Last Updated: 10/26/2026 11:04 [UTC]

Lopunny

Tier E

BSS Regulation M-C (Pokemon Champions)

2.05%Usage Rate
50.78%Win Rate
22.51%Lead Rate
36.74%Selection Rate
1195Avg Rating

1026 recorded team appearances · 521 wins · 505 losses · 10/12/2026–10/26/2026 (UTC)

Recorded Move Team Uses

Top 10 moves with 10+ recorded team uses

Fake Out Recorded use in 229 of 1026 distinct recorded team appearances (22.3%) 132 winning team uses of 229 recorded team uses
57.6%
Close Combat Recorded use in 153 of 1026 distinct recorded team appearances (14.9%) 93 winning team uses of 153 recorded team uses
60.8%
Triple Axel Recorded use in 93 of 1026 distinct recorded team appearances (9.1%) 50 winning team uses of 93 recorded team uses
53.8%
U-turn Recorded use in 83 of 1026 distinct recorded team appearances (8.1%) 49 winning team uses of 83 recorded team uses
59.0%
Mach Punch Recorded use in 48 of 1026 distinct recorded team appearances (4.7%) 32 winning team uses of 48 recorded team uses
66.7%
Baton Pass Recorded use in 39 of 1026 distinct recorded team appearances (3.8%) 26 winning team uses of 39 recorded team uses
66.7%
Cosmic Power Recorded use in 33 of 1026 distinct recorded team appearances (3.2%) 23 winning team uses of 33 recorded team uses
69.7%
Cotton Guard Recorded use in 30 of 1026 distinct recorded team appearances (2.9%) 18 winning team uses of 30 recorded team uses
60.0%
Substitute Recorded use in 18 of 1026 distinct recorded team appearances (1.8%) 16 winning team uses of 18 recorded team uses
88.9%
Swords Dance Recorded use in 18 of 1026 distinct recorded team appearances (1.8%) 6 winning team uses of 18 recorded team uses
33.3%

Team win rate among recorded uses · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually recorded as used in battles, not move adoption rates in team building.
  • Each side counts once per battle for this Pokémon and move, even after repeated uses or duplicate saved records. Both teams in a mirror battle count separately.
  • The use proportion divides recorded team uses by this Pokémon's distinct recorded team appearances under the same period, format, rating and OTS filters. Win rate divides winning team uses by recorded team uses.
  • Unused moves, unselected Pokémon and missing or misattributed move records limit comparisons. Name and form resolution may omit or mix move records. No records do not imply a 0% win rate.
  • These team outcomes do not show that a move increases the chance of winning.
  • For moveset adoption rates, refer to Smogon Stats.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
Period 1: 2026/10/12 11:01–2026/10/15 12:54 UTC 0.95 47.06 12542 119 Observed
Period 2: 2026/10/15 12:55–2026/10/18 08:34 UTC 2.17 51.10 12542 272 Observed
Period 3: 2026/10/18 08:35–2026/10/21 16:36 UTC 2.52 55.38 12542 316 Observed
Period 4: 2026/10/21 16:36–2026/10/26 10:58 UTC 2.54 47.34 12540 319 Observed
Rating bands
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
~R1089 2.04 53.20 9968 203 Observed
~R1142 2.11 52.86 9958 210 Observed
~R1208 1.87 41.27 10104 189 Observed
~R1298 1.99 54.77 10004 199 Observed
R1298~ 2.22 51.11 10132 225 Observed

Lopunny Observed Statistics

Performance Metrics

Lopunny has a reported usage rate of 2.05% and win rate of 50.78% in BSS Regulation M-C (Pokemon Champions) (displayed tier: E). The report covers 10/12/2026 to 10/26/2026 (UTC), with 25,083 recorded battles. 521 wins and 505 losses (1,026 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 0.95% in the first available period (Period 1: 2026/10/12 11:01–2026/10/15 12:54 UTC; n=12,542 team slots) and 2.54% in the last available period (Period 4: 2026/10/21 16:36–2026/10/26 10:58 UTC; n=12,540 team slots), a change of +1.59 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 47.06% in the first available period (Period 1: 2026/10/12 11:01–2026/10/15 12:54 UTC; n=119 recorded appearances) and 47.34% in the last available period (Period 4: 2026/10/21 16:36–2026/10/26 10:58 UTC; n=319 recorded appearances), a change of +0.28 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 1.87% (~R1208; n=10,104 team slots) to 2.22% (R1298~; n=10,132 team slots), a spread of 0.35 percentage points. Overall usage was 2.05%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Fake Out has the largest recorded team-use count (229; ties may occur). Move counts refer to distinct team appearances with a recorded use by this Pokemon, counting each side once per battle. The displayed percentage divides that count by this Pokemon's distinct recorded team appearances under the same report filters. Both sides of a mirror battle count separately. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Corviknight: 59.0% wins in 312 recorded pair observations; Glimmora: 53.1% wins in 258 recorded pair observations; Meowscarada: 55.9% wins in 222 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Barbaracle: 76.0% wins in 50 recorded pair observations; Ditto: 72.2% wins in 36 recorded pair observations; Hatterene: 70.4% wins in 27 recorded pair observations. Returned lower-win-rate opponent group: Swampert: 35.1% wins in 37 recorded pair observations; Toxapex: 36.4% wins in 55 recorded pair observations; Excadrill: 37.5% wins in 24 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

