Last Updated: 10/05/2026 11:03 [UTC]

Metagross

Tier B

BSS Regulation M-C (Pokemon Champions)

7.60%Usage Rate
53.53%Win Rate
8.29%Lead Rate
31.73%Selection Rate
1188Avg Rating

2761 total games · 1478 wins · 1283 losses · 09/21/2026–10/05/2026

Move Performance Analysis

Top 10 moves used in 10+ battles

Psychic FangsUsed in 290 of 2761 battles (10.5%)
59.7%
Bullet PunchUsed in 287 of 2761 battles (10.4%)
57.1%
EarthquakeUsed in 197 of 2761 battles (7.1%)
53.3%
Ice PunchUsed in 164 of 2761 battles (5.9%)
55.5%
Thunder PunchUsed in 95 of 2761 battles (3.4%)
54.7%
Iron HeadUsed in 71 of 2761 battles (2.6%)
59.2%
Meteor MashUsed in 66 of 2761 battles (2.4%)
51.5%
ExplosionUsed in 28 of 2761 battles (1.0%)
42.9%
Body PressUsed in 26 of 2761 battles (0.9%)
42.3%
Iron DefenseUsed in 17 of 2761 battles (0.6%)
47.1%

Win rate when used · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually used in battles, not move adoption rates in team building.
  • The percentage divides distinct battles with a recorded move use by this Pokemon's team appearances. These units differ in mirror matches; missing move records also limit comparisons.
  • Some moves may be on the Pokémon's moveset but never used during a battle, so they won't appear here.
  • The displayed win percentage uses winning move records divided by distinct battles with a recorded use. These totals can count mirror matches differently, so this value is not evidence that a move increases the chance of winning.
  • For actual move adoption rates, please refer to Smogon Stats or other official sources.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %
09/21~7.7650.78
09/25~8.4053.60
09/29~7.7657.16
10/02~6.4852.38
Rating bands
Period / bandUsage %Win %
~R10705.7253.98
~R11156.2650.96
~R11717.4355.70
~R12528.8453.34
R1252~9.7253.51

Metagross Observed Statistics

Performance Metrics

Metagross has a reported usage rate of 7.60% and win rate of 53.53% in BSS Regulation M-C (Pokemon Champions) (displayed tier: B). The report covers 09/21/2026 to 10/05/2026, with 18,160 recorded battles. 1,478 wins and 1,283 losses (2,761 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 7.76% in the first available period (09/21~; n=9,080 team slots) and 6.48% in the last available period (10/02~; n=9,080 team slots), a change of -1.28 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 50.78% in the first available period (09/21~; n=705 recorded appearances) and 52.38% in the last available period (10/02~; n=588 recorded appearances), a change of +1.60 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 5.72% (~R1070; n=7,026 team slots) to 9.72% (R1252~; n=7,326 team slots), a spread of 4.00 percentage points. Overall usage was 7.60%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Psychic Fangs has the largest recorded battle count (290; ties may occur). Move counts refer to distinct battles with a recorded use. The displayed percentage divides that count by this Pokemon's recorded team appearances; these counting units differ when both teams contain it. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Garchomp: 55.8% wins in 1,348 recorded pair observations; Primarina: 56.4% wins in 1,163 recorded pair observations; Hydreigon: 56.3% wins in 648 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Farigiraf: 81.5% wins in 27 recorded pair observations; Talonflame: 76.7% wins in 30 recorded pair observations; Scrafty: 72.4% wins in 29 recorded pair observations. Returned lower-win-rate opponent group: Victreebel: 39.5% wins in 38 recorded pair observations; Zoroark-Hisui: 40.0% wins in 55 recorded pair observations; Arboliva: 41.4% wins in 29 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

1348 games · 7.42% appear
55.8%
1163 games · 6.40% appear
56.4%
648 games · 3.57% appear
56.3%
510 games · 2.81% appear
54.5%
501 games · 2.76% appear
55.9%
484 games · 2.67% appear
62.2%
440 games · 2.42% appear
51.4%
358 games · 1.97% appear
51.1%
278 games · 1.53% appear
54.0%
277 games · 1.53% appear
60.6%
275 games · 1.51% appear
59.3%
268 games · 1.48% appear
54.1%
264 games · 1.45% appear
54.5%
263 games · 1.45% appear
49.4%
258 games · 1.42% appear
54.6%
251 games · 1.38% appear
45.8%
239 games · 1.32% appear
55.6%
235 games · 1.29% appear
52.3%
234 games · 1.29% appear
60.7%
227 games · 1.25% appear
50.7%

Frequent Matchups

Most common opponents · bars centered at 50%

887 games · 4.88% appear
53.1%
673 games · 3.71% appear
53.5%
589 games · 3.24% appear
51.1%
468 games · 2.58% appear
51.7%
443 games · 2.44% appear
51.9%
434 games · 2.39% appear
50.0%
397 games · 2.19% appear
50.4%
371 games · 2.04% appear
52.6%
357 games · 1.97% appear
52.4%
355 games · 1.95% appear
53.5%
354 games · 1.95% appear
50.3%
345 games · 1.90% appear
52.8%
307 games · 1.69% appear
56.4%
281 games · 1.55% appear
50.2%
267 games · 1.47% appear
53.9%
263 games · 1.45% appear
49.8%
252 games · 1.39% appear
47.6%
236 games · 1.30% appear
49.6%
228 games · 1.26% appear
47.8%
227 games · 1.25% appear
50.7%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

28 games · 0.15% appear
71.4%
208 games · 1.15% appear
65.9%
74 games · 0.41% appear
64.9%
33 games · 0.18% appear
63.6%
33 games · 0.18% appear
63.6%
38 games · 0.21% appear
63.2%
484 games · 2.67% appear
62.2%
34 games · 0.19% appear
61.8%
107 games · 0.59% appear
60.8%
234 games · 1.29% appear
60.7%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

49 games · 0.27% appear
24.5%
46 games · 0.25% appear
32.6%
35 games · 0.19% appear
34.3%
28 games · 0.15% appear
35.7%
47 games · 0.26% appear
38.3%
61 games · 0.34% appear
39.3%
53 games · 0.29% appear
39.6%
28 games · 0.15% appear
42.9%
48 games · 0.26% appear
43.8%
51 games · 0.28% appear
45.1%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

27 games · 0.15% appear
81.5%
30 games · 0.17% appear
76.7%
29 games · 0.16% appear
72.4%
38 games · 0.21% appear
71.0%
31 games · 0.17% appear
71.0%
30 games · 0.17% appear
70.0%
54 games · 0.30% appear
68.5%
34 games · 0.19% appear
67.7%
55 games · 0.30% appear
67.3%
59 games · 0.32% appear
66.1%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

38 games · 0.21% appear
39.5%
55 games · 0.30% appear
40.0%
29 games · 0.16% appear
41.4%
128 games · 0.70% appear
43.0%
71 games · 0.39% appear
43.7%
34 games · 0.19% appear
44.1%
68 games · 0.37% appear
45.6%
80 games · 0.44% appear
47.5%
80 games · 0.44% appear
47.5%
252 games · 1.39% appear
47.6%