Last Updated: 10/05/2026 11:03 [UTC]

Pawmot

Tier B

BSS Regulation M-C (Pokemon Champions)

8.19%Usage Rate
54.74%Win Rate
4.47%Lead Rate
49.70%Selection Rate
1186Avg Rating

2976 total games · 1629 wins · 1347 losses · 09/21/2026–10/05/2026

Move Performance Analysis

Top 10 moves used in 10+ battles

Revival BlessingUsed in 764 of 2976 battles (25.7%)
56.7%
Double ShockUsed in 613 of 2976 battles (20.6%)
59.2%
Mach PunchUsed in 341 of 2976 battles (11.5%)
56.0%
Ice PunchUsed in 291 of 2976 battles (9.8%)
55.7%
Close CombatUsed in 252 of 2976 battles (8.5%)
54.0%
NuzzleUsed in 83 of 2976 battles (2.8%)
56.6%
Fake OutUsed in 55 of 2976 battles (1.8%)
40.0%
Thunder PunchUsed in 21 of 2976 battles (0.7%)
28.6%

Win rate when used · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually used in battles, not move adoption rates in team building.
  • The percentage divides distinct battles with a recorded move use by this Pokemon's team appearances. These units differ in mirror matches; missing move records also limit comparisons.
  • Some moves may be on the Pokémon's moveset but never used during a battle, so they won't appear here.
  • The displayed win percentage uses winning move records divided by distinct battles with a recorded use. These totals can count mirror matches differently, so this value is not evidence that a move increases the chance of winning.
  • For actual move adoption rates, please refer to Smogon Stats or other official sources.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %
09/21~10.0355.21
09/25~8.2456.28
09/29~7.4453.99
10/02~7.0653.04
Rating bands
Period / bandUsage %Win %
~R10706.2355.71
~R11157.1455.14
~R11717.5156.56
~R12529.6955.46
R1252~10.3351.92

Pawmot Observed Statistics

Performance Metrics

Pawmot has a reported usage rate of 8.19% and win rate of 54.74% in BSS Regulation M-C (Pokemon Champions) (displayed tier: B). The report covers 09/21/2026 to 10/05/2026, with 18,160 recorded battles. 1,629 wins and 1,347 losses (2,976 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 10.03% in the first available period (09/21~; n=9,080 team slots) and 7.06% in the last available period (10/02~; n=9,080 team slots), a change of -2.97 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 55.21% in the first available period (09/21~; n=911 recorded appearances) and 53.04% in the last available period (10/02~; n=641 recorded appearances), a change of -2.17 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 6.23% (~R1070; n=7,026 team slots) to 10.33% (R1252~; n=7,326 team slots), a spread of 4.10 percentage points. Overall usage was 8.19%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Revival Blessing has the largest recorded battle count (764; ties may occur). Move counts refer to distinct battles with a recorded use. The displayed percentage divides that count by this Pokemon's recorded team appearances; these counting units differ when both teams contain it. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Basculegion: 58.1% wins in 1,347 recorded pair observations; Banette: 57.7% wins in 886 recorded pair observations; Salamence: 55.5% wins in 767 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Farigiraf: 76.5% wins in 34 recorded pair observations; Slowking-Galar: 74.1% wins in 54 recorded pair observations; Araquanid: 72.6% wins in 73 recorded pair observations. Returned lower-win-rate opponent group: Mamoswine: 38.1% wins in 63 recorded pair observations; Conkeldurr: 42.4% wins in 33 recorded pair observations; Ninetales-Alola: 42.6% wins in 263 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

1347 games · 7.42% appear
58.1%
886 games · 4.88% appear
57.7%
767 games · 4.22% appear
55.5%
662 games · 3.65% appear
57.2%
531 games · 2.92% appear
53.7%
395 games · 2.18% appear
56.5%
369 games · 2.03% appear
58.3%
339 games · 1.87% appear
59.3%
335 games · 1.84% appear
58.8%
310 games · 1.71% appear
51.0%
304 games · 1.67% appear
58.9%
288 games · 1.59% appear
63.9%
260 games · 1.43% appear
60.4%
255 games · 1.40% appear
48.6%
251 games · 1.38% appear
53.0%
244 games · 1.34% appear
61.5%
231 games · 1.27% appear
59.7%
212 games · 1.17% appear
57.5%
204 games · 1.12% appear
61.3%
195 games · 1.07% appear
58.0%

Frequent Matchups

Most common opponents · bars centered at 50%

977 games · 5.38% appear
54.0%
764 games · 4.21% appear
51.6%
583 games · 3.21% appear
51.3%
516 games · 2.84% appear
52.1%
500 games · 2.75% appear
53.0%
483 games · 2.66% appear
54.2%
436 games · 2.40% appear
59.2%
427 games · 2.35% appear
50.1%
427 games · 2.35% appear
51.8%
416 games · 2.29% appear
52.6%
367 games · 2.02% appear
55.0%
322 games · 1.77% appear
56.5%
304 games · 1.67% appear
57.6%
300 games · 1.65% appear
59.0%
288 games · 1.59% appear
53.5%
287 games · 1.58% appear
53.7%
272 games · 1.50% appear
54.4%
263 games · 1.45% appear
42.6%
253 games · 1.39% appear
53.0%
252 games · 1.39% appear
50.0%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

81 games · 0.45% appear
67.9%
79 games · 0.44% appear
67.1%
45 games · 0.25% appear
66.7%
56 games · 0.31% appear
66.1%
35 games · 0.19% appear
65.7%
43 games · 0.24% appear
65.1%
288 games · 1.59% appear
63.9%
170 games · 0.94% appear
62.4%
63 games · 0.35% appear
61.9%
244 games · 1.34% appear
61.5%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

55 games · 0.30% appear
34.5%
53 games · 0.29% appear
37.7%
34 games · 0.19% appear
38.2%
43 games · 0.24% appear
39.5%
53 games · 0.29% appear
39.6%
72 games · 0.40% appear
40.3%
67 games · 0.37% appear
43.3%
108 games · 0.59% appear
43.5%
87 games · 0.48% appear
44.8%
100 games · 0.55% appear
45.0%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

34 games · 0.19% appear
76.5%
54 games · 0.30% appear
74.1%
73 games · 0.40% appear
72.6%
51 games · 0.28% appear
72.5%
29 games · 0.16% appear
72.4%
104 games · 0.57% appear
71.2%
65 games · 0.36% appear
70.8%
59 games · 0.32% appear
69.5%
41 games · 0.23% appear
68.3%
84 games · 0.46% appear
67.9%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

63 games · 0.35% appear
38.1%
33 games · 0.18% appear
42.4%
263 games · 1.45% appear
42.6%
148 games · 0.81% appear
44.6%
42 games · 0.23% appear
45.2%
153 games · 0.84% appear
46.4%
118 games · 0.65% appear
47.5%
134 games · 0.74% appear
47.8%
106 games · 0.58% appear
48.1%
79 games · 0.44% appear
48.1%