Corviknight
Corviknight312 recorded pair observations · 1.24 pair observations per 100 analyzed battles
59.0%
Glimmora
Glimmora258 recorded pair observations · 1.03 pair observations per 100 analyzed battles
53.1%
Meowscarada
Meowscarada222 recorded pair observations · 0.89 pair observations per 100 analyzed battles
55.9%
Garchomp
Garchomp196 recorded pair observations · 0.78 pair observations per 100 analyzed battles
48.5%
Clefable
Clefable191 recorded pair observations · 0.76 pair observations per 100 analyzed battles
57.6%
Skeledirge
Skeledirge174 recorded pair observations · 0.69 pair observations per 100 analyzed battles
58.0%
Excadrill
Excadrill166 recorded pair observations · 0.66 pair observations per 100 analyzed battles
56.0%
Gholdengo
Gholdengo166 recorded pair observations · 0.66 pair observations per 100 analyzed battles
56.6%
Primarina
Primarina163 recorded pair observations · 0.65 pair observations per 100 analyzed battles
49.1%
Raichu
Raichu158 recorded pair observations · 0.63 pair observations per 100 analyzed battles
58.9%
Dragonite
Dragonite137 recorded pair observations · 0.55 pair observations per 100 analyzed battles
46.7%
Archaludon
Archaludon133 recorded pair observations · 0.53 pair observations per 100 analyzed battles
50.4%
Basculegion
Basculegion126 recorded pair observations · 0.50 pair observations per 100 analyzed battles
49.2%
Tyranitar
Tyranitar124 recorded pair observations · 0.49 pair observations per 100 analyzed battles
58.1%
Volcarona
Volcarona95 recorded pair observations · 0.38 pair observations per 100 analyzed battles
49.5%
Hatterene
Hatterene94 recorded pair observations · 0.37 pair observations per 100 analyzed battles
51.1%
Zoroark-Hisui
Zoroark-Hisui92 recorded pair observations · 0.37 pair observations per 100 analyzed battles
43.5%
Slowking-Galar
Slowking-Galar85 recorded pair observations · 0.34 pair observations per 100 analyzed battles
49.4%
Delphox
Delphox66 recorded pair observations · 0.26 pair observations per 100 analyzed battles
39.4%
Lucario
Lucario64 recorded pair observations · 0.26 pair observations per 100 analyzed battles
46.9%

Frequent Matchups

Most common opponents · bars centered at 50%

Garchomp
Garchomp371 recorded pair observations · 1.48 pair observations per 100 analyzed battles
47.7%
Primarina
Primarina262 recorded pair observations · 1.04 pair observations per 100 analyzed battles
47.7%
Hippowdon
Hippowdon212 recorded pair observations · 0.85 pair observations per 100 analyzed battles
56.1%
Gholdengo
Gholdengo204 recorded pair observations · 0.81 pair observations per 100 analyzed battles
52.5%
Archaludon
Archaludon194 recorded pair observations · 0.77 pair observations per 100 analyzed battles
41.2%
Mimikyu
Mimikyu179 recorded pair observations · 0.71 pair observations per 100 analyzed battles
47.5%
Salamence
Salamence175 recorded pair observations · 0.70 pair observations per 100 analyzed battles
52.6%
Corviknight
Corviknight159 recorded pair observations · 0.63 pair observations per 100 analyzed battles
44.6%
Golisopod
Golisopod146 recorded pair observations · 0.58 pair observations per 100 analyzed battles
40.4%
Basculegion
Basculegion145 recorded pair observations · 0.58 pair observations per 100 analyzed battles
47.6%
Lucario
Lucario144 recorded pair observations · 0.57 pair observations per 100 analyzed battles
41.7%
Baxcalibur
Baxcalibur129 recorded pair observations · 0.51 pair observations per 100 analyzed battles
43.4%
Metagross
Metagross128 recorded pair observations · 0.51 pair observations per 100 analyzed battles
48.4%
Meowscarada
Meowscarada125 recorded pair observations · 0.50 pair observations per 100 analyzed battles
48.0%
Kingambit
Kingambit121 recorded pair observations · 0.48 pair observations per 100 analyzed battles
60.3%
Charizard
Charizard114 recorded pair observations · 0.45 pair observations per 100 analyzed battles
46.5%
Dragonite
Dragonite100 recorded pair observations · 0.40 pair observations per 100 analyzed battles
43.0%
Rillaboom
Rillaboom96 recorded pair observations · 0.38 pair observations per 100 analyzed battles
44.8%
Scizor
Scizor95 recorded pair observations · 0.38 pair observations per 100 analyzed battles
65.3%
Clefable
Clefable92 recorded pair observations · 0.37 pair observations per 100 analyzed battles
63.0%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

