
282 games · 1.55% appear
45.4%

Frequent Matchups

Most common opponents · bars centered at 50%

1150 games · 6.33% appear
52.5%
834 games · 4.59% appear
51.0%
653 games · 3.60% appear
49.3%
619 games · 3.41% appear
52.5%
599 games · 3.30% appear
53.8%
518 games · 2.85% appear
54.4%
470 games · 2.59% appear
50.2%
452 games · 2.49% appear
51.3%
450 games · 2.48% appear
58.0%
446 games · 2.46% appear
52.2%
432 games · 2.38% appear
51.6%
428 games · 2.36% appear
56.5%
367 games · 2.02% appear
50.4%
313 games · 1.72% appear
48.6%
312 games · 1.72% appear
57.0%
311 games · 1.71% appear
56.0%
307 games · 1.69% appear
56.7%
300 games · 1.65% appear
48.7%
296 games · 1.63% appear
50.0%
291 games · 1.60% appear
50.9%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

153 games · 0.84% appear
69.3%
88 games · 0.48% appear
65.9%
39 games · 0.21% appear
64.1%
146 games · 0.80% appear
63.7%
132 games · 0.73% appear
63.6%
52 games · 0.29% appear
63.5%
125 games · 0.69% appear
62.4%
484 games · 2.67% appear
62.2%
154 games · 0.85% appear
61.7%
46 games · 0.25% appear
60.9%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

38 games · 0.21% appear
34.2%
62 games · 0.34% appear
38.7%
36 games · 0.20% appear
38.9%
36 games · 0.20% appear
38.9%
269 games · 1.48% appear
39.0%
230 games · 1.27% appear
39.1%
50 games · 0.28% appear
42.0%
83 games · 0.46% appear
42.2%
87 games · 0.48% appear
44.8%
98 games · 0.54% appear
44.9%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

40 games · 0.22% appear
77.5%
36 games · 0.20% appear
72.2%
35 games · 0.19% appear
71.4%
46 games · 0.25% appear
69.6%
55 games · 0.30% appear
67.3%
98 games · 0.54% appear
67.3%
85 games · 0.47% appear
67.1%
69 games · 0.38% appear
66.7%
114 games · 0.63% appear
66.7%
62 games · 0.34% appear
66.1%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

34 games · 0.19% appear
35.3%
225 games · 1.24% appear
40.4%
253 games · 1.39% appear
43.1%
44 games · 0.24% appear
45.5%
44 games · 0.24% appear
45.5%
288 games · 1.59% appear
46.5%
159 games · 0.88% appear
46.5%
135 games · 0.74% appear
46.7%
97 games · 0.53% appear
47.4%
229 games · 1.26% appear
47.6%