Last Updated: 10/22/2026 11:08 [UTC]

Chandelure

Tier E

VGC 2026 Regulation M-C (Pokemon Champions)

1.02%Usage Rate
49.46%Win Rate
37.35%Lead Rate
66.56%Selection Rate
1258Avg Rating

6726 recorded team appearances · 3327 wins · 3399 losses · 10/08/2026–10/22/2026 (UTC)

Recorded Move Team Uses

Top 10 moves with 10+ recorded team uses

Heat Wave Recorded use in 2525 of 6726 distinct recorded team appearances (37.5%) 1420 winning team uses of 2525 recorded team uses
56.2%
Shadow Ball Recorded use in 1696 of 6726 distinct recorded team appearances (25.2%) 958 winning team uses of 1696 recorded team uses
56.5%
Protect Recorded use in 1465 of 6726 distinct recorded team appearances (21.8%) 690 winning team uses of 1465 recorded team uses
47.1%
Trick Room Recorded use in 896 of 6726 distinct recorded team appearances (13.3%) 548 winning team uses of 896 recorded team uses
61.2%
Calm Mind Recorded use in 246 of 6726 distinct recorded team appearances (3.7%) 125 winning team uses of 246 recorded team uses
50.8%
Overheat Recorded use in 172 of 6726 distinct recorded team appearances (2.6%) 90 winning team uses of 172 recorded team uses
52.3%
Flamethrower Recorded use in 147 of 6726 distinct recorded team appearances (2.2%) 85 winning team uses of 147 recorded team uses
57.8%
Energy Ball Recorded use in 132 of 6726 distinct recorded team appearances (2.0%) 73 winning team uses of 132 recorded team uses
55.3%
Psychic Recorded use in 66 of 6726 distinct recorded team appearances (1.0%) 40 winning team uses of 66 recorded team uses
60.6%
Minimize Recorded use in 60 of 6726 distinct recorded team appearances (0.9%) 32 winning team uses of 60 recorded team uses
53.3%

Team win rate among recorded uses · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually recorded as used in battles, not move adoption rates in team building.
  • Each side counts once per battle for this Pokémon and move, even after repeated uses or duplicate saved records. Both teams in a mirror battle count separately.
  • The use proportion divides recorded team uses by this Pokémon's distinct recorded team appearances under the same period, format, rating and OTS filters. Win rate divides winning team uses by recorded team uses.
  • Unused moves, unselected Pokémon and missing or misattributed move records limit comparisons. Name and form resolution may omit or mix move records. No records do not imply a 0% win rate.
  • These team outcomes do not show that a move increases the chance of winning.
  • For moveset adoption rates, refer to Smogon Stats.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
Period 1: 2026/10/08 11:01–2026/10/11 21:40 UTC 1.04 51.80 165498 1722 Observed
Period 2: 2026/10/11 21:40–2026/10/15 11:06 UTC 0.90 48.45 165496 1482 Observed
Period 3: 2026/10/15 11:06–2026/10/18 21:23 UTC 0.90 50.07 165496 1496 Observed
Period 4: 2026/10/18 21:23–2026/10/22 10:59 UTC 1.22 47.78 165496 2026 Observed
Rating bands
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
~R1136 1.15 47.06 131134 1513 Observed
~R1215 1.07 48.88 133014 1428 Observed
~R1308 1.04 51.25 131224 1364 Observed
~R1410 1.04 50.79 133370 1390 Observed
R1410~ 0.77 49.66 133244 1031 Observed

Chandelure Observed Statistics

Performance Metrics

Chandelure has a reported usage rate of 1.02% and win rate of 49.46% in VGC 2026 Regulation M-C (Pokemon Champions) (displayed tier: E). The report covers 10/08/2026 to 10/22/2026 (UTC), with 330,993 recorded battles. 3,327 wins and 3,399 losses (6,726 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 1.04% in the first available period (Period 1: 2026/10/08 11:01–2026/10/11 21:40 UTC; n=165,498 team slots) and 1.22% in the last available period (Period 4: 2026/10/18 21:23–2026/10/22 10:59 UTC; n=165,496 team slots), a change of +0.18 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 51.80% in the first available period (Period 1: 2026/10/08 11:01–2026/10/11 21:40 UTC; n=1,722 recorded appearances) and 47.78% in the last available period (Period 4: 2026/10/18 21:23–2026/10/22 10:59 UTC; n=2,026 recorded appearances), a change of -4.02 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 0.77% (R1410~; n=133,244 team slots) to 1.15% (~R1136; n=131,134 team slots), a spread of 0.38 percentage points. Overall usage was 1.02%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Heat Wave has the largest recorded team-use count (2,525; ties may occur). Move counts refer to distinct team appearances with a recorded use by this Pokemon, counting each side once per battle. The displayed percentage divides that count by this Pokemon's distinct recorded team appearances under the same report filters. Both sides of a mirror battle count separately. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Rillaboom: 52.0% wins in 2,170 recorded pair observations; Whimsicott: 48.6% wins in 1,585 recorded pair observations; Kingambit: 54.2% wins in 1,451 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Whimsicott: 51.9% wins in 829 recorded pair observations; Sinistcha: 51.7% wins in 617 recorded pair observations; Basculegion: 50.6% wins in 774 recorded pair observations. Returned lower-win-rate opponent group: Gardevoir: 45.5% wins in 415 recorded pair observations; Archaludon: 46.2% wins in 1,233 recorded pair observations; Excadrill: 46.2% wins in 435 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

