Last Updated: 10/24/2026 11:04 [UTC]

Indeedee-F

Tier E

BSS Regulation M-C (Pokemon Champions)

1.22%Usage Rate
35.14%Win Rate
24.02%Lead Rate
43.84%Selection Rate
1098Avg Rating

666 recorded team appearances · 234 wins · 432 losses · 10/10/2026–10/24/2026 (UTC)

Recorded Move Team Uses

Top 10 moves with 10+ recorded team uses

Trick Room Recorded use in 69 of 666 distinct recorded team appearances (10.4%) 31 winning team uses of 69 recorded team uses
44.9%
Psychic Recorded use in 59 of 666 distinct recorded team appearances (8.9%) 24 winning team uses of 59 recorded team uses
40.7%
Mystical Fire Recorded use in 45 of 666 distinct recorded team appearances (6.8%) 17 winning team uses of 45 recorded team uses
37.8%
Terrain Pulse Recorded use in 45 of 666 distinct recorded team appearances (6.8%) 17 winning team uses of 45 recorded team uses
37.8%
Baton Pass Recorded use in 34 of 666 distinct recorded team appearances (5.1%) 21 winning team uses of 34 recorded team uses
61.8%
Calm Mind Recorded use in 20 of 666 distinct recorded team appearances (3.0%) 11 winning team uses of 20 recorded team uses
55.0%
Alluring Voice Recorded use in 15 of 666 distinct recorded team appearances (2.3%) 7 winning team uses of 15 recorded team uses
46.7%
Healing Wish Recorded use in 15 of 666 distinct recorded team appearances (2.3%) 6 winning team uses of 15 recorded team uses
40.0%
Reflect Recorded use in 15 of 666 distinct recorded team appearances (2.3%) 7 winning team uses of 15 recorded team uses
46.7%
Substitute Recorded use in 15 of 666 distinct recorded team appearances (2.3%) 10 winning team uses of 15 recorded team uses
66.7%

Team win rate among recorded uses · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually recorded as used in battles, not move adoption rates in team building.
  • Each side counts once per battle for this Pokémon and move, even after repeated uses or duplicate saved records. Both teams in a mirror battle count separately.
  • The use proportion divides recorded team uses by this Pokémon's distinct recorded team appearances under the same period, format, rating and OTS filters. Win rate divides winning team uses by recorded team uses.
  • Unused moves, unselected Pokémon and missing or misattributed move records limit comparisons. Name and form resolution may omit or mix move records. No records do not imply a 0% win rate.
  • These team outcomes do not show that a move increases the chance of winning.
  • For moveset adoption rates, refer to Smogon Stats.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
Period 1: 2026/10/10 11:01–2026/10/13 11:23 UTC 0.91 22.58 13648 124 Observed
Period 2: 2026/10/13 11:24–2026/10/16 20:57 UTC 1.55 37.26 13646 212 Observed
Period 3: 2026/10/16 20:58–2026/10/20 06:47 UTC 0.94 42.19 13646 128 Observed
Period 4: 2026/10/20 06:48–2026/10/24 10:58 UTC 1.48 36.14 13646 202 Observed
Rating bands
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
~R1090 3.00 24.00 10846 325 Observed
~R1142 1.29 41.73 10784 139 Observed
~R1208 0.84 39.13 10900 92 Observed
~R1296 0.54 56.67 11136 60 Observed
R1296~ 0.46 56.00 10920 50 Observed

Indeedee-F Observed Statistics

Performance Metrics

Indeedee-F has a reported usage rate of 1.22% and win rate of 35.14% in BSS Regulation M-C (Pokemon Champions) (displayed tier: E). The report covers 10/10/2026 to 10/24/2026 (UTC), with 27,293 recorded battles. 234 wins and 432 losses (666 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 0.91% in the first available period (Period 1: 2026/10/10 11:01–2026/10/13 11:23 UTC; n=13,648 team slots) and 1.48% in the last available period (Period 4: 2026/10/20 06:48–2026/10/24 10:58 UTC; n=13,646 team slots), a change of +0.57 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 22.58% in the first available period (Period 1: 2026/10/10 11:01–2026/10/13 11:23 UTC; n=124 recorded appearances) and 36.14% in the last available period (Period 4: 2026/10/20 06:48–2026/10/24 10:58 UTC; n=202 recorded appearances), a change of +13.56 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 0.46% (R1296~; n=10,920 team slots) to 3.00% (~R1090; n=10,846 team slots), a spread of 2.54 percentage points. Overall usage was 1.22%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Trick Room has the largest recorded team-use count (69; ties may occur). Move counts refer to distinct team appearances with a recorded use by this Pokemon, counting each side once per battle. The displayed percentage divides that count by this Pokemon's distinct recorded team appearances under the same report filters. Both sides of a mirror battle count separately. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Sneasler: 27.9% wins in 172 recorded pair observations; Gardevoir: 38.8% wins in 165 recorded pair observations; Armarouge: 31.4% wins in 124 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Tyranitar: 50.0% wins in 26 recorded pair observations; Ceruledge: 46.4% wins in 28 recorded pair observations; Glimmora: 43.8% wins in 32 recorded pair observations. Returned lower-win-rate opponent group: Blaziken: 20.0% wins in 40 recorded pair observations; Samurott-Hisui: 22.2% wins in 36 recorded pair observations; Blastoise: 23.1% wins in 26 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

