Last Updated: 10/05/2026 11:03 [UTC]

Meowscarada

Tier B

BSS Regulation M-C (Pokemon Champions)

9.61%Usage Rate
53.01%Win Rate
19.71%Lead Rate
41.09%Selection Rate
1160Avg Rating

3490 total games · 1849 wins · 1641 losses · 09/21/2026–10/05/2026

Move Performance Analysis

Top 10 moves used in 10+ battles

Flower TrickUsed in 467 of 3490 battles (13.4%)
49.9%
Triple AxelUsed in 375 of 3490 battles (10.7%)
43.7%
Knock OffUsed in 362 of 3490 battles (10.4%)
42.3%
U-turnUsed in 310 of 3490 battles (8.9%)
50.3%
Sucker PunchUsed in 76 of 3490 battles (2.2%)
42.1%
Thunder PunchUsed in 45 of 3490 battles (1.3%)
51.1%
Toxic SpikesUsed in 44 of 3490 battles (1.3%)
31.8%
Play RoughUsed in 25 of 3490 battles (0.7%)
40.0%
Brick BreakUsed in 21 of 3490 battles (0.6%)
47.6%
Foul PlayUsed in 17 of 3490 battles (0.5%)
29.4%

Win rate when used · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually used in battles, not move adoption rates in team building.
  • The percentage divides distinct battles with a recorded move use by this Pokemon's team appearances. These units differ in mirror matches; missing move records also limit comparisons.
  • Some moves may be on the Pokémon's moveset but never used during a battle, so they won't appear here.
  • The displayed win percentage uses winning move records divided by distinct battles with a recorded use. These totals can count mirror matches differently, so this value is not evidence that a move increases the chance of winning.
  • For actual move adoption rates, please refer to Smogon Stats or other official sources.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %
09/21~8.2256.17
09/25~9.0350.49
09/29~12.2452.57
10/02~8.9553.26
Rating bands
Period / bandUsage %Win %
~R10709.0961.19
~R111510.5253.43
~R117110.3951.20
~R12529.0846.60
R1252~8.9353.06

Meowscarada Observed Statistics

Performance Metrics

Meowscarada has a reported usage rate of 9.61% and win rate of 53.01% in BSS Regulation M-C (Pokemon Champions) (displayed tier: B). The report covers 09/21/2026 to 10/05/2026, with 18,160 recorded battles. 1,850 wins and 1,640 losses (3,490 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 8.22% in the first available period (09/21~; n=9,080 team slots) and 8.95% in the last available period (10/02~; n=9,080 team slots), a change of +0.73 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 56.17% in the first available period (09/21~; n=746 recorded appearances) and 53.26% in the last available period (10/02~; n=813 recorded appearances), a change of -2.91 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 8.93% (R1252~; n=7,326 team slots) to 10.52% (~R1115; n=7,492 team slots), a spread of 1.59 percentage points. Overall usage was 9.61%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Flower Trick has the largest recorded battle count (467; ties may occur). Move counts refer to distinct battles with a recorded use. The displayed percentage divides that count by this Pokemon's recorded team appearances; these counting units differ when both teams contain it. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Garchomp: 55.1% wins in 1,505 recorded pair observations; Primarina: 57.7% wins in 1,167 recorded pair observations; Salamence: 57.2% wins in 891 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Farigiraf: 78.4% wins in 51 recorded pair observations; Beedrill: 76.7% wins in 43 recorded pair observations; Froslass: 73.1% wins in 67 recorded pair observations. Returned lower-win-rate opponent group: Victreebel: 40.0% wins in 45 recorded pair observations; Serperior: 40.8% wins in 49 recorded pair observations; Bellibolt: 41.0% wins in 61 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

1505 games · 8.29% appear
55.1%
1167 games · 6.43% appear
57.7%
891 games · 4.91% appear
57.2%
701 games · 3.86% appear
57.2%
674 games · 3.71% appear
55.2%
634 games · 3.49% appear
55.5%
569 games · 3.13% appear
56.2%
495 games · 2.73% appear
54.8%
488 games · 2.69% appear
53.1%
451 games · 2.48% appear
55.9%
368 games · 2.03% appear
50.8%
351 games · 1.93% appear
56.7%
326 games · 1.80% appear
51.8%
325 games · 1.79% appear
50.1%
302 games · 1.66% appear
54.3%
282 games · 1.55% appear
52.5%
275 games · 1.51% appear
53.1%
260 games · 1.43% appear
52.7%
259 games · 1.43% appear
49.0%
258 games · 1.42% appear
54.6%

Frequent Matchups

Most common opponents · bars centered at 50%

1128 games · 6.21% appear
49.6%
788 games · 4.34% appear
50.6%
659 games · 3.63% appear
47.8%
571 games · 3.14% appear
43.8%
566 games · 3.12% appear
47.4%
540 games · 2.97% appear
52.0%
469 games · 2.58% appear
50.5%
459 games · 2.53% appear
53.6%
454 games · 2.50% appear
52.2%
447 games · 2.46% appear
51.7%
447 games · 2.46% appear
55.3%
439 games · 2.42% appear
55.4%
358 games · 1.97% appear
48.6%
353 games · 1.94% appear
51.6%
342 games · 1.88% appear
59.6%
330 games · 1.82% appear
50.0%
324 games · 1.78% appear
50.6%
298 games · 1.64% appear
49.3%
291 games · 1.60% appear
49.1%
285 games · 1.57% appear
52.3%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

77 games · 0.42% appear
63.6%
91 games · 0.50% appear
61.5%
78 games · 0.43% appear
61.5%
41 games · 0.23% appear
61.0%
179 games · 0.99% appear
59.2%
78 games · 0.43% appear
59.0%
48 games · 0.26% appear
58.3%
249 games · 1.37% appear
57.8%
1167 games · 6.43% appear
57.7%
701 games · 3.86% appear
57.2%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

76 games · 0.42% appear
31.6%
47 games · 0.26% appear
38.3%
62 games · 0.34% appear
40.3%
75 games · 0.41% appear
41.3%
53 games · 0.29% appear
41.5%
111 games · 0.61% appear
42.3%
117 games · 0.64% appear
42.7%
50 games · 0.28% appear
44.0%
110 games · 0.61% appear
44.5%
114 games · 0.63% appear
45.6%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

51 games · 0.28% appear
78.4%
43 games · 0.24% appear
76.7%
67 games · 0.37% appear
73.1%
50 games · 0.28% appear
70.0%
100 games · 0.55% appear
70.0%
40 games · 0.22% appear
70.0%
35 games · 0.19% appear
68.6%
144 games · 0.79% appear
66.7%
81 games · 0.45% appear
65.4%
86 games · 0.47% appear
65.1%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

45 games · 0.25% appear
40.0%
49 games · 0.27% appear
40.8%
61 games · 0.34% appear
41.0%
571 games · 3.14% appear
43.8%
34 games · 0.19% appear
44.1%
213 games · 1.17% appear
46.5%
207 games · 1.14% appear
46.9%
253 games · 1.39% appear
47.0%
36 games · 0.20% appear
47.2%
566 games · 3.12% appear
47.4%