Last Updated: 10/16/2026 11:06 [UTC]

Mamoswine

Tier E

VGC 2026 Regulation M-C (Pokemon Champions)

1.00%Usage Rate
48.26%Win Rate
35.41%Lead Rate
64.48%Selection Rate
1246Avg Rating

6645 recorded team appearances · 3207 wins · 3438 losses · 10/02/2026–10/16/2026 (UTC)

Recorded Move Team Uses

Top 10 moves with 10+ recorded team uses

High Horsepower Recorded use in 1738 of 6646 distinct recorded team appearances (26.2%) 899 winning team uses of 1738 recorded team uses
51.7%
Protect Recorded use in 1265 of 6646 distinct recorded team appearances (19.0%) 607 winning team uses of 1265 recorded team uses
48.0%
Ice Shard Recorded use in 1193 of 6646 distinct recorded team appearances (18.0%) 600 winning team uses of 1193 recorded team uses
50.3%
Icicle Crash Recorded use in 1082 of 6646 distinct recorded team appearances (16.3%) 566 winning team uses of 1082 recorded team uses
52.3%
Earthquake Recorded use in 613 of 6646 distinct recorded team appearances (9.2%) 332 winning team uses of 613 recorded team uses
54.2%
Rock Slide Recorded use in 347 of 6646 distinct recorded team appearances (5.2%) 176 winning team uses of 347 recorded team uses
50.7%
Icicle Spear Recorded use in 47 of 6646 distinct recorded team appearances (0.7%) 26 winning team uses of 47 recorded team uses
55.3%
Stomping Tantrum Recorded use in 44 of 6646 distinct recorded team appearances (0.7%) 18 winning team uses of 44 recorded team uses
40.9%
Knock Off Recorded use in 42 of 6646 distinct recorded team appearances (0.6%) 18 winning team uses of 42 recorded team uses
42.9%
Rock Tomb Recorded use in 19 of 6646 distinct recorded team appearances (0.3%) 7 winning team uses of 19 recorded team uses
36.8%

Team win rate among recorded uses · bars centered at 50%

⚠️ Important Note:

  • This data shows moves actually recorded as used in battles, not move adoption rates in team building.
  • Each side counts once per battle for this Pokémon and move, even after repeated uses or duplicate saved records. Both teams in a mirror battle count separately.
  • The use proportion divides recorded team uses by this Pokémon's distinct recorded team appearances under the same period, format, rating and OTS filters. Win rate divides winning team uses by recorded team uses.
  • Unused moves, unselected Pokémon and missing or misattributed move records limit comparisons. Name and form resolution may omit or mix move records. No records do not imply a 0% win rate.
  • These team outcomes do not show that a move increases the chance of winning.
  • For moveset adoption rates, refer to Smogon Stats.

Usage Trend

Win Rate Trend

Usage by rating

Win rate by rating

Chart data
Trends
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
Period 1: 2026/10/02 11:00–2026/10/05 21:46 UTC 0.96 47.97 165774 1599 Observed
Period 2: 2026/10/05 21:46–2026/10/09 10:02 UTC 1.08 48.49 165774 1786 Observed
Period 3: 2026/10/09 10:02–2026/10/12 20:07 UTC 0.94 49.01 165774 1559 Observed
Period 4: 2026/10/12 20:07–2026/10/16 10:58 UTC 1.03 47.62 165772 1701 Observed
Rating bands
Period / bandUsage %Win %Team slotsRecorded appearances with win/lossStatus
~R1130 1.04 49.30 130254 1349 Observed
~R1206 1.11 49.77 133740 1491 Observed
~R1296 1.13 50.07 133406 1510 Observed
~R1392 1.05 46.34 133004 1394 Observed
R1392~ 0.68 44.17 132690 901 Observed

Mamoswine Observed Statistics

Performance Metrics

Mamoswine has a reported usage rate of 1.00% and win rate of 48.26% in VGC 2026 Regulation M-C (Pokemon Champions) (displayed tier: E). The report covers 10/02/2026 to 10/16/2026 (UTC), with 331,547 recorded battles. 3,207 wins and 3,438 losses (6,645 recorded team appearances). Usage is recorded team appearances divided by twice the report battle count; win rate is wins divided by wins plus losses for teams containing this Pokemon. Neither metric measures individual strength. Small samples can produce extreme percentages.

