Last Updated: 10/05/2026 11:03 [UTC]

Archaludon

Tier B

BSS Regulation M-C (Pokemon Champions)

16.43%Usage Rate
53.87%Win Rate
16.64%Lead Rate
44.02%Selection Rate
1196Avg Rating

5968 total games · 3215 wins · 2753 losses · 09/21/2026–10/05/2026

Move Performance Analysis

Top 10 moves used in 10+ battles

Draco MeteorUsed in 773 of 5968 battles (13.0%)
58.1%
Flash CannonUsed in 671 of 5968 battles (11.2%)
57.5%
Stealth RockUsed in 607 of 5968 battles (10.2%)
58.5%
Electro ShotUsed in 485 of 5968 battles (8.1%)
60.6%
ThunderboltUsed in 452 of 5968 battles (7.6%)
51.5%
Dragon TailUsed in 210 of 5968 battles (3.5%)
60.0%
Dragon PulseUsed in 203 of 5968 battles (3.4%)
50.7%
RoarUsed in 176 of 5968 battles (2.9%)
60.2%
Aura SphereUsed in 146 of 5968 battles (2.4%)
58.2%
Thunder WaveUsed in 85 of 5968 battles (1.4%)
55.3%

Win rate when used · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually used in battles, not move adoption rates in team building.
  • The percentage divides distinct battles with a recorded move use by this Pokemon's team appearances. These units differ in mirror matches; missing move records also limit comparisons.
  • Some moves may be on the Pokémon's moveset but never used during a battle, so they won't appear here.
  • The displayed win percentage uses winning move records divided by distinct battles with a recorded use. These totals can count mirror matches differently, so this value is not evidence that a move increases the chance of winning.
  • For actual move adoption rates, please refer to Smogon Stats or other official sources.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %
09/21~16.5654.06
09/25~15.4251.43
09/29~17.2153.93
10/02~16.5355.90
Rating bands
Period / bandUsage %Win %
~R107012.0753.54
~R111512.9253.31
~R117114.8553.41
~R125217.1054.98
R1252~25.1053.83

Archaludon Observed Statistics

Performance Metrics

Archaludon has a reported usage rate of 16.43% and win rate of 53.87% in BSS Regulation M-C (Pokemon Champions) (displayed tier: B). The report covers 09/21/2026 to 10/05/2026, with 18,160 recorded battles. 3,215 wins and 2,753 losses (5,968 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 16.56% in the first available period (09/21~; n=9,080 team slots) and 16.53% in the last available period (10/02~; n=9,080 team slots), a change of -0.03 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 54.06% in the first available period (09/21~; n=1,504 recorded appearances) and 55.90% in the last available period (10/02~; n=1,501 recorded appearances), a change of +1.84 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 12.07% (~R1070; n=7,026 team slots) to 25.10% (R1252~; n=7,326 team slots), a spread of 13.03 percentage points. Overall usage was 16.43%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Draco Meteor has the largest recorded battle count (773; ties may occur). Move counts refer to distinct battles with a recorded use. The displayed percentage divides that count by this Pokemon's recorded team appearances; these counting units differ when both teams contain it. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Garchomp: 54.7% wins in 2,116 recorded pair observations; Pelipper: 52.4% wins in 1,856 recorded pair observations; Salamence: 54.4% wins in 1,619 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Snorlax: 71.8% wins in 71 recorded pair observations; Eelektross: 68.9% wins in 90 recorded pair observations; Maushold: 66.7% wins in 90 recorded pair observations. Returned lower-win-rate opponent group: Ampharos: 40.6% wins in 64 recorded pair observations; Mimikyu: 46.2% wins in 599 recorded pair observations; Greninja: 47.0% wins in 328 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

2116 games · 11.65% appear
54.7%
1856 games · 10.22% appear
52.4%
1619 games · 8.92% appear
54.4%
1462 games · 8.05% appear
56.3%
1387 games · 7.64% appear
56.8%
1321 games · 7.27% appear
55.5%
1012 games · 5.57% appear
57.0%
934 games · 5.14% appear
51.9%
874 games · 4.81% appear
57.3%
771 games · 4.25% appear
55.4%
738 games · 4.06% appear
58.5%
678 games · 3.73% appear
55.6%
634 games · 3.49% appear
55.5%
548 games · 3.02% appear
56.2%
539 games · 2.97% appear
54.4%
523 games · 2.88% appear
51.2%
511 games · 2.81% appear
51.9%
510 games · 2.81% appear
54.5%
492 games · 2.71% appear
54.7%
475 games · 2.62% appear
54.3%

Frequent Matchups

Most common opponents · bars centered at 50%

2018 games · 11.11% appear
53.2%
1469 games · 8.09% appear
49.1%
1272 games · 7.00% appear
49.4%
1002 games · 5.52% appear
50.0%
989 games · 5.45% appear
50.4%
938 games · 5.17% appear
53.5%
832 games · 4.58% appear
51.6%
807 games · 4.44% appear
55.4%
794 games · 4.37% appear
54.3%
790 games · 4.35% appear
53.0%
783 games · 4.31% appear
54.5%
758 games · 4.17% appear
56.7%
699 games · 3.85% appear
55.5%
603 games · 3.32% appear
51.1%
599 games · 3.30% appear
46.2%
568 games · 3.13% appear
55.8%
566 games · 3.12% appear
52.6%
552 games · 3.04% appear
56.9%
534 games · 2.94% appear
50.8%
530 games · 2.92% appear
50.9%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

143 games · 0.79% appear
68.5%
288 games · 1.59% appear
63.9%
113 games · 0.62% appear
62.8%
117 games · 0.64% appear
61.5%
65 games · 0.36% appear
61.5%
155 games · 0.85% appear
60.6%
76 games · 0.42% appear
60.5%
293 games · 1.61% appear
60.4%
69 games · 0.38% appear
59.4%
113 games · 0.62% appear
59.3%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

60 games · 0.33% appear
25.0%
86 games · 0.47% appear
31.4%
78 games · 0.43% appear
37.2%
80 games · 0.44% appear
40.0%
62 games · 0.34% appear
40.3%
82 games · 0.45% appear
43.9%
161 games · 0.89% appear
44.7%
96 games · 0.53% appear
44.8%
77 games · 0.42% appear
45.5%
107 games · 0.59% appear
47.7%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

71 games · 0.39% appear
71.8%
90 games · 0.50% appear
68.9%
90 games · 0.50% appear
66.7%
75 games · 0.41% appear
64.0%
302 games · 1.66% appear
63.9%
135 games · 0.74% appear
63.7%
67 games · 0.37% appear
62.7%
221 games · 1.22% appear
62.4%
114 games · 0.63% appear
62.3%
229 games · 1.26% appear
62.0%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

64 games · 0.35% appear
40.6%
599 games · 3.30% appear
46.2%
328 games · 1.81% appear
47.0%
500 games · 2.75% appear
47.0%
132 games · 0.73% appear
47.7%
141 games · 0.78% appear
48.2%
313 games · 1.72% appear
48.2%
118 games · 0.65% appear
48.3%
468 games · 2.58% appear
48.3%
363 games · 2.00% appear
48.5%