Last Updated: 10/05/2026 11:03 [UTC]

Primarina

Tier A

BSS Regulation M-C (Pokemon Champions)

19.99%Usage Rate
55.30%Win Rate
16.86%Lead Rate
40.97%Selection Rate
1186Avg Rating

7259 total games · 4014 wins · 3245 losses · 09/21/2026–10/05/2026

Move Performance Analysis

Top 10 moves used in 10+ battles

MoonblastUsed in 1429 of 7259 battles (19.7%)
62.7%
Sparkling AriaUsed in 898 of 7259 battles (12.4%)
61.1%
Aqua JetUsed in 601 of 7259 battles (8.3%)
59.7%
Calm MindUsed in 371 of 7259 battles (5.1%)
56.1%
EncoreUsed in 248 of 7259 battles (3.4%)
59.7%
SurfUsed in 171 of 7259 battles (2.4%)
56.1%
Flip TurnUsed in 134 of 7259 battles (1.8%)
57.5%
Hydro CannonUsed in 69 of 7259 battles (1.0%)
65.2%
Hyper VoiceUsed in 56 of 7259 battles (0.8%)
50.0%
RestUsed in 56 of 7259 battles (0.8%)
53.6%

Win rate when used · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually used in battles, not move adoption rates in team building.
  • The percentage divides distinct battles with a recorded move use by this Pokemon's team appearances. These units differ in mirror matches; missing move records also limit comparisons.
  • Some moves may be on the Pokémon's moveset but never used during a battle, so they won't appear here.
  • The displayed win percentage uses winning move records divided by distinct battles with a recorded use. These totals can count mirror matches differently, so this value is not evidence that a move increases the chance of winning.
  • For actual move adoption rates, please refer to Smogon Stats or other official sources.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %
09/21~18.3156.46
09/25~18.6053.29
09/29~19.2054.73
10/02~23.8356.42
Rating bands
Period / bandUsage %Win %
~R107013.4561.69
~R111517.5857.93
~R117120.8955.52
~R125222.4252.24
R1252~25.4252.69

Primarina Observed Statistics

Performance Metrics

Primarina has a reported usage rate of 19.99% and win rate of 55.30% in BSS Regulation M-C (Pokemon Champions) (displayed tier: A). The report covers 09/21/2026 to 10/05/2026, with 18,160 recorded battles. 4,014 wins and 3,245 losses (7,259 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 18.31% in the first available period (09/21~; n=9,080 team slots) and 23.83% in the last available period (10/02~; n=9,080 team slots), a change of +5.52 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 56.46% in the first available period (09/21~; n=1,663 recorded appearances) and 56.42% in the last available period (10/02~; n=2,164 recorded appearances), a change of -0.04 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 13.45% (~R1070; n=7,026 team slots) to 25.42% (R1252~; n=7,326 team slots), a spread of 11.97 percentage points. Overall usage was 19.99%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Moonblast has the largest recorded battle count (1,429; ties may occur). Move counts refer to distinct battles with a recorded use. The displayed percentage divides that count by this Pokemon's recorded team appearances; these counting units differ when both teams contain it. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Garchomp: 56.4% wins in 3,008 recorded pair observations; Salamence: 56.2% wins in 2,826 recorded pair observations; Golisopod: 58.1% wins in 1,906 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Farigiraf: 82.4% wins in 74 recorded pair observations; Incineroar: 72.6% wins in 212 recorded pair observations; Froslass: 72.1% wins in 111 recorded pair observations. Returned lower-win-rate opponent group: Swampert: 46.8% wins in 449 recorded pair observations; Victreebel: 47.6% wins in 103 recorded pair observations; Greninja: 48.5% wins in 371 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

3008 games · 16.56% appear
56.4%
2826 games · 15.56% appear
56.2%
1906 games · 10.50% appear
58.1%
1523 games · 8.39% appear
55.9%
1462 games · 8.05% appear
56.3%
1382 games · 7.61% appear
54.4%
1260 games · 6.94% appear
51.8%
1167 games · 6.43% appear
57.7%
1163 games · 6.40% appear
56.4%
1143 games · 6.29% appear
56.9%
892 games · 4.91% appear
56.0%
867 games · 4.77% appear
54.0%
855 games · 4.71% appear
56.1%
834 games · 4.59% appear
54.6%
766 games · 4.22% appear
55.5%
696 games · 3.83% appear
52.0%
694 games · 3.82% appear
60.7%
661 games · 3.64% appear
54.3%
613 games · 3.38% appear
55.6%
555 games · 3.06% appear
58.0%

Frequent Matchups

Most common opponents · bars centered at 50%

2310 games · 12.72% appear
55.5%
1817 games · 10.01% appear
50.0%
1574 games · 8.67% appear
50.0%
1272 games · 7.00% appear
50.6%
1264 games · 6.96% appear
52.1%
1157 games · 6.37% appear
53.9%
998 games · 5.50% appear
53.7%
991 games · 5.46% appear
55.3%
967 games · 5.32% appear
53.0%
943 games · 5.19% appear
55.6%
899 games · 4.95% appear
56.7%
871 games · 4.80% appear
56.6%
831 games · 4.58% appear
53.7%
710 games · 3.91% appear
56.6%
691 games · 3.81% appear
56.1%
659 games · 3.63% appear
52.2%
653 games · 3.60% appear
50.7%
638 games · 3.51% appear
56.7%
615 games · 3.39% appear
49.4%
594 games · 3.27% appear
53.5%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

145 games · 0.80% appear
64.8%
77 games · 0.42% appear
63.6%
81 games · 0.45% appear
63.0%
223 games · 1.23% appear
62.8%
102 games · 0.56% appear
61.8%
256 games · 1.41% appear
61.3%
337 games · 1.86% appear
61.1%
475 games · 2.62% appear
60.8%
79 games · 0.44% appear
60.8%
694 games · 3.82% appear
60.7%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

125 games · 0.69% appear
44.0%
117 games · 0.64% appear
46.1%
172 games · 0.95% appear
46.5%
103 games · 0.57% appear
46.6%
213 games · 1.17% appear
47.0%
119 games · 0.66% appear
47.1%
94 games · 0.52% appear
50.0%
323 games · 1.78% appear
50.8%
114 games · 0.63% appear
50.9%
210 games · 1.16% appear
51.0%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

74 games · 0.41% appear
82.4%
212 games · 1.17% appear
72.6%
111 games · 0.61% appear
72.1%
84 games · 0.46% appear
69.0%
161 games · 0.89% appear
68.9%
76 games · 0.42% appear
68.4%
82 games · 0.45% appear
67.1%
85 games · 0.47% appear
67.1%
100 games · 0.55% appear
67.0%
153 games · 0.84% appear
66.7%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

449 games · 2.47% appear
46.8%
103 games · 0.57% appear
47.6%
371 games · 2.04% appear
48.5%
583 games · 3.21% appear
48.7%
164 games · 0.90% appear
48.8%
589 games · 3.24% appear
48.9%
330 games · 1.82% appear
49.4%
615 games · 3.39% appear
49.4%
160 games · 0.88% appear
49.4%
142 games · 0.78% appear
50.0%