Usage Trends

Usage was 0.96% in the first available period (Period 1: 2026/10/02 11:00–2026/10/05 21:46 UTC; n=165,774 team slots) and 1.03% in the last available period (Period 4: 2026/10/12 20:07–2026/10/16 10:58 UTC; n=165,772 team slots), a change of +0.07 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded. Win rate was 47.97% in the first available period (Period 1: 2026/10/02 11:00–2026/10/05 21:46 UTC; n=1,599 recorded appearances) and 47.62% in the last available period (Period 4: 2026/10/12 20:07–2026/10/16 10:58 UTC; n=1,701 recorded appearances), a change of -0.35 percentage points. This endpoint comparison does not describe every intervening period or explain the cause; small samples can fluctuate substantially. Periods without sample counts are excluded.

Rating-band Observations

Across 5 available rating bands, usage ranged from 0.68% (R1392~; n=132,690 team slots) to 1.13% (~R1296; n=133,406 team slots), a spread of 0.45 percentage points. Overall usage was 1.00%. Bands use battle-average ratings, not individual player skill. Missing bands are excluded; differences are descriptive, not evidence of statistical significance.

Recorded Moves

Among the returned moves, High Horsepower has the largest recorded team-use count (1,738; ties may occur). Move counts refer to distinct team appearances with a recorded use by this Pokemon, counting each side once per battle. The displayed percentage divides that count by this Pokemon's distinct recorded team appearances under the same report filters. Both sides of a mirror battle count separately. This is not moveset adoption. Unused moves and missing move records cannot be distinguished here. These data do not establish which move is strongest or underused.

Teammate Observations

In the returned frequent-teammate sample: Rillaboom: 50.4% wins in 1,805 recorded pair observations; Farigiraf: 48.0% wins in 1,151 recorded pair observations; Whimsicott: 45.4% wins in 1,146 recorded pair observations. These are team-level outcomes with both Pokemon on the roster, not a measurement of synergy. Other teammates, player selection and small samples can affect these percentages.

Opponent-team Observations

Returned higher-win-rate opponent group: Grimmsnarl: 51.9% wins in 443 recorded pair observations; Metagross: 51.6% wins in 366 recorded pair observations; Whimsicott: 51.6% wins in 698 recorded pair observations. Returned lower-win-rate opponent group: Sylveon: 40.7% wins in 513 recorded pair observations; Armarouge: 43.0% wins in 319 recorded pair observations; Gardevoir: 43.0% wins in 439 recorded pair observations. Wins refer to the team containing the focal Pokemon when the named Pokemon was on the opposing roster. They are not direct one-on-one results or proof of a counter; sample sizes and other team members matter.

Interpretation Limits

These summaries describe the collected battles within the report period. Team composition, player selection, repeated players and incomplete records can affect results. Differences do not establish causation, statistical significance or a recommended build.

The groups below summarize recorded team outcomes. Partner and opponent win rates do not measure synergy or direct one-on-one matchups. Small samples and other team members can affect results.

