Last Updated: 10/24/2026 11:04 [UTC]

Mawile

Tier E

BSS Regulation M-C (Pokemon Champions)

1.69%Usage Rate
49.57%Win Rate
14.32%Lead Rate
42.30%Selection Rate
1179Avg Rating

922 recorded team appearances · 457 wins · 465 losses · 10/10/2026–10/24/2026 (UTC)

Recorded Move Team Uses

Top 10 moves with 10+ recorded team uses

Play Rough Recorded use in 210 of 922 distinct recorded team appearances (22.8%) 112 winning team uses of 210 recorded team uses
53.3%
Sucker Punch Recorded use in 205 of 922 distinct recorded team appearances (22.2%) 100 winning team uses of 205 recorded team uses
48.8%
Swords Dance Recorded use in 128 of 922 distinct recorded team appearances (13.9%) 64 winning team uses of 128 recorded team uses
50.0%
Iron Head Recorded use in 61 of 922 distinct recorded team appearances (6.6%) 30 winning team uses of 61 recorded team uses
49.2%
Fire Fang Recorded use in 53 of 922 distinct recorded team appearances (5.7%) 33 winning team uses of 53 recorded team uses
62.3%
Thunder Punch Recorded use in 17 of 922 distinct recorded team appearances (1.8%) 11 winning team uses of 17 recorded team uses
64.7%
Knock Off Recorded use in 12 of 922 distinct recorded team appearances (1.3%) 4 winning team uses of 12 recorded team uses
33.3%
Ice Punch Recorded use in 11 of 922 distinct recorded team appearances (1.2%) 6 winning team uses of 11 recorded team uses
54.5%

Team win rate among recorded uses · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually recorded as used in battles, not move adoption rates in team building.
  • Each side counts once per battle for this Pokémon and move, even after repeated uses or duplicate saved records. Both teams in a mirror battle count separately.
  • The use proportion divides recorded team uses by this Pokémon's distinct recorded team appearances under the same period, format, rating and OTS filters. Win rate divides winning team uses by recorded team uses.
  • Unused moves, unselected Pokémon and missing or misattributed move records limit comparisons. Name and form resolution may omit or mix move records. No records do not imply a 0% win rate.
  • These team outcomes do not show that a move increases the chance of winning.
  • For moveset adoption rates, refer to Smogon Stats.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
Period 1: 2026/10/10 11:01–2026/10/13 11:23 UTC 2.90 53.03 13648 396 Observed
Period 2: 2026/10/13 11:24–2026/10/16 20:57 UTC 1.34 46.45 13646 183 Observed
Period 3: 2026/10/16 20:58–2026/10/20 06:47 UTC 1.09 48.32 13646 149 Observed
Period 4: 2026/10/20 06:48–2026/10/24 10:58 UTC 1.42 46.39 13646 194 Observed
Rating bands
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
~R1090 1.96 54.46 10846 213 Observed
~R1142 1.72 48.65 10784 185 Observed
~R1208 1.65 45.00 10900 180 Observed
~R1296 1.54 50.88 11136 171 Observed
R1296~ 1.58 47.98 10920 173 Observed

Mawile Observed Statistics

Performance Metrics

Mawile has a reported usage rate of 1.69% and win rate of 49.57% in BSS Regulation M-C (Pokemon Champions) (displayed tier: E). The report covers 10/10/2026 to 10/24/2026 (UTC), with 27,293 recorded battles. 457 wins and 465 losses (922 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 2.90% in the first available period (Period 1: 2026/10/10 11:01–2026/10/13 11:23 UTC; n=13,648 team slots) and 1.42% in the last available period (Period 4: 2026/10/20 06:48–2026/10/24 10:58 UTC; n=13,646 team slots), a change of -1.48 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 53.03% in the first available period (Period 1: 2026/10/10 11:01–2026/10/13 11:23 UTC; n=396 recorded appearances) and 46.39% in the last available period (Period 4: 2026/10/20 06:48–2026/10/24 10:58 UTC; n=194 recorded appearances), a change of -6.64 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 1.54% (~R1296; n=11,136 team slots) to 1.96% (~R1090; n=10,846 team slots), a spread of 0.42 percentage points. Overall usage was 1.69%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Play Rough has the largest recorded team-use count (210; ties may occur). Move counts refer to distinct team appearances with a recorded use by this Pokemon, counting each side once per battle. The displayed percentage divides that count by this Pokemon's distinct recorded team appearances under the same report filters. Both sides of a mirror battle count separately. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Mimikyu: 52.0% wins in 419 recorded pair observations; Primarina: 46.0% wins in 261 recorded pair observations; Garchomp: 50.4% wins in 250 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Staraptor: 69.2% wins in 26 recorded pair observations; Gliscor: 69.0% wins in 42 recorded pair observations; Barbaracle: 66.7% wins in 36 recorded pair observations. Returned lower-win-rate opponent group: Samurott-Hisui: 31.6% wins in 38 recorded pair observations; Venusaur: 34.4% wins in 32 recorded pair observations; Meowscarada: 37.5% wins in 80 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