Rillaboom
Rillaboom2170 recorded pair observations · 0.66 pair observations per 100 analyzed battles
52.0%
Whimsicott
Whimsicott1585 recorded pair observations · 0.48 pair observations per 100 analyzed battles
48.6%
Kingambit
Kingambit1451 recorded pair observations · 0.44 pair observations per 100 analyzed battles
54.2%
Farigiraf
Farigiraf1192 recorded pair observations · 0.36 pair observations per 100 analyzed battles
52.2%
Indeedee-F
Indeedee-F1158 recorded pair observations · 0.35 pair observations per 100 analyzed battles
47.8%
Sneasler
Sneasler967 recorded pair observations · 0.29 pair observations per 100 analyzed battles
50.4%
Torkoal
Torkoal956 recorded pair observations · 0.29 pair observations per 100 analyzed battles
46.2%
Milotic
Milotic850 recorded pair observations · 0.26 pair observations per 100 analyzed battles
48.7%
Kommo-o
Kommo-o755 recorded pair observations · 0.23 pair observations per 100 analyzed battles
55.4%
Garchomp
Garchomp725 recorded pair observations · 0.22 pair observations per 100 analyzed battles
50.8%
Raichu
Raichu603 recorded pair observations · 0.18 pair observations per 100 analyzed battles
49.9%
Basculegion
Basculegion592 recorded pair observations · 0.18 pair observations per 100 analyzed battles
53.5%
Lucario
Lucario580 recorded pair observations · 0.18 pair observations per 100 analyzed battles
47.1%
Kangaskhan
Kangaskhan538 recorded pair observations · 0.16 pair observations per 100 analyzed battles
56.0%
Drampa
Drampa461 recorded pair observations · 0.14 pair observations per 100 analyzed battles
51.6%
Tyranitar
Tyranitar448 recorded pair observations · 0.14 pair observations per 100 analyzed battles
50.9%
Primarina
Primarina438 recorded pair observations · 0.13 pair observations per 100 analyzed battles
50.9%
Golisopod
Golisopod402 recorded pair observations · 0.12 pair observations per 100 analyzed battles
47.8%
Hydreigon
Hydreigon391 recorded pair observations · 0.12 pair observations per 100 analyzed battles
47.8%
Ninetales-Alola
Ninetales-Alola387 recorded pair observations · 0.12 pair observations per 100 analyzed battles
47.8%

Frequent Matchups

Most common opponents · bars centered at 50%

Rillaboom
Rillaboom2156 recorded pair observations · 0.65 pair observations per 100 analyzed battles
49.1%
Sneasler
Sneasler2100 recorded pair observations · 0.63 pair observations per 100 analyzed battles
49.4%
Incineroar
Incineroar1864 recorded pair observations · 0.56 pair observations per 100 analyzed battles
49.7%
Garchomp
Garchomp1773 recorded pair observations · 0.54 pair observations per 100 analyzed battles
49.6%
Archaludon
Archaludon1233 recorded pair observations · 0.37 pair observations per 100 analyzed battles
46.2%
Raichu
Raichu1230 recorded pair observations · 0.37 pair observations per 100 analyzed battles
48.5%
Indeedee-F
Indeedee-F1225 recorded pair observations · 0.37 pair observations per 100 analyzed battles
49.4%
Kingambit
Kingambit1184 recorded pair observations · 0.36 pair observations per 100 analyzed battles
49.7%
Farigiraf
Farigiraf1107 recorded pair observations · 0.33 pair observations per 100 analyzed battles
47.8%
Charizard
Charizard1099 recorded pair observations · 0.33 pair observations per 100 analyzed battles
48.9%
Pelipper
Pelipper1015 recorded pair observations · 0.31 pair observations per 100 analyzed battles
48.3%
Gholdengo
Gholdengo991 recorded pair observations · 0.30 pair observations per 100 analyzed battles
48.2%
Golisopod
Golisopod954 recorded pair observations · 0.29 pair observations per 100 analyzed battles
47.4%
Whimsicott
Whimsicott829 recorded pair observations · 0.25 pair observations per 100 analyzed battles
51.9%
Salamence
Salamence823 recorded pair observations · 0.25 pair observations per 100 analyzed battles
48.0%
Basculegion
Basculegion774 recorded pair observations · 0.23 pair observations per 100 analyzed battles
50.6%
Milotic
Milotic675 recorded pair observations · 0.20 pair observations per 100 analyzed battles
50.4%
Volcarona
Volcarona670 recorded pair observations · 0.20 pair observations per 100 analyzed battles
48.4%
Tyranitar
Tyranitar632 recorded pair observations · 0.19 pair observations per 100 analyzed battles
47.3%
Sinistcha
Sinistcha617 recorded pair observations · 0.19 pair observations per 100 analyzed battles
51.7%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