Sneasler
Sneasler172 recorded pair observations · 0.63 pair observations per 100 analyzed battles
27.9%
Gardevoir
Gardevoir165 recorded pair observations · 0.60 pair observations per 100 analyzed battles
38.8%
Armarouge
Armarouge124 recorded pair observations · 0.45 pair observations per 100 analyzed battles
31.4%
Glimmora
Glimmora101 recorded pair observations · 0.37 pair observations per 100 analyzed battles
43.6%
Garchomp
Garchomp90 recorded pair observations · 0.33 pair observations per 100 analyzed battles
34.4%
Gallade
Gallade87 recorded pair observations · 0.32 pair observations per 100 analyzed battles
44.8%
Metagross
Metagross82 recorded pair observations · 0.30 pair observations per 100 analyzed battles
46.3%
Hatterene
Hatterene77 recorded pair observations · 0.28 pair observations per 100 analyzed battles
31.2%
Golisopod
Golisopod73 recorded pair observations · 0.27 pair observations per 100 analyzed battles
13.7%
Delphox
Delphox68 recorded pair observations · 0.25 pair observations per 100 analyzed battles
50.0%
Alakazam
Alakazam63 recorded pair observations · 0.23 pair observations per 100 analyzed battles
42.9%
Kingambit
Kingambit63 recorded pair observations · 0.23 pair observations per 100 analyzed battles
38.1%
Meowscarada
Meowscarada62 recorded pair observations · 0.23 pair observations per 100 analyzed battles
51.6%
Clawitzer
Clawitzer61 recorded pair observations · 0.22 pair observations per 100 analyzed battles
36.1%
Raichu
Raichu59 recorded pair observations · 0.22 pair observations per 100 analyzed battles
49.1%
Blastoise
Blastoise58 recorded pair observations · 0.21 pair observations per 100 analyzed battles
50.0%
Polteageist
Polteageist55 recorded pair observations · 0.20 pair observations per 100 analyzed battles
50.9%
Charizard
Charizard54 recorded pair observations · 0.20 pair observations per 100 analyzed battles
50.0%
Pelipper
Pelipper53 recorded pair observations · 0.19 pair observations per 100 analyzed battles
24.5%
Primarina
Primarina53 recorded pair observations · 0.19 pair observations per 100 analyzed battles
35.9%

Frequent Matchups

Most common opponents · bars centered at 50%

Garchomp
Garchomp227 recorded pair observations · 0.83 pair observations per 100 analyzed battles
36.1%
Primarina
Primarina133 recorded pair observations · 0.49 pair observations per 100 analyzed battles
35.3%
Hippowdon
Hippowdon125 recorded pair observations · 0.46 pair observations per 100 analyzed battles
37.6%
Archaludon
Archaludon123 recorded pair observations · 0.45 pair observations per 100 analyzed battles
35.8%
Gholdengo
Gholdengo119 recorded pair observations · 0.44 pair observations per 100 analyzed battles
31.9%
Mimikyu
Mimikyu114 recorded pair observations · 0.42 pair observations per 100 analyzed battles
36.8%
Golisopod
Golisopod111 recorded pair observations · 0.41 pair observations per 100 analyzed battles
32.4%
Salamence
Salamence111 recorded pair observations · 0.41 pair observations per 100 analyzed battles
35.1%
Corviknight
Corviknight109 recorded pair observations · 0.40 pair observations per 100 analyzed battles
30.3%
Baxcalibur
Baxcalibur79 recorded pair observations · 0.29 pair observations per 100 analyzed battles
31.6%
Charizard
Charizard78 recorded pair observations · 0.29 pair observations per 100 analyzed battles
33.3%
Lucario
Lucario74 recorded pair observations · 0.27 pair observations per 100 analyzed battles
37.8%
Metagross
Metagross73 recorded pair observations · 0.27 pair observations per 100 analyzed battles
37.0%
Basculegion
Basculegion71 recorded pair observations · 0.26 pair observations per 100 analyzed battles
38.0%
Clefable
Clefable71 recorded pair observations · 0.26 pair observations per 100 analyzed battles
33.8%
Kingambit
Kingambit70 recorded pair observations · 0.26 pair observations per 100 analyzed battles
35.7%
Rillaboom
Rillaboom67 recorded pair observations · 0.25 pair observations per 100 analyzed battles
31.3%
Gyarados
Gyarados61 recorded pair observations · 0.22 pair observations per 100 analyzed battles
39.3%
Scizor
Scizor59 recorded pair observations · 0.22 pair observations per 100 analyzed battles
37.3%
Meowscarada
Meowscarada53 recorded pair observations · 0.19 pair observations per 100 analyzed battles
43.4%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

