Last Updated: 10/26/2026 11:07 [UTC]

Toxapex

Tier D

BSS Regulation M-C (Pokemon Champions)

7.23%Usage Rate
49.41%Win Rate
10.97%Lead Rate
37.42%Selection Rate
1181Avg Rating

3629 recorded team appearances · 1793 wins · 1836 losses · 10/12/2026–10/26/2026 (UTC)

Recorded Move Team Uses

Top 10 moves with 10+ recorded team uses

Toxic Recorded use in 707 of 3629 distinct recorded team appearances (19.5%) 350 winning team uses of 707 recorded team uses
49.5%
Baneful Bunker Recorded use in 609 of 3629 distinct recorded team appearances (16.8%) 240 winning team uses of 609 recorded team uses
39.4%
Infestation Recorded use in 567 of 3629 distinct recorded team appearances (15.6%) 288 winning team uses of 567 recorded team uses
50.8%
Recover Recorded use in 555 of 3629 distinct recorded team appearances (15.3%) 305 winning team uses of 555 recorded team uses
55.0%
Haze Recorded use in 248 of 3629 distinct recorded team appearances (6.8%) 152 winning team uses of 248 recorded team uses
61.3%
Toxic Spikes Recorded use in 96 of 3629 distinct recorded team appearances (2.6%) 37 winning team uses of 96 recorded team uses
38.5%
Liquidation Recorded use in 58 of 3629 distinct recorded team appearances (1.6%) 26 winning team uses of 58 recorded team uses
44.8%
Poison Jab Recorded use in 52 of 3629 distinct recorded team appearances (1.4%) 31 winning team uses of 52 recorded team uses
59.6%
Surf Recorded use in 38 of 3629 distinct recorded team appearances (1.0%) 12 winning team uses of 38 recorded team uses
31.6%
Venoshock Recorded use in 18 of 3629 distinct recorded team appearances (0.5%) 7 winning team uses of 18 recorded team uses
38.9%

Team win rate among recorded uses · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually recorded as used in battles, not move adoption rates in team building.
  • Each side counts once per battle for this Pokémon and move, even after repeated uses or duplicate saved records. Both teams in a mirror battle count separately.
  • The use proportion divides recorded team uses by this Pokémon's distinct recorded team appearances under the same period, format, rating and OTS filters. Win rate divides winning team uses by recorded team uses.
  • Unused moves, unselected Pokémon and missing or misattributed move records limit comparisons. Name and form resolution may omit or mix move records. No records do not imply a 0% win rate.
  • These team outcomes do not show that a move increases the chance of winning.
  • For moveset adoption rates, refer to Smogon Stats.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
Period 1: 2026/10/12 11:01–2026/10/15 12:54 UTC 13.53 48.85 12542 1697 Observed
Period 2: 2026/10/15 12:55–2026/10/18 08:34 UTC 6.59 50.12 12542 826 Observed
Period 3: 2026/10/18 08:35–2026/10/21 16:36 UTC 3.25 49.39 12542 407 Observed
Period 4: 2026/10/21 16:36–2026/10/26 10:58 UTC 5.57 49.93 12540 699 Observed
Rating bands
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
~R1089 6.30 53.82 9968 628 Observed
~R1142 8.44 52.14 9958 840 Observed
~R1208 8.56 48.32 10104 865 Observed
~R1298 7.32 42.76 10004 732 Observed
R1298~ 5.57 50.71 10132 564 Observed

Toxapex Observed Statistics

Performance Metrics

Toxapex has a reported usage rate of 7.23% and win rate of 49.41% in BSS Regulation M-C (Pokemon Champions) (displayed tier: D). The report covers 10/12/2026 to 10/26/2026 (UTC), with 25,083 recorded battles. 1,793 wins and 1,836 losses (3,629 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 13.53% in the first available period (Period 1: 2026/10/12 11:01–2026/10/15 12:54 UTC; n=12,542 team slots) and 5.57% in the last available period (Period 4: 2026/10/21 16:36–2026/10/26 10:58 UTC; n=12,540 team slots), a change of -7.96 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 48.85% in the first available period (Period 1: 2026/10/12 11:01–2026/10/15 12:54 UTC; n=1,697 recorded appearances) and 49.93% in the last available period (Period 4: 2026/10/21 16:36–2026/10/26 10:58 UTC; n=699 recorded appearances), a change of +1.08 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 5.57% (R1298~; n=10,132 team slots) to 8.56% (~R1208; n=10,104 team slots), a spread of 2.99 percentage points. Overall usage was 7.23%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Toxic has the largest recorded team-use count (707; ties may occur). Move counts refer to distinct team appearances with a recorded use by this Pokemon, counting each side once per battle. The displayed percentage divides that count by this Pokemon's distinct recorded team appearances under the same report filters. Both sides of a mirror battle count separately. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Mimikyu: 48.4% wins in 1,525 recorded pair observations; Archaludon: 47.8% wins in 1,493 recorded pair observations; Starmie: 48.1% wins in 1,488 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Eelektross: 73.1% wins in 52 recorded pair observations; Scolipede: 69.1% wins in 191 recorded pair observations; Whimsicott: 66.1% wins in 56 recorded pair observations. Returned lower-win-rate opponent group: Chandelure: 30.9% wins in 42 recorded pair observations; Banette: 37.5% wins in 128 recorded pair observations; Gallade: 37.5% wins in 64 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

