Last Updated: 10/26/2026 11:11 [UTC]

Clefable

Tier E

VGC 2026 Regulation M-C (Pokemon Champions)

1.47%Usage Rate
44.01%Win Rate
28.26%Lead Rate
53.71%Selection Rate
1185Avg Rating

9441 recorded team appearances · 4155 wins · 5286 losses · 10/12/2026–10/26/2026 (UTC)

Recorded Move Team Uses

Top 10 moves with 10+ recorded team uses

Follow Me Recorded use in 2796 of 9442 distinct recorded team appearances (29.6%) 1259 winning team uses of 2796 recorded team uses
45.0%
Moonblast Recorded use in 1495 of 9442 distinct recorded team appearances (15.8%) 710 winning team uses of 1495 recorded team uses
47.5%
Protect Recorded use in 1075 of 9442 distinct recorded team appearances (11.4%) 481 winning team uses of 1075 recorded team uses
44.7%
Helping Hand Recorded use in 494 of 9442 distinct recorded team appearances (5.2%) 233 winning team uses of 494 recorded team uses
47.2%
Life Dew Recorded use in 427 of 9442 distinct recorded team appearances (4.5%) 192 winning team uses of 427 recorded team uses
45.0%
Cosmic Power Recorded use in 328 of 9442 distinct recorded team appearances (3.5%) 126 winning team uses of 328 recorded team uses
38.4%
Dazzling Gleam Recorded use in 272 of 9442 distinct recorded team appearances (2.9%) 113 winning team uses of 272 recorded team uses
41.5%
Calm Mind Recorded use in 234 of 9442 distinct recorded team appearances (2.5%) 95 winning team uses of 234 recorded team uses
40.6%
Icy Wind Recorded use in 170 of 9442 distinct recorded team appearances (1.8%) 75 winning team uses of 170 recorded team uses
44.1%
Draining Kiss Recorded use in 127 of 9442 distinct recorded team appearances (1.3%) 63 winning team uses of 127 recorded team uses
49.6%

Team win rate among recorded uses · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually recorded as used in battles, not move adoption rates in team building.
  • Each side counts once per battle for this Pokémon and move, even after repeated uses or duplicate saved records. Both teams in a mirror battle count separately.
  • The use proportion divides recorded team uses by this Pokémon's distinct recorded team appearances under the same period, format, rating and OTS filters. Win rate divides winning team uses by recorded team uses.
  • Unused moves, unselected Pokémon and missing or misattributed move records limit comparisons. Name and form resolution may omit or mix move records. No records do not imply a 0% win rate.
  • These team outcomes do not show that a move increases the chance of winning.
  • For moveset adoption rates, refer to Smogon Stats.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
Period 1: 2026/10/12 11:01–2026/10/16 00:34 UTC 1.26 44.29 160968 2023 Observed
Period 2: 2026/10/16 00:34–2026/10/19 06:47 UTC 1.48 44.16 160966 2387 Observed
Period 3: 2026/10/19 06:47–2026/10/22 18:25 UTC 1.26 43.55 160966 2023 Observed
Period 4: 2026/10/22 18:25–2026/10/26 10:58 UTC 1.87 44.02 160966 3008 Observed
Rating bands
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
~R1129 2.84 43.10 128104 3640 Observed
~R1208 1.91 44.57 129182 2468 Observed
~R1302 1.27 44.33 126962 1613 Observed
~R1405 0.89 45.17 130626 1160 Observed
R1405~ 0.43 44.11 128992 560 Observed

Clefable Observed Statistics

Performance Metrics

Clefable has a reported usage rate of 1.47% and win rate of 44.01% in VGC 2026 Regulation M-C (Pokemon Champions) (displayed tier: E). The report covers 10/12/2026 to 10/26/2026 (UTC), with 321,933 recorded battles. 4,155 wins and 5,286 losses (9,441 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 1.26% in the first available period (Period 1: 2026/10/12 11:01–2026/10/16 00:34 UTC; n=160,968 team slots) and 1.87% in the last available period (Period 4: 2026/10/22 18:25–2026/10/26 10:58 UTC; n=160,966 team slots), a change of +0.61 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 44.29% in the first available period (Period 1: 2026/10/12 11:01–2026/10/16 00:34 UTC; n=2,023 recorded appearances) and 44.02% in the last available period (Period 4: 2026/10/22 18:25–2026/10/26 10:58 UTC; n=3,008 recorded appearances), a change of -0.27 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 0.43% (R1405~; n=128,992 team slots) to 2.84% (~R1129; n=128,104 team slots), a spread of 2.41 percentage points. Overall usage was 1.47%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, Follow Me has the largest recorded team-use count (2,796; ties may occur). Move counts refer to distinct team appearances with a recorded use by this Pokemon, counting each side once per battle. The displayed percentage divides that count by this Pokemon's distinct recorded team appearances under the same report filters. Both sides of a mirror battle count separately. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Rillaboom: 44.4% wins in 2,676 recorded pair observations; Incineroar: 43.1% wins in 1,761 recorded pair observations; Garchomp: 44.1% wins in 1,670 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Sinistcha: 47.3% wins in 968 recorded pair observations; Staraptor: 46.8% wins in 645 recorded pair observations; Ninetales-Alola: 46.6% wins in 320 recorded pair observations. Returned lower-win-rate opponent group: Basculegion-F: 37.9% wins in 330 recorded pair observations; Indeedee: 38.3% wins in 592 recorded pair observations; Venusaur: 39.5% wins in 588 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