Scolipede
Scolipede44 recorded pair observations · 0.16 pair observations per 100 analyzed battles
63.6%
Bellibolt
Bellibolt29 recorded pair observations · 0.11 pair observations per 100 analyzed battles
58.6%
Malamar
Malamar43 recorded pair observations · 0.16 pair observations per 100 analyzed battles
55.8%
Clefable
Clefable47 recorded pair observations · 0.17 pair observations per 100 analyzed battles
55.3%
Meowscarada
Meowscarada62 recorded pair observations · 0.23 pair observations per 100 analyzed battles
51.6%
Polteageist
Polteageist55 recorded pair observations · 0.20 pair observations per 100 analyzed battles
50.9%
Blastoise
Blastoise58 recorded pair observations · 0.21 pair observations per 100 analyzed battles
50.0%
Charizard
Charizard54 recorded pair observations · 0.20 pair observations per 100 analyzed battles
50.0%
Delphox
Delphox68 recorded pair observations · 0.25 pair observations per 100 analyzed battles
50.0%
Slowbro
Slowbro26 recorded pair observations · 0.10 pair observations per 100 analyzed battles
50.0%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

Incineroar
Incineroar52 recorded pair observations · 0.19 pair observations per 100 analyzed battles
11.5%
Golisopod
Golisopod73 recorded pair observations · 0.27 pair observations per 100 analyzed battles
13.7%
Gholdengo
Gholdengo28 recorded pair observations · 0.10 pair observations per 100 analyzed battles
17.9%
Tyranitar
Tyranitar28 recorded pair observations · 0.10 pair observations per 100 analyzed battles
21.4%
Salamence
Salamence35 recorded pair observations · 0.13 pair observations per 100 analyzed battles
22.9%
Sceptile
Sceptile26 recorded pair observations · 0.10 pair observations per 100 analyzed battles
23.1%
Whimsicott
Whimsicott30 recorded pair observations · 0.11 pair observations per 100 analyzed battles
23.3%
Archaludon
Archaludon37 recorded pair observations · 0.14 pair observations per 100 analyzed battles
24.3%
Pelipper
Pelipper53 recorded pair observations · 0.19 pair observations per 100 analyzed battles
24.5%
Torkoal
Torkoal43 recorded pair observations · 0.16 pair observations per 100 analyzed battles
25.6%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

Tyranitar
Tyranitar26 recorded pair observations · 0.10 pair observations per 100 analyzed battles
50.0%
Ceruledge
Ceruledge28 recorded pair observations · 0.10 pair observations per 100 analyzed battles
46.4%
Glimmora
Glimmora32 recorded pair observations · 0.12 pair observations per 100 analyzed battles
43.8%
Meowscarada
Meowscarada53 recorded pair observations · 0.19 pair observations per 100 analyzed battles
43.4%
Rotom-Wash
Rotom-Wash33 recorded pair observations · 0.12 pair observations per 100 analyzed battles
42.4%
Dragonite
Dragonite38 recorded pair observations · 0.14 pair observations per 100 analyzed battles
42.1%
Raichu
Raichu43 recorded pair observations · 0.16 pair observations per 100 analyzed battles
41.9%
Cinderace
Cinderace27 recorded pair observations · 0.10 pair observations per 100 analyzed battles
40.7%
Delphox
Delphox42 recorded pair observations · 0.15 pair observations per 100 analyzed battles
40.5%
Starmie
Starmie47 recorded pair observations · 0.17 pair observations per 100 analyzed battles
40.4%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

Blaziken
Blaziken40 recorded pair observations · 0.15 pair observations per 100 analyzed battles
20.0%
Samurott-Hisui
Samurott-Hisui36 recorded pair observations · 0.13 pair observations per 100 analyzed battles
22.2%
Blastoise
Blastoise26 recorded pair observations · 0.10 pair observations per 100 analyzed battles
23.1%
Volcarona
Volcarona43 recorded pair observations · 0.16 pair observations per 100 analyzed battles
23.3%
Indeedee
Indeedee32 recorded pair observations · 0.12 pair observations per 100 analyzed battles
25.0%
Pelipper
Pelipper33 recorded pair observations · 0.12 pair observations per 100 analyzed battles
27.3%
Umbreon
Umbreon50 recorded pair observations · 0.18 pair observations per 100 analyzed battles
28.0%
Floette-Eternal
Floette-Eternal52 recorded pair observations · 0.19 pair observations per 100 analyzed battles
28.9%
Pawmot
Pawmot31 recorded pair observations · 0.11 pair observations per 100 analyzed battles
29.0%
Corviknight
Corviknight109 recorded pair observations · 0.40 pair observations per 100 analyzed battles
30.3%