Frequent Partners

Most common teammates · bars centered at 50%

Rillaboom
Rillaboom1805 recorded pair observations · 0.54 pair observations per 100 analyzed battles
50.4%
Farigiraf
Farigiraf1151 recorded pair observations · 0.35 pair observations per 100 analyzed battles
48.0%
Whimsicott
Whimsicott1146 recorded pair observations · 0.35 pair observations per 100 analyzed battles
45.4%
Sneasler
Sneasler1106 recorded pair observations · 0.33 pair observations per 100 analyzed battles
48.2%
Raichu
Raichu1089 recorded pair observations · 0.33 pair observations per 100 analyzed battles
46.9%
Incineroar
Incineroar1025 recorded pair observations · 0.31 pair observations per 100 analyzed battles
49.4%
Salamence
Salamence1014 recorded pair observations · 0.31 pair observations per 100 analyzed battles
49.6%
Kingambit
Kingambit1003 recorded pair observations · 0.30 pair observations per 100 analyzed battles
50.8%
Indeedee-F
Indeedee-F878 recorded pair observations · 0.26 pair observations per 100 analyzed battles
49.1%
Charizard
Charizard859 recorded pair observations · 0.26 pair observations per 100 analyzed battles
50.9%
Gholdengo
Gholdengo839 recorded pair observations · 0.25 pair observations per 100 analyzed battles
54.8%
Garchomp
Garchomp688 recorded pair observations · 0.21 pair observations per 100 analyzed battles
51.9%
Volcarona
Volcarona652 recorded pair observations · 0.20 pair observations per 100 analyzed battles
48.5%
Talonflame
Talonflame610 recorded pair observations · 0.18 pair observations per 100 analyzed battles
49.8%
Tyranitar
Tyranitar595 recorded pair observations · 0.18 pair observations per 100 analyzed battles
48.6%
Venusaur
Venusaur564 recorded pair observations · 0.17 pair observations per 100 analyzed battles
50.7%
Glimmora
Glimmora538 recorded pair observations · 0.16 pair observations per 100 analyzed battles
51.5%
Milotic
Milotic529 recorded pair observations · 0.16 pair observations per 100 analyzed battles
48.6%
Staraptor
Staraptor501 recorded pair observations · 0.15 pair observations per 100 analyzed battles
50.1%
Sinistcha
Sinistcha497 recorded pair observations · 0.15 pair observations per 100 analyzed battles
49.9%

Frequent Matchups

Most common opponents · bars centered at 50%

Rillaboom
Rillaboom2304 recorded pair observations · 0.69 pair observations per 100 analyzed battles
47.5%
Sneasler
Sneasler2025 recorded pair observations · 0.61 pair observations per 100 analyzed battles
47.3%
Incineroar
Incineroar1885 recorded pair observations · 0.57 pair observations per 100 analyzed battles
49.8%
Garchomp
Garchomp1612 recorded pair observations · 0.49 pair observations per 100 analyzed battles
49.6%
Indeedee-F
Indeedee-F1206 recorded pair observations · 0.36 pair observations per 100 analyzed battles
46.6%
Farigiraf
Farigiraf1159 recorded pair observations · 0.35 pair observations per 100 analyzed battles
48.0%
Kingambit
Kingambit1150 recorded pair observations · 0.35 pair observations per 100 analyzed battles
44.5%
Raichu
Raichu1135 recorded pair observations · 0.34 pair observations per 100 analyzed battles
49.9%
Archaludon
Archaludon1041 recorded pair observations · 0.31 pair observations per 100 analyzed battles
46.5%
Gholdengo
Gholdengo1029 recorded pair observations · 0.31 pair observations per 100 analyzed battles
48.0%
Charizard
Charizard979 recorded pair observations · 0.30 pair observations per 100 analyzed battles
47.0%
Pelipper
Pelipper910 recorded pair observations · 0.27 pair observations per 100 analyzed battles
45.7%
Salamence
Salamence903 recorded pair observations · 0.27 pair observations per 100 analyzed battles
43.5%
Golisopod
Golisopod898 recorded pair observations · 0.27 pair observations per 100 analyzed battles
46.1%
Basculegion
Basculegion835 recorded pair observations · 0.25 pair observations per 100 analyzed battles
44.0%
Volcarona
Volcarona798 recorded pair observations · 0.24 pair observations per 100 analyzed battles
50.8%
Whimsicott
Whimsicott698 recorded pair observations · 0.21 pair observations per 100 analyzed battles
51.6%
Tyranitar
Tyranitar678 recorded pair observations · 0.20 pair observations per 100 analyzed battles
48.5%
Milotic
Milotic645 recorded pair observations · 0.19 pair observations per 100 analyzed battles
47.8%
Sinistcha
Sinistcha567 recorded pair observations · 0.17 pair observations per 100 analyzed battles
49.0%