Rillaboom
Rillaboom2676 recorded pair observations · 0.83 pair observations per 100 analyzed battles
44.4%
Incineroar
Incineroar1761 recorded pair observations · 0.55 pair observations per 100 analyzed battles
43.1%
Garchomp
Garchomp1670 recorded pair observations · 0.52 pair observations per 100 analyzed battles
44.1%
Raichu
Raichu1453 recorded pair observations · 0.45 pair observations per 100 analyzed battles
44.9%
Sneasler
Sneasler1297 recorded pair observations · 0.40 pair observations per 100 analyzed battles
43.5%
Sinistcha
Sinistcha1164 recorded pair observations · 0.36 pair observations per 100 analyzed battles
43.6%
Farigiraf
Farigiraf1036 recorded pair observations · 0.32 pair observations per 100 analyzed battles
44.6%
Lucario
Lucario1009 recorded pair observations · 0.31 pair observations per 100 analyzed battles
40.3%
Gholdengo
Gholdengo956 recorded pair observations · 0.30 pair observations per 100 analyzed battles
41.4%
Pelipper
Pelipper889 recorded pair observations · 0.28 pair observations per 100 analyzed battles
44.9%
Volcarona
Volcarona888 recorded pair observations · 0.28 pair observations per 100 analyzed battles
46.0%
Archaludon
Archaludon871 recorded pair observations · 0.27 pair observations per 100 analyzed battles
46.4%
Tyranitar
Tyranitar870 recorded pair observations · 0.27 pair observations per 100 analyzed battles
49.2%
Kingambit
Kingambit851 recorded pair observations · 0.26 pair observations per 100 analyzed battles
46.6%
Whimsicott
Whimsicott723 recorded pair observations · 0.22 pair observations per 100 analyzed battles
43.3%
Indeedee-F
Indeedee-F693 recorded pair observations · 0.22 pair observations per 100 analyzed battles
43.1%
Charizard
Charizard692 recorded pair observations · 0.21 pair observations per 100 analyzed battles
47.2%
Gengar
Gengar680 recorded pair observations · 0.21 pair observations per 100 analyzed battles
47.8%
Salamence
Salamence662 recorded pair observations · 0.21 pair observations per 100 analyzed battles
44.6%
Indeedee
Indeedee588 recorded pair observations · 0.18 pair observations per 100 analyzed battles
47.5%

Frequent Matchups

Most common opponents · bars centered at 50%

Rillaboom
Rillaboom2754 recorded pair observations · 0.86 pair observations per 100 analyzed battles
42.7%
Sneasler
Sneasler2718 recorded pair observations · 0.84 pair observations per 100 analyzed battles
41.7%
Incineroar
Incineroar2422 recorded pair observations · 0.75 pair observations per 100 analyzed battles
43.7%
Garchomp
Garchomp2298 recorded pair observations · 0.71 pair observations per 100 analyzed battles
42.2%
Indeedee-F
Indeedee-F1779 recorded pair observations · 0.55 pair observations per 100 analyzed battles
45.0%
Raichu
Raichu1695 recorded pair observations · 0.53 pair observations per 100 analyzed battles
42.2%
Archaludon
Archaludon1649 recorded pair observations · 0.51 pair observations per 100 analyzed battles
42.5%
Farigiraf
Farigiraf1500 recorded pair observations · 0.47 pair observations per 100 analyzed battles
43.7%
Pelipper
Pelipper1495 recorded pair observations · 0.46 pair observations per 100 analyzed battles
42.9%
Kingambit
Kingambit1490 recorded pair observations · 0.46 pair observations per 100 analyzed battles
42.3%
Charizard
Charizard1449 recorded pair observations · 0.45 pair observations per 100 analyzed battles
40.0%
Golisopod
Golisopod1287 recorded pair observations · 0.40 pair observations per 100 analyzed battles
42.3%
Whimsicott
Whimsicott1215 recorded pair observations · 0.38 pair observations per 100 analyzed battles
44.0%
Gholdengo
Gholdengo1158 recorded pair observations · 0.36 pair observations per 100 analyzed battles
43.8%
Basculegion
Basculegion1022 recorded pair observations · 0.32 pair observations per 100 analyzed battles
42.2%
Sinistcha
Sinistcha968 recorded pair observations · 0.30 pair observations per 100 analyzed battles
47.3%
Salamence
Salamence965 recorded pair observations · 0.30 pair observations per 100 analyzed battles
40.8%
Tyranitar
Tyranitar891 recorded pair observations · 0.28 pair observations per 100 analyzed battles
42.9%
Milotic
Milotic840 recorded pair observations · 0.26 pair observations per 100 analyzed battles
43.5%
Volcarona
Volcarona783 recorded pair observations · 0.24 pair observations per 100 analyzed battles
41.5%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