Mimikyu
Mimikyu1525 recorded pair observations · 6.08 pair observations per 100 analyzed battles
48.4%
Archaludon
Archaludon1493 recorded pair observations · 5.95 pair observations per 100 analyzed battles
47.8%
Starmie
Starmie1488 recorded pair observations · 5.93 pair observations per 100 analyzed battles
48.1%
Delphox
Delphox1442 recorded pair observations · 5.75 pair observations per 100 analyzed battles
48.2%
Gliscor
Gliscor1413 recorded pair observations · 5.63 pair observations per 100 analyzed battles
48.2%
Garchomp
Garchomp1140 recorded pair observations · 4.54 pair observations per 100 analyzed battles
55.9%
Corviknight
Corviknight852 recorded pair observations · 3.40 pair observations per 100 analyzed battles
51.3%
Floette-Eternal
Floette-Eternal606 recorded pair observations · 2.42 pair observations per 100 analyzed battles
59.2%
Hippowdon
Hippowdon508 recorded pair observations · 2.03 pair observations per 100 analyzed battles
53.9%
Gholdengo
Gholdengo434 recorded pair observations · 1.73 pair observations per 100 analyzed battles
59.0%
Samurott-Hisui
Samurott-Hisui382 recorded pair observations · 1.52 pair observations per 100 analyzed battles
53.9%
Indeedee
Indeedee334 recorded pair observations · 1.33 pair observations per 100 analyzed battles
60.5%
Blastoise
Blastoise332 recorded pair observations · 1.32 pair observations per 100 analyzed battles
61.1%
Meowscarada
Meowscarada270 recorded pair observations · 1.08 pair observations per 100 analyzed battles
48.5%
Charizard
Charizard266 recorded pair observations · 1.06 pair observations per 100 analyzed battles
45.9%
Golisopod
Golisopod187 recorded pair observations · 0.75 pair observations per 100 analyzed battles
53.5%
Kingambit
Kingambit183 recorded pair observations · 0.73 pair observations per 100 analyzed battles
49.2%
Basculegion
Basculegion181 recorded pair observations · 0.72 pair observations per 100 analyzed battles
48.1%
Gengar
Gengar168 recorded pair observations · 0.67 pair observations per 100 analyzed battles
40.5%
Rotom-Wash
Rotom-Wash162 recorded pair observations · 0.65 pair observations per 100 analyzed battles
49.4%

Frequent Matchups

Most common opponents · bars centered at 50%

Garchomp
Garchomp1246 recorded pair observations · 4.97 pair observations per 100 analyzed battles
49.6%
Primarina
Primarina822 recorded pair observations · 3.28 pair observations per 100 analyzed battles
42.8%
Mimikyu
Mimikyu701 recorded pair observations · 2.79 pair observations per 100 analyzed battles
46.4%
Archaludon
Archaludon687 recorded pair observations · 2.74 pair observations per 100 analyzed battles
43.4%
Corviknight
Corviknight668 recorded pair observations · 2.66 pair observations per 100 analyzed battles
54.6%
Gholdengo
Gholdengo666 recorded pair observations · 2.66 pair observations per 100 analyzed battles
49.5%
Hippowdon
Hippowdon645 recorded pair observations · 2.57 pair observations per 100 analyzed battles
40.9%
Salamence
Salamence593 recorded pair observations · 2.36 pair observations per 100 analyzed battles
49.2%
Basculegion
Basculegion551 recorded pair observations · 2.20 pair observations per 100 analyzed battles
41.7%
Golisopod
Golisopod542 recorded pair observations · 2.16 pair observations per 100 analyzed battles
39.3%
Charizard
Charizard539 recorded pair observations · 2.15 pair observations per 100 analyzed battles
53.8%
Baxcalibur
Baxcalibur492 recorded pair observations · 1.96 pair observations per 100 analyzed battles
52.2%
Metagross
Metagross474 recorded pair observations · 1.89 pair observations per 100 analyzed battles
50.0%
Lucario
Lucario442 recorded pair observations · 1.76 pair observations per 100 analyzed battles
41.2%
Meowscarada
Meowscarada343 recorded pair observations · 1.37 pair observations per 100 analyzed battles
49.9%
Kingambit
Kingambit338 recorded pair observations · 1.35 pair observations per 100 analyzed battles
54.1%
Dragonite
Dragonite330 recorded pair observations · 1.32 pair observations per 100 analyzed battles
48.8%
Rillaboom
Rillaboom318 recorded pair observations · 1.27 pair observations per 100 analyzed battles
49.1%
Scizor
Scizor312 recorded pair observations · 1.24 pair observations per 100 analyzed battles
53.9%
Floette-Eternal
Floette-Eternal290 recorded pair observations · 1.16 pair observations per 100 analyzed battles
57.2%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