Mimikyu
Mimikyu419 recorded pair observations · 1.54 pair observations per 100 analyzed battles
52.0%
Primarina
Primarina261 recorded pair observations · 0.96 pair observations per 100 analyzed battles
46.0%
Garchomp
Garchomp250 recorded pair observations · 0.92 pair observations per 100 analyzed battles
50.4%
Basculegion
Basculegion208 recorded pair observations · 0.76 pair observations per 100 analyzed battles
53.4%
Hatterene
Hatterene188 recorded pair observations · 0.69 pair observations per 100 analyzed battles
46.8%
Dragonite
Dragonite177 recorded pair observations · 0.65 pair observations per 100 analyzed battles
53.1%
Pawmot
Pawmot165 recorded pair observations · 0.60 pair observations per 100 analyzed battles
47.9%
Archaludon
Archaludon156 recorded pair observations · 0.57 pair observations per 100 analyzed battles
50.0%
Greninja
Greninja147 recorded pair observations · 0.54 pair observations per 100 analyzed battles
58.5%
Excadrill
Excadrill122 recorded pair observations · 0.45 pair observations per 100 analyzed battles
49.2%
Sneasler
Sneasler105 recorded pair observations · 0.38 pair observations per 100 analyzed battles
53.3%
Slowking-Galar
Slowking-Galar103 recorded pair observations · 0.38 pair observations per 100 analyzed battles
50.5%
Quaquaval
Quaquaval95 recorded pair observations · 0.35 pair observations per 100 analyzed battles
50.5%
Meowscarada
Meowscarada94 recorded pair observations · 0.34 pair observations per 100 analyzed battles
48.9%
Charizard
Charizard87 recorded pair observations · 0.32 pair observations per 100 analyzed battles
62.1%
Glimmora
Glimmora78 recorded pair observations · 0.29 pair observations per 100 analyzed battles
47.4%
Cinderace
Cinderace77 recorded pair observations · 0.28 pair observations per 100 analyzed battles
48.0%
Reuniclus
Reuniclus72 recorded pair observations · 0.26 pair observations per 100 analyzed battles
55.6%
Gallade
Gallade66 recorded pair observations · 0.24 pair observations per 100 analyzed battles
50.0%
Indeedee
Indeedee64 recorded pair observations · 0.23 pair observations per 100 analyzed battles
43.8%

Frequent Matchups

Most common opponents · bars centered at 50%

Garchomp
Garchomp309 recorded pair observations · 1.13 pair observations per 100 analyzed battles
46.0%
Archaludon
Archaludon202 recorded pair observations · 0.74 pair observations per 100 analyzed battles
47.5%
Mimikyu
Mimikyu191 recorded pair observations · 0.70 pair observations per 100 analyzed battles
46.6%
Primarina
Primarina186 recorded pair observations · 0.68 pair observations per 100 analyzed battles
38.7%
Gholdengo
Gholdengo161 recorded pair observations · 0.59 pair observations per 100 analyzed battles
43.5%
Salamence
Salamence161 recorded pair observations · 0.59 pair observations per 100 analyzed battles
39.1%
Charizard
Charizard154 recorded pair observations · 0.56 pair observations per 100 analyzed battles
48.7%
Hippowdon
Hippowdon148 recorded pair observations · 0.54 pair observations per 100 analyzed battles
47.3%
Corviknight
Corviknight143 recorded pair observations · 0.52 pair observations per 100 analyzed battles
49.0%
Lucario
Lucario135 recorded pair observations · 0.49 pair observations per 100 analyzed battles
50.4%
Baxcalibur
Baxcalibur133 recorded pair observations · 0.49 pair observations per 100 analyzed battles
46.6%
Golisopod
Golisopod132 recorded pair observations · 0.48 pair observations per 100 analyzed battles
40.9%
Basculegion
Basculegion122 recorded pair observations · 0.45 pair observations per 100 analyzed battles
45.1%
Metagross
Metagross116 recorded pair observations · 0.43 pair observations per 100 analyzed battles
39.7%
Dragonite
Dragonite99 recorded pair observations · 0.36 pair observations per 100 analyzed battles
48.5%
Rillaboom
Rillaboom91 recorded pair observations · 0.33 pair observations per 100 analyzed battles
53.9%
Kingambit
Kingambit85 recorded pair observations · 0.31 pair observations per 100 analyzed battles
58.8%
Meowscarada
Meowscarada80 recorded pair observations · 0.29 pair observations per 100 analyzed battles
37.5%
Clefable
Clefable75 recorded pair observations · 0.27 pair observations per 100 analyzed battles
57.3%
Glimmora
Glimmora69 recorded pair observations · 0.25 pair observations per 100 analyzed battles
42.0%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

