Last Updated: 10/05/2026 11:04 [UTC]

Gholdengo

Tier C

BSS Regulation M-C (Pokemon Champions)

15.67%Usage Rate
50.66%Win Rate
9.98%Lead Rate
33.41%Selection Rate
1164Avg Rating

5692 total games · 2883 wins · 2809 losses · 09/21/2026–10/05/2026

Move Performance Analysis

Top 10 moves used in 10+ battles

Shadow BallUsed in 962 of 5693 battles (16.9%)
55.3%
Nasty PlotUsed in 591 of 5693 battles (10.4%)
58.5%
Make It RainUsed in 584 of 5693 battles (10.3%)
58.4%
RecoverUsed in 154 of 5693 battles (2.7%)
61.0%
ThunderboltUsed in 93 of 5693 battles (1.6%)
57.0%
TrickUsed in 56 of 5693 battles (1.0%)
53.6%
Dazzling GleamUsed in 30 of 5693 battles (0.5%)
50.0%
SubstituteUsed in 25 of 5693 battles (0.4%)
40.0%
Power GemUsed in 19 of 5693 battles (0.3%)
52.6%
Flash CannonUsed in 18 of 5693 battles (0.3%)
61.1%

Win rate when used · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually used in battles, not move adoption rates in team building.
  • The percentage divides distinct battles with a recorded move use by this Pokemon's team appearances. These units differ in mirror matches; missing move records also limit comparisons.
  • Some moves may be on the Pokémon's moveset but never used during a battle, so they won't appear here.
  • The displayed win percentage uses winning move records divided by distinct battles with a recorded use. These totals can count mirror matches differently, so this value is not evidence that a move increases the chance of winning.
  • For actual move adoption rates, please refer to Smogon Stats or other official sources.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %
09/21~15.4752.60
09/25~15.6251.83
09/29~13.7651.00
10/02~17.8547.69
Rating bands
Period / bandUsage %Win %
~R107016.4048.18
~R111514.4448.52
~R117115.5852.05
~R125215.0151.65
R1252~16.9952.69

Gholdengo Observed Statistics

Performance Metrics

Gholdengo has a reported usage rate of 15.67% and win rate of 50.66% in BSS Regulation M-C (Pokemon Champions) (displayed tier: C). The report covers 09/21/2026 to 10/05/2026, with 18,160 recorded battles. 2,884 wins and 2,809 losses (5,693 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 15.47% in the first available period (09/21~; n=9,080 team slots) and 17.85% in the last available period (10/02~; n=9,080 team slots), a change of +2.38 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 52.60% in the first available period (09/21~; n=1,405 recorded appearances) and 47.69% in the last available period (10/02~; n=1,621 recorded appearances), a change of -4.91 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 14.44% (~R1115; n=7,492 team slots) to 16.99% (R1252~; n=7,326 team slots), a spread of 2.55 percentage points. Overall usage was 15.67%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Shadow Ball has the largest recorded battle count (962; ties may occur). Move counts refer to distinct battles with a recorded use. The displayed percentage divides that count by this Pokemon's recorded team appearances; these counting units differ when both teams contain it. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Salamence: 55.0% wins in 2,471 recorded pair observations; Garchomp: 48.3% wins in 2,110 recorded pair observations; Primarina: 55.9% wins in 1,523 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Sinistcha: 69.1% wins in 68 recorded pair observations; Torkoal: 66.7% wins in 57 recorded pair observations; Farigiraf: 65.7% wins in 67 recorded pair observations. Returned lower-win-rate opponent group: Victreebel: 41.3% wins in 75 recorded pair observations; Mamoswine: 43.2% wins in 95 recorded pair observations; Swampert: 43.3% wins in 321 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

2471 games · 13.61% appear
55.0%
2110 games · 11.62% appear
48.3%
1523 games · 8.39% appear
55.9%
1472 games · 8.11% appear
46.5%
1095 games · 6.03% appear
58.5%
954 games · 5.25% appear
54.0%
906 games · 4.99% appear
49.0%
871 games · 4.80% appear
39.7%
674 games · 3.71% appear
55.2%
632 games · 3.48% appear
51.4%
562 games · 3.09% appear
32.0%
556 games · 3.06% appear
59.5%
531 games · 2.92% appear
54.8%
531 games · 2.92% appear
27.7%
513 games · 2.82% appear
55.2%
511 games · 2.81% appear
51.9%
454 games · 2.50% appear
49.8%
404 games · 2.22% appear
53.5%
356 games · 1.96% appear
46.6%
355 games · 1.95% appear
49.9%

Frequent Matchups

Most common opponents · bars centered at 50%

1840 games · 10.13% appear
50.3%
1391 games · 7.66% appear
48.0%
1157 games · 6.37% appear
46.1%
988 games · 5.44% appear
47.5%
938 games · 5.17% appear
46.5%
906 games · 4.99% appear
50.0%
807 games · 4.44% appear
46.5%
799 games · 4.40% appear
53.6%
770 games · 4.24% appear
52.7%
765 games · 4.21% appear
49.0%
764 games · 4.21% appear
50.8%
636 games · 3.50% appear
54.2%
608 games · 3.35% appear
47.7%
561 games · 3.09% appear
52.9%
540 games · 2.97% appear
48.0%
527 games · 2.90% appear
46.7%
522 games · 2.87% appear
48.1%
518 games · 2.85% appear
45.6%
497 games · 2.74% appear
49.7%
483 games · 2.66% appear
45.8%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

115 games · 0.63% appear
66.1%
148 games · 0.81% appear
63.5%
232 games · 1.28% appear
63.4%
272 games · 1.50% appear
62.5%
221 games · 1.22% appear
62.0%
297 games · 1.64% appear
59.9%
556 games · 3.06% appear
59.5%
269 games · 1.48% appear
59.5%
295 games · 1.62% appear
59.3%
281 games · 1.55% appear
59.1%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

531 games · 2.92% appear
27.7%
562 games · 3.09% appear
32.0%
149 games · 0.82% appear
32.2%
135 games · 0.74% appear
36.3%
74 games · 0.41% appear
37.8%
119 games · 0.66% appear
37.8%
142 games · 0.78% appear
38.0%
119 games · 0.66% appear
38.7%
871 games · 4.80% appear
39.7%
130 games · 0.72% appear
40.8%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

68 games · 0.37% appear
69.1%
57 games · 0.31% appear
66.7%
67 games · 0.37% appear
65.7%
183 games · 1.01% appear
63.4%
201 games · 1.11% appear
63.2%
57 games · 0.31% appear
63.2%
261 games · 1.44% appear
62.5%
69 games · 0.38% appear
62.3%
117 games · 0.64% appear
61.5%
75 games · 0.41% appear
61.3%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

75 games · 0.41% appear
41.3%
95 games · 0.52% appear
43.2%
321 games · 1.77% appear
43.3%
281 games · 1.55% appear
43.4%
64 games · 0.35% appear
43.8%
417 games · 2.30% appear
44.8%
368 games · 2.03% appear
45.6%
518 games · 2.85% appear
45.6%
138 games · 0.76% appear
45.6%
483 games · 2.66% appear
45.8%