Armarouge
Armarouge354 recorded pair observations · 0.11 pair observations per 100 analyzed battles
50.9%
Delphox
Delphox335 recorded pair observations · 0.10 pair observations per 100 analyzed battles
49.9%
Dragonite
Dragonite363 recorded pair observations · 0.11 pair observations per 100 analyzed battles
49.3%
Tyranitar
Tyranitar870 recorded pair observations · 0.27 pair observations per 100 analyzed battles
49.2%
Kommo-o
Kommo-o425 recorded pair observations · 0.13 pair observations per 100 analyzed battles
48.5%
Excadrill
Excadrill486 recorded pair observations · 0.15 pair observations per 100 analyzed battles
48.1%
Gengar
Gengar680 recorded pair observations · 0.21 pair observations per 100 analyzed battles
47.8%
Indeedee
Indeedee588 recorded pair observations · 0.18 pair observations per 100 analyzed battles
47.5%
Charizard
Charizard692 recorded pair observations · 0.21 pair observations per 100 analyzed battles
47.2%
Politoed
Politoed553 recorded pair observations · 0.17 pair observations per 100 analyzed battles
47.0%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

Dragapult
Dragapult398 recorded pair observations · 0.12 pair observations per 100 analyzed battles
38.7%
Lucario
Lucario1009 recorded pair observations · 0.31 pair observations per 100 analyzed battles
40.3%
Gholdengo
Gholdengo956 recorded pair observations · 0.30 pair observations per 100 analyzed battles
41.4%
Corviknight
Corviknight441 recorded pair observations · 0.14 pair observations per 100 analyzed battles
42.2%
Incineroar
Incineroar1761 recorded pair observations · 0.55 pair observations per 100 analyzed battles
43.1%
Indeedee-F
Indeedee-F693 recorded pair observations · 0.22 pair observations per 100 analyzed battles
43.1%
Whimsicott
Whimsicott723 recorded pair observations · 0.22 pair observations per 100 analyzed battles
43.3%
Golisopod
Golisopod574 recorded pair observations · 0.18 pair observations per 100 analyzed battles
43.4%
Blaziken
Blaziken407 recorded pair observations · 0.13 pair observations per 100 analyzed battles
43.5%
Sneasler
Sneasler1297 recorded pair observations · 0.40 pair observations per 100 analyzed battles
43.5%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

Sinistcha
Sinistcha968 recorded pair observations · 0.30 pair observations per 100 analyzed battles
47.3%
Staraptor
Staraptor645 recorded pair observations · 0.20 pair observations per 100 analyzed battles
46.8%
Ninetales-Alola
Ninetales-Alola320 recorded pair observations · 0.10 pair observations per 100 analyzed battles
46.6%
Metagross
Metagross469 recorded pair observations · 0.15 pair observations per 100 analyzed battles
45.4%
Indeedee-F
Indeedee-F1779 recorded pair observations · 0.55 pair observations per 100 analyzed battles
45.0%
Torkoal
Torkoal541 recorded pair observations · 0.17 pair observations per 100 analyzed battles
44.7%
Lucario
Lucario333 recorded pair observations · 0.10 pair observations per 100 analyzed battles
44.4%
Dragonite
Dragonite458 recorded pair observations · 0.14 pair observations per 100 analyzed battles
44.1%
Glimmora
Glimmora376 recorded pair observations · 0.12 pair observations per 100 analyzed battles
44.1%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

Basculegion-F
Basculegion-F330 recorded pair observations · 0.10 pair observations per 100 analyzed battles
37.9%
Indeedee
Indeedee592 recorded pair observations · 0.18 pair observations per 100 analyzed battles
38.3%
Venusaur
Venusaur588 recorded pair observations · 0.18 pair observations per 100 analyzed battles
39.5%
Excadrill
Excadrill651 recorded pair observations · 0.20 pair observations per 100 analyzed battles
39.9%
Charizard
Charizard1449 recorded pair observations · 0.45 pair observations per 100 analyzed battles
40.0%
Arcanine-Hisui
Arcanine-Hisui438 recorded pair observations · 0.14 pair observations per 100 analyzed battles
40.4%
Salamence
Salamence965 recorded pair observations · 0.30 pair observations per 100 analyzed battles
40.8%
Grimmsnarl
Grimmsnarl614 recorded pair observations · 0.19 pair observations per 100 analyzed battles
41.0%
Primarina
Primarina484 recorded pair observations · 0.15 pair observations per 100 analyzed battles
41.5%
Volcarona
Volcarona783 recorded pair observations · 0.24 pair observations per 100 analyzed battles
41.5%