Mamoswine
Mamoswine56 recorded pair observations · 0.21 pair observations per 100 analyzed battles
62.5%
Charizard
Charizard87 recorded pair observations · 0.32 pair observations per 100 analyzed battles
62.1%
Gholdengo
Gholdengo28 recorded pair observations · 0.10 pair observations per 100 analyzed battles
60.7%
Slowbro-Galar
Slowbro-Galar33 recorded pair observations · 0.12 pair observations per 100 analyzed battles
60.6%
Rampardos
Rampardos40 recorded pair observations · 0.15 pair observations per 100 analyzed battles
60.0%
Golisopod
Golisopod44 recorded pair observations · 0.16 pair observations per 100 analyzed battles
59.1%
Greninja
Greninja147 recorded pair observations · 0.54 pair observations per 100 analyzed battles
58.5%
Reuniclus
Reuniclus72 recorded pair observations · 0.26 pair observations per 100 analyzed battles
55.6%
Salamence
Salamence28 recorded pair observations · 0.10 pair observations per 100 analyzed battles
53.6%
Basculegion
Basculegion208 recorded pair observations · 0.76 pair observations per 100 analyzed battles
53.4%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

Rillaboom
Rillaboom40 recorded pair observations · 0.15 pair observations per 100 analyzed battles
30.0%
Espathra
Espathra31 recorded pair observations · 0.11 pair observations per 100 analyzed battles
35.5%
Rotom-Wash
Rotom-Wash52 recorded pair observations · 0.19 pair observations per 100 analyzed battles
38.5%
Whimsicott
Whimsicott28 recorded pair observations · 0.10 pair observations per 100 analyzed battles
42.9%
Indeedee
Indeedee64 recorded pair observations · 0.23 pair observations per 100 analyzed battles
43.8%
Scizor
Scizor34 recorded pair observations · 0.12 pair observations per 100 analyzed battles
44.1%
Blaziken
Blaziken40 recorded pair observations · 0.15 pair observations per 100 analyzed battles
45.0%
Aegislash
Aegislash31 recorded pair observations · 0.11 pair observations per 100 analyzed battles
45.2%
Baxcalibur
Baxcalibur62 recorded pair observations · 0.23 pair observations per 100 analyzed battles
45.2%
Grimmsnarl
Grimmsnarl42 recorded pair observations · 0.15 pair observations per 100 analyzed battles
45.2%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

Staraptor
Staraptor26 recorded pair observations · 0.10 pair observations per 100 analyzed battles
69.2%
Gliscor
Gliscor42 recorded pair observations · 0.15 pair observations per 100 analyzed battles
69.0%
Barbaracle
Barbaracle36 recorded pair observations · 0.13 pair observations per 100 analyzed battles
66.7%
Scizor
Scizor68 recorded pair observations · 0.25 pair observations per 100 analyzed battles
61.8%
Tyranitar
Tyranitar26 recorded pair observations · 0.10 pair observations per 100 analyzed battles
61.5%
Ditto
Ditto34 recorded pair observations · 0.12 pair observations per 100 analyzed battles
58.8%
Kingambit
Kingambit85 recorded pair observations · 0.31 pair observations per 100 analyzed battles
58.8%
Starmie
Starmie65 recorded pair observations · 0.24 pair observations per 100 analyzed battles
58.5%
Raichu
Raichu48 recorded pair observations · 0.18 pair observations per 100 analyzed battles
58.3%
Clefable
Clefable75 recorded pair observations · 0.27 pair observations per 100 analyzed battles
57.3%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

Samurott-Hisui
Samurott-Hisui38 recorded pair observations · 0.14 pair observations per 100 analyzed battles
31.6%
Venusaur
Venusaur32 recorded pair observations · 0.12 pair observations per 100 analyzed battles
34.4%
Meowscarada
Meowscarada80 recorded pair observations · 0.29 pair observations per 100 analyzed battles
37.5%
Skeledirge
Skeledirge53 recorded pair observations · 0.19 pair observations per 100 analyzed battles
37.7%
Hydreigon
Hydreigon39 recorded pair observations · 0.14 pair observations per 100 analyzed battles
38.5%
Primarina
Primarina186 recorded pair observations · 0.68 pair observations per 100 analyzed battles
38.7%
Salamence
Salamence161 recorded pair observations · 0.59 pair observations per 100 analyzed battles
39.1%
Floette-Eternal
Floette-Eternal58 recorded pair observations · 0.21 pair observations per 100 analyzed battles
39.7%
Metagross
Metagross116 recorded pair observations · 0.43 pair observations per 100 analyzed battles
39.7%
Pawmot
Pawmot49 recorded pair observations · 0.18 pair observations per 100 analyzed battles
40.8%