Last Updated: 10/05/2026 11:03 [UTC]

Salamence

Tier A

BSS Regulation M-C (Pokemon Champions)

23.82%Usage Rate
53.94%Win Rate
8.39%Lead Rate
41.99%Selection Rate
1184Avg Rating

8652 total games · 4667 wins · 3985 losses · 09/21/2026–10/05/2026

Move Performance Analysis

Top 10 moves used in 10+ battles

Double-EdgeUsed in 1456 of 8652 battles (16.8%)
64.2%
Dragon DanceUsed in 1150 of 8652 battles (13.3%)
55.9%
EarthquakeUsed in 889 of 8652 battles (10.3%)
60.6%
RoostUsed in 359 of 8652 battles (4.1%)
60.7%
Draco MeteorUsed in 302 of 8652 battles (3.5%)
60.3%
Hyper VoiceUsed in 290 of 8652 battles (3.4%)
53.4%
Fire BlastUsed in 179 of 8652 battles (2.1%)
60.9%
FlamethrowerUsed in 155 of 8652 battles (1.8%)
51.6%
Dragon ClawUsed in 146 of 8652 battles (1.7%)
54.8%
OutrageUsed in 78 of 8652 battles (0.9%)
57.7%

Win rate when used · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually used in battles, not move adoption rates in team building.
  • The percentage divides distinct battles with a recorded move use by this Pokemon's team appearances. These units differ in mirror matches; missing move records also limit comparisons.
  • Some moves may be on the Pokémon's moveset but never used during a battle, so they won't appear here.
  • The displayed win percentage uses winning move records divided by distinct battles with a recorded use. These totals can count mirror matches differently, so this value is not evidence that a move increases the chance of winning.
  • For actual move adoption rates, please refer to Smogon Stats or other official sources.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %
09/21~28.2355.64
09/25~23.5952.38
09/29~21.9651.20
10/02~21.5156.22
Rating bands
Period / bandUsage %Win %
~R107017.8556.62
~R111519.8156.60
~R117124.2953.57
~R125226.8153.10
R1252~30.2251.67

Salamence Observed Statistics

Performance Metrics

Salamence has a reported usage rate of 23.82% and win rate of 53.94% in BSS Regulation M-C (Pokemon Champions) (displayed tier: A). The report covers 09/21/2026 to 10/05/2026, with 18,160 recorded battles. 4,667 wins and 3,985 losses (8,652 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 28.23% in the first available period (09/21~; n=9,080 team slots) and 21.51% in the last available period (10/02~; n=9,080 team slots), a change of -6.72 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 55.64% in the first available period (09/21~; n=2,563 recorded appearances) and 56.22% in the last available period (10/02~; n=1,953 recorded appearances), a change of +0.58 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 17.85% (~R1070; n=7,026 team slots) to 30.22% (R1252~; n=7,326 team slots), a spread of 12.37 percentage points. Overall usage was 23.82%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Double-Edge has the largest recorded battle count (1,456; ties may occur). Move counts refer to distinct battles with a recorded use. The displayed percentage divides that count by this Pokemon's recorded team appearances; these counting units differ when both teams contain it. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Primarina: 56.2% wins in 2,826 recorded pair observations; Gholdengo: 55.0% wins in 2,471 recorded pair observations; Hippowdon: 56.3% wins in 2,029 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Maushold: 70.8% wins in 144 recorded pair observations; Froslass: 68.1% wins in 141 recorded pair observations; Incineroar: 67.9% wins in 277 recorded pair observations. Returned lower-win-rate opponent group: Mamoswine: 44.9% wins in 158 recorded pair observations; Greninja: 46.0% wins in 443 recorded pair observations; Metagross: 46.5% wins in 673 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

2826 games · 15.56% appear
56.2%
2471 games · 13.61% appear
55.0%
2029 games · 11.17% appear
56.3%
1727 games · 9.51% appear
57.3%
1619 games · 8.92% appear
54.4%
1512 games · 8.33% appear
54.0%
1324 games · 7.29% appear
48.4%
1291 games · 7.11% appear
55.5%
1273 games · 7.01% appear
53.6%
1250 games · 6.88% appear
56.2%
1174 games · 6.46% appear
55.8%
1012 games · 5.57% appear
54.7%
978 games · 5.39% appear
47.1%
929 games · 5.12% appear
58.2%
891 games · 4.91% appear
57.2%
767 games · 4.22% appear
55.5%
693 games · 3.82% appear
59.0%
633 games · 3.49% appear
53.4%
603 games · 3.32% appear
52.7%
601 games · 3.31% appear
49.4%

Frequent Matchups

Most common opponents · bars centered at 50%

2791 games · 15.37% appear
53.9%
2200 games · 12.11% appear
50.0%
1817 games · 10.01% appear
50.0%
1544 games · 8.50% appear
50.9%
1469 games · 8.09% appear
50.9%
1391 games · 7.66% appear
52.0%
1216 games · 6.70% appear
50.9%
1200 games · 6.61% appear
52.6%
1195 games · 6.58% appear
56.6%
1150 games · 6.33% appear
51.5%
1089 games · 6.00% appear
55.0%
1044 games · 5.75% appear
56.5%
920 games · 5.07% appear
52.7%
860 games · 4.74% appear
59.1%
834 games · 4.59% appear
49.0%
788 games · 4.34% appear
49.4%
771 games · 4.25% appear
56.0%
769 games · 4.23% appear
54.9%
767 games · 4.22% appear
53.1%
764 games · 4.21% appear
48.4%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

422 games · 2.32% appear
63.3%
119 games · 0.66% appear
63.0%
297 games · 1.64% appear
62.3%
124 games · 0.68% appear
62.1%
103 games · 0.57% appear
61.2%
90 games · 0.50% appear
61.1%
555 games · 3.06% appear
60.9%
121 games · 0.67% appear
59.5%
567 games · 3.12% appear
59.1%
693 games · 3.82% appear
59.0%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

104 games · 0.57% appear
30.8%
148 games · 0.81% appear
32.4%
126 games · 0.69% appear
40.5%
108 games · 0.59% appear
43.5%
135 games · 0.74% appear
43.7%
103 games · 0.57% appear
43.7%
159 games · 0.88% appear
44.0%
120 games · 0.66% appear
44.2%
122 games · 0.67% appear
44.3%
162 games · 0.89% appear
45.1%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

144 games · 0.79% appear
70.8%
141 games · 0.78% appear
68.1%
277 games · 1.53% appear
67.9%
312 games · 1.72% appear
67.6%
87 games · 0.48% appear
66.7%
169 games · 0.93% appear
65.1%
118 games · 0.65% appear
63.6%
234 games · 1.29% appear
63.2%
181 games · 1.00% appear
63.0%
186 games · 1.02% appear
62.9%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

158 games · 0.87% appear
44.9%
443 games · 2.44% appear
46.0%
673 games · 3.71% appear
46.5%
761 games · 4.19% appear
47.4%
401 games · 2.21% appear
47.4%
377 games · 2.08% appear
47.5%
570 games · 3.14% appear
47.5%
764 games · 4.21% appear
48.4%
204 games · 1.12% appear
48.5%
834 games · 4.59% appear
49.0%