Greninja
Greninja58 recorded pair observations · 0.23 pair observations per 100 analyzed battles
67.2%
Rotom-Wash
Rotom-Wash36 recorded pair observations · 0.14 pair observations per 100 analyzed battles
61.1%
Grimmsnarl
Grimmsnarl42 recorded pair observations · 0.17 pair observations per 100 analyzed battles
59.5%
Corviknight
Corviknight312 recorded pair observations · 1.24 pair observations per 100 analyzed battles
59.0%
Raichu
Raichu158 recorded pair observations · 0.63 pair observations per 100 analyzed battles
58.9%
Hippowdon
Hippowdon48 recorded pair observations · 0.19 pair observations per 100 analyzed battles
58.3%
Tyranitar
Tyranitar124 recorded pair observations · 0.49 pair observations per 100 analyzed battles
58.1%
Skeledirge
Skeledirge174 recorded pair observations · 0.69 pair observations per 100 analyzed battles
58.0%
Clefable
Clefable191 recorded pair observations · 0.76 pair observations per 100 analyzed battles
57.6%
Espathra
Espathra61 recorded pair observations · 0.24 pair observations per 100 analyzed battles
57.4%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

Milotic
Milotic29 recorded pair observations · 0.12 pair observations per 100 analyzed battles
27.6%
Kingambit
Kingambit29 recorded pair observations · 0.12 pair observations per 100 analyzed battles
31.0%
Tsareena
Tsareena25 recorded pair observations · 0.10 pair observations per 100 analyzed battles
32.0%
Blastoise
Blastoise31 recorded pair observations · 0.12 pair observations per 100 analyzed battles
32.3%
Starmie
Starmie27 recorded pair observations · 0.11 pair observations per 100 analyzed battles
37.0%
Dragapult
Dragapult26 recorded pair observations · 0.10 pair observations per 100 analyzed battles
38.5%
Delphox
Delphox66 recorded pair observations · 0.26 pair observations per 100 analyzed battles
39.4%
Gardevoir
Gardevoir40 recorded pair observations · 0.16 pair observations per 100 analyzed battles
40.0%
Cinderace
Cinderace39 recorded pair observations · 0.16 pair observations per 100 analyzed battles
41.0%
Pawmot
Pawmot29 recorded pair observations · 0.12 pair observations per 100 analyzed battles
41.4%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

Barbaracle
Barbaracle50 recorded pair observations · 0.20 pair observations per 100 analyzed battles
76.0%
Ditto
Ditto36 recorded pair observations · 0.14 pair observations per 100 analyzed battles
72.2%
Hatterene
Hatterene27 recorded pair observations · 0.11 pair observations per 100 analyzed battles
70.4%
Scizor
Scizor95 recorded pair observations · 0.38 pair observations per 100 analyzed battles
65.3%
Scolipede
Scolipede34 recorded pair observations · 0.14 pair observations per 100 analyzed battles
64.7%
Gyarados
Gyarados84 recorded pair observations · 0.33 pair observations per 100 analyzed battles
64.3%
Clefable
Clefable92 recorded pair observations · 0.37 pair observations per 100 analyzed battles
63.0%
Kingambit
Kingambit121 recorded pair observations · 0.48 pair observations per 100 analyzed battles
60.3%
Rotom-Heat
Rotom-Heat34 recorded pair observations · 0.14 pair observations per 100 analyzed battles
58.8%
Meganium
Meganium26 recorded pair observations · 0.10 pair observations per 100 analyzed battles
57.7%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

Swampert
Swampert37 recorded pair observations · 0.15 pair observations per 100 analyzed battles
35.1%
Toxapex
Toxapex55 recorded pair observations · 0.22 pair observations per 100 analyzed battles
36.4%
Excadrill
Excadrill24 recorded pair observations · 0.10 pair observations per 100 analyzed battles
37.5%
Blaziken
Blaziken47 recorded pair observations · 0.19 pair observations per 100 analyzed battles
40.4%
Golisopod
Golisopod146 recorded pair observations · 0.58 pair observations per 100 analyzed battles
40.4%
Indeedee
Indeedee76 recorded pair observations · 0.30 pair observations per 100 analyzed battles
40.8%
Archaludon
Archaludon194 recorded pair observations · 0.77 pair observations per 100 analyzed battles
41.2%
Starmie
Starmie63 recorded pair observations · 0.25 pair observations per 100 analyzed battles
41.3%
Lucario
Lucario144 recorded pair observations · 0.57 pair observations per 100 analyzed battles
41.7%
Dragapult
Dragapult31 recorded pair observations · 0.12 pair observations per 100 analyzed battles
41.9%