Kangaskhan
Kangaskhan538 recorded pair observations · 0.16 pair observations per 100 analyzed battles
56.0%
Kommo-o
Kommo-o755 recorded pair observations · 0.23 pair observations per 100 analyzed battles
55.4%
Kingambit
Kingambit1451 recorded pair observations · 0.44 pair observations per 100 analyzed battles
54.2%
Annihilape
Annihilape361 recorded pair observations · 0.11 pair observations per 100 analyzed battles
54.0%
Basculegion
Basculegion592 recorded pair observations · 0.18 pair observations per 100 analyzed battles
53.5%
Staraptor
Staraptor343 recorded pair observations · 0.10 pair observations per 100 analyzed battles
53.4%
Gyarados
Gyarados348 recorded pair observations · 0.11 pair observations per 100 analyzed battles
53.2%
Gardevoir
Gardevoir324 recorded pair observations · 0.10 pair observations per 100 analyzed battles
53.1%
Farigiraf
Farigiraf1192 recorded pair observations · 0.36 pair observations per 100 analyzed battles
52.2%
Rillaboom
Rillaboom2170 recorded pair observations · 0.66 pair observations per 100 analyzed battles
52.0%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

Incineroar
Incineroar386 recorded pair observations · 0.12 pair observations per 100 analyzed battles
43.3%
Torkoal
Torkoal956 recorded pair observations · 0.29 pair observations per 100 analyzed battles
46.2%
Lucario
Lucario580 recorded pair observations · 0.18 pair observations per 100 analyzed battles
47.1%
Golisopod
Golisopod402 recorded pair observations · 0.12 pair observations per 100 analyzed battles
47.8%
Hydreigon
Hydreigon391 recorded pair observations · 0.12 pair observations per 100 analyzed battles
47.8%
Indeedee-F
Indeedee-F1158 recorded pair observations · 0.35 pair observations per 100 analyzed battles
47.8%
Ninetales-Alola
Ninetales-Alola387 recorded pair observations · 0.12 pair observations per 100 analyzed battles
47.8%
Whimsicott
Whimsicott1585 recorded pair observations · 0.48 pair observations per 100 analyzed battles
48.6%
Milotic
Milotic850 recorded pair observations · 0.26 pair observations per 100 analyzed battles
48.7%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

Whimsicott
Whimsicott829 recorded pair observations · 0.25 pair observations per 100 analyzed battles
51.9%
Sinistcha
Sinistcha617 recorded pair observations · 0.19 pair observations per 100 analyzed battles
51.7%
Basculegion
Basculegion774 recorded pair observations · 0.23 pair observations per 100 analyzed battles
50.6%
Milotic
Milotic675 recorded pair observations · 0.20 pair observations per 100 analyzed battles
50.4%
Froslass
Froslass348 recorded pair observations · 0.11 pair observations per 100 analyzed battles
50.0%
Incineroar
Incineroar1864 recorded pair observations · 0.56 pair observations per 100 analyzed battles
49.7%
Kingambit
Kingambit1184 recorded pair observations · 0.36 pair observations per 100 analyzed battles
49.7%
Garchomp
Garchomp1773 recorded pair observations · 0.54 pair observations per 100 analyzed battles
49.6%
Torkoal
Torkoal364 recorded pair observations · 0.11 pair observations per 100 analyzed battles
49.5%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

Gardevoir
Gardevoir415 recorded pair observations · 0.13 pair observations per 100 analyzed battles
45.5%
Archaludon
Archaludon1233 recorded pair observations · 0.37 pair observations per 100 analyzed battles
46.2%
Excadrill
Excadrill435 recorded pair observations · 0.13 pair observations per 100 analyzed battles
46.2%
Arcanine-Hisui
Arcanine-Hisui385 recorded pair observations · 0.12 pair observations per 100 analyzed battles
46.5%
Staraptor
Staraptor447 recorded pair observations · 0.14 pair observations per 100 analyzed battles
47.2%
Tyranitar
Tyranitar632 recorded pair observations · 0.19 pair observations per 100 analyzed battles
47.3%
Golisopod
Golisopod954 recorded pair observations · 0.29 pair observations per 100 analyzed battles
47.4%
Politoed
Politoed563 recorded pair observations · 0.17 pair observations per 100 analyzed battles
47.4%
Armarouge
Armarouge320 recorded pair observations · 0.10 pair observations per 100 analyzed battles
47.8%
Farigiraf
Farigiraf1107 recorded pair observations · 0.33 pair observations per 100 analyzed battles
47.8%