Blastoise
Blastoise332 recorded pair observations · 1.32 pair observations per 100 analyzed battles
61.1%
Indeedee
Indeedee334 recorded pair observations · 1.33 pair observations per 100 analyzed battles
60.5%
Floette-Eternal
Floette-Eternal606 recorded pair observations · 2.42 pair observations per 100 analyzed battles
59.2%
Gholdengo
Gholdengo434 recorded pair observations · 1.73 pair observations per 100 analyzed battles
59.0%
Scizor
Scizor115 recorded pair observations · 0.46 pair observations per 100 analyzed battles
57.4%
Venusaur
Venusaur37 recorded pair observations · 0.15 pair observations per 100 analyzed battles
56.8%
Garchomp
Garchomp1140 recorded pair observations · 4.54 pair observations per 100 analyzed battles
55.9%
Raichu
Raichu137 recorded pair observations · 0.55 pair observations per 100 analyzed battles
54.7%
Skeledirge
Skeledirge72 recorded pair observations · 0.29 pair observations per 100 analyzed battles
54.2%
Excadrill
Excadrill139 recorded pair observations · 0.55 pair observations per 100 analyzed battles
54.0%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

Dragapult
Dragapult52 recorded pair observations · 0.21 pair observations per 100 analyzed battles
30.8%
Slowbro
Slowbro100 recorded pair observations · 0.40 pair observations per 100 analyzed battles
35.0%
Cinderace
Cinderace52 recorded pair observations · 0.21 pair observations per 100 analyzed battles
36.5%
Sableye
Sableye119 recorded pair observations · 0.47 pair observations per 100 analyzed battles
37.0%
Grimmsnarl
Grimmsnarl71 recorded pair observations · 0.28 pair observations per 100 analyzed battles
38.0%
Blaziken
Blaziken81 recorded pair observations · 0.32 pair observations per 100 analyzed battles
38.3%
Slowking-Galar
Slowking-Galar114 recorded pair observations · 0.45 pair observations per 100 analyzed battles
39.5%
Skarmory
Skarmory108 recorded pair observations · 0.43 pair observations per 100 analyzed battles
39.8%
Chesnaught
Chesnaught55 recorded pair observations · 0.22 pair observations per 100 analyzed battles
40.0%
Gengar
Gengar168 recorded pair observations · 0.67 pair observations per 100 analyzed battles
40.5%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

Eelektross
Eelektross52 recorded pair observations · 0.21 pair observations per 100 analyzed battles
73.1%
Scolipede
Scolipede191 recorded pair observations · 0.76 pair observations per 100 analyzed battles
69.1%
Whimsicott
Whimsicott56 recorded pair observations · 0.22 pair observations per 100 analyzed battles
66.1%
Incineroar
Incineroar79 recorded pair observations · 0.31 pair observations per 100 analyzed battles
65.8%
Milotic
Milotic38 recorded pair observations · 0.15 pair observations per 100 analyzed battles
65.8%
Gardevoir
Gardevoir49 recorded pair observations · 0.20 pair observations per 100 analyzed battles
65.3%
Politoed
Politoed47 recorded pair observations · 0.19 pair observations per 100 analyzed battles
63.8%
Lopunny
Lopunny55 recorded pair observations · 0.22 pair observations per 100 analyzed battles
63.6%
Armarouge
Armarouge57 recorded pair observations · 0.23 pair observations per 100 analyzed battles
63.2%
Sirfetch’d
Sirfetch’d42 recorded pair observations · 0.17 pair observations per 100 analyzed battles
61.9%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

Chandelure
Chandelure42 recorded pair observations · 0.17 pair observations per 100 analyzed battles
30.9%
Banette
Banette128 recorded pair observations · 0.51 pair observations per 100 analyzed battles
37.5%
Gallade
Gallade64 recorded pair observations · 0.26 pair observations per 100 analyzed battles
37.5%
Mamoswine
Mamoswine41 recorded pair observations · 0.16 pair observations per 100 analyzed battles
39.0%
Golisopod
Golisopod542 recorded pair observations · 2.16 pair observations per 100 analyzed battles
39.3%
Indeedee
Indeedee270 recorded pair observations · 1.08 pair observations per 100 analyzed battles
39.3%
Aegislash
Aegislash239 recorded pair observations · 0.95 pair observations per 100 analyzed battles
40.2%
Samurott-Hisui
Samurott-Hisui167 recorded pair observations · 0.67 pair observations per 100 analyzed battles
40.7%
Hippowdon
Hippowdon645 recorded pair observations · 2.57 pair observations per 100 analyzed battles
40.9%
Lucario
Lucario442 recorded pair observations · 1.76 pair observations per 100 analyzed battles
41.2%