Last Updated: 10/05/2026 11:03 [UTC]

Swampert

Tier B

BSS Regulation M-C (Pokemon Champions)

6.09%Usage Rate
54.45%Win Rate
16.73%Lead Rate
45.68%Selection Rate
1210Avg Rating

2211 total games · 1204 wins · 1007 losses · 09/21/2026–10/05/2026

Move Performance Analysis

Top 10 moves used in 10+ battles

EarthquakeUsed in 371 of 2211 battles (16.8%)
55.3%
Flip TurnUsed in 359 of 2211 battles (16.2%)
59.9%
Wave CrashUsed in 284 of 2211 battles (12.8%)
56.7%
YawnUsed in 222 of 2211 battles (10.0%)
54.5%
Stealth RockUsed in 205 of 2211 battles (9.3%)
59.5%
Ice PunchUsed in 155 of 2211 battles (7.0%)
52.9%
ProtectUsed in 48 of 2211 battles (2.2%)
45.8%
Bulk UpUsed in 29 of 2211 battles (1.3%)
55.2%
Earth PowerUsed in 12 of 2211 battles (0.5%)
33.3%
CounterUsed in 11 of 2211 battles (0.5%)
27.3%

Win rate when used · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually used in battles, not move adoption rates in team building.
  • The percentage divides distinct battles with a recorded move use by this Pokemon's team appearances. These units differ in mirror matches; missing move records also limit comparisons.
  • Some moves may be on the Pokémon's moveset but never used during a battle, so they won't appear here.
  • The displayed win percentage uses winning move records divided by distinct battles with a recorded use. These totals can count mirror matches differently, so this value is not evidence that a move increases the chance of winning.
  • For actual move adoption rates, please refer to Smogon Stats or other official sources.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %
09/21~4.6552.61
09/25~6.1552.69
09/29~7.9757.73
10/02~5.5853.25
Rating bands
Period / bandUsage %Win %
~R10704.6051.70
~R11154.1853.99
~R11714.5055.25
~R12526.2956.99
R1252~10.8253.97

Swampert Observed Statistics

Performance Metrics

Swampert has a reported usage rate of 6.09% and win rate of 54.45% in BSS Regulation M-C (Pokemon Champions) (displayed tier: B). The report covers 09/21/2026 to 10/05/2026, with 18,160 recorded battles. 1,204 wins and 1,007 losses (2,211 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 4.65% in the first available period (09/21~; n=9,080 team slots) and 5.58% in the last available period (10/02~; n=9,080 team slots), a change of +0.93 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 52.61% in the first available period (09/21~; n=422 recorded appearances) and 53.25% in the last available period (10/02~; n=507 recorded appearances), a change of +0.64 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 4.18% (~R1115; n=7,492 team slots) to 10.82% (R1252~; n=7,326 team slots), a spread of 6.64 percentage points. Overall usage was 6.09%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Earthquake has the largest recorded battle count (371; ties may occur). Move counts refer to distinct battles with a recorded use. The displayed percentage divides that count by this Pokemon's recorded team appearances; these counting units differ when both teams contain it. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Archaludon: 55.5% wins in 1,321 recorded pair observations; Pelipper: 54.7% wins in 1,320 recorded pair observations; Garchomp: 54.2% wins in 511 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Grapploct: 72.0% wins in 25 recorded pair observations; Polteageist: 69.2% wins in 26 recorded pair observations; Rotom-Heat: 68.5% wins in 54 recorded pair observations. Returned lower-win-rate opponent group: Skarmory: 38.5% wins in 52 recorded pair observations; Espathra: 41.9% wins in 62 recorded pair observations; Victreebel: 42.4% wins in 33 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

1321 games · 7.27% appear
55.5%
1320 games · 7.27% appear
54.7%
511 games · 2.81% appear
54.2%
490 games · 2.70% appear
58.4%
436 games · 2.40% appear
57.1%
351 games · 1.93% appear
61.2%
315 games · 1.73% appear
54.0%
312 games · 1.72% appear
56.1%
279 games · 1.54% appear
61.3%
278 games · 1.53% appear
54.0%
264 games · 1.45% appear
59.9%
238 games · 1.31% appear
54.2%
205 games · 1.13% appear
55.1%
200 games · 1.10% appear
58.5%
199 games · 1.10% appear
50.8%
179 games · 0.99% appear
48.0%
168 games · 0.93% appear
54.2%
164 games · 0.90% appear
48.8%
123 games · 0.68% appear
57.7%
116 games · 0.64% appear
49.1%

Frequent Matchups

Most common opponents · bars centered at 50%

763 games · 4.20% appear
53.6%
570 games · 3.14% appear
52.5%
449 games · 2.47% appear
53.2%
378 games · 2.08% appear
51.1%
363 games · 2.00% appear
51.5%
321 games · 1.77% appear
56.7%
314 games · 1.73% appear
56.7%
305 games · 1.68% appear
54.8%
304 games · 1.67% appear
56.9%
285 games · 1.57% appear
55.4%
283 games · 1.56% appear
58.3%
280 games · 1.54% appear
56.8%
254 games · 1.40% appear
55.9%
235 games · 1.29% appear
48.9%
230 games · 1.27% appear
49.6%
213 games · 1.17% appear
53.5%
203 games · 1.12% appear
48.3%
202 games · 1.11% appear
49.0%
195 games · 1.07% appear
53.3%
189 games · 1.04% appear
58.2%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

39 games · 0.21% appear
69.2%
25 games · 0.14% appear
68.0%
43 games · 0.24% appear
67.4%
39 games · 0.21% appear
64.1%
60 games · 0.33% appear
63.3%
38 games · 0.21% appear
63.2%
92 games · 0.51% appear
63.0%
81 games · 0.45% appear
63.0%
35 games · 0.19% appear
62.9%
113 games · 0.62% appear
62.8%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

47 games · 0.26% appear
40.4%
42 games · 0.23% appear
40.5%
49 games · 0.27% appear
40.8%
26 games · 0.14% appear
42.3%
26 games · 0.14% appear
42.3%
54 games · 0.30% appear
42.6%
49 games · 0.27% appear
42.9%
44 games · 0.24% appear
43.2%
23 games · 0.13% appear
43.5%
27 games · 0.15% appear
44.4%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

25 games · 0.14% appear
72.0%
26 games · 0.14% appear
69.2%
54 games · 0.30% appear
68.5%
37 games · 0.20% appear
67.6%
30 games · 0.17% appear
66.7%
23 games · 0.13% appear
65.2%
23 games · 0.13% appear
65.2%
34 games · 0.19% appear
64.7%
56 games · 0.31% appear
64.3%
86 games · 0.47% appear
64.0%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

52 games · 0.29% appear
38.5%
62 games · 0.34% appear
41.9%
33 games · 0.18% appear
42.4%
95 games · 0.52% appear
44.2%
116 games · 0.64% appear
47.4%
46 games · 0.25% appear
47.8%
46 games · 0.25% appear
47.8%
23 games · 0.13% appear
47.8%
102 games · 0.56% appear
48.0%
25 games · 0.14% appear
48.0%