Higher Win-rate Partners

Returned teammates above the focal Pokemon's overall win rate · bars centered at 50%

Gholdengo
Gholdengo839 recorded pair observations · 0.25 pair observations per 100 analyzed battles
54.8%
Pelipper
Pelipper361 recorded pair observations · 0.11 pair observations per 100 analyzed battles
54.3%
Golisopod
Golisopod437 recorded pair observations · 0.13 pair observations per 100 analyzed battles
52.6%
Sceptile
Sceptile325 recorded pair observations · 0.10 pair observations per 100 analyzed battles
52.6%
Garchomp
Garchomp688 recorded pair observations · 0.21 pair observations per 100 analyzed battles
51.9%
Glimmora
Glimmora538 recorded pair observations · 0.16 pair observations per 100 analyzed battles
51.5%
Charizard
Charizard859 recorded pair observations · 0.26 pair observations per 100 analyzed battles
50.9%
Kingambit
Kingambit1003 recorded pair observations · 0.30 pair observations per 100 analyzed battles
50.8%
Venusaur
Venusaur564 recorded pair observations · 0.17 pair observations per 100 analyzed battles
50.7%
Rillaboom
Rillaboom1805 recorded pair observations · 0.54 pair observations per 100 analyzed battles
50.4%

Lower Win-rate Partners

Returned teammates below the focal Pokemon's overall win rate · bars centered at 50%

Whimsicott
Whimsicott1146 recorded pair observations · 0.35 pair observations per 100 analyzed battles
45.4%
Raichu
Raichu1089 recorded pair observations · 0.33 pair observations per 100 analyzed battles
46.9%
Torkoal
Torkoal412 recorded pair observations · 0.12 pair observations per 100 analyzed battles
47.1%
Indeedee
Indeedee364 recorded pair observations · 0.11 pair observations per 100 analyzed battles
47.5%
Farigiraf
Farigiraf1151 recorded pair observations · 0.35 pair observations per 100 analyzed battles
48.0%
Sneasler
Sneasler1106 recorded pair observations · 0.33 pair observations per 100 analyzed battles
48.2%

Higher Win-rate Opponent Teams

Returned opponents above the focal Pokemon's overall win rate · bars centered at 50%

Grimmsnarl
Grimmsnarl443 recorded pair observations · 0.13 pair observations per 100 analyzed battles
51.9%
Metagross
Metagross366 recorded pair observations · 0.11 pair observations per 100 analyzed battles
51.6%
Whimsicott
Whimsicott698 recorded pair observations · 0.21 pair observations per 100 analyzed battles
51.6%
Politoed
Politoed531 recorded pair observations · 0.16 pair observations per 100 analyzed battles
51.2%
Volcarona
Volcarona798 recorded pair observations · 0.24 pair observations per 100 analyzed battles
50.8%
Raichu
Raichu1135 recorded pair observations · 0.34 pair observations per 100 analyzed battles
49.9%
Incineroar
Incineroar1885 recorded pair observations · 0.57 pair observations per 100 analyzed battles
49.8%
Garchomp
Garchomp1612 recorded pair observations · 0.49 pair observations per 100 analyzed battles
49.6%
Torkoal
Torkoal396 recorded pair observations · 0.12 pair observations per 100 analyzed battles
49.5%
Sinistcha
Sinistcha567 recorded pair observations · 0.17 pair observations per 100 analyzed battles
49.0%

Lower Win-rate Opponent Teams

Returned opponents below the focal Pokemon's overall win rate · bars centered at 50%

Sylveon
Sylveon513 recorded pair observations · 0.15 pair observations per 100 analyzed battles
40.7%
Armarouge
Armarouge319 recorded pair observations · 0.10 pair observations per 100 analyzed battles
43.0%
Gardevoir
Gardevoir439 recorded pair observations · 0.13 pair observations per 100 analyzed battles
43.0%
Salamence
Salamence903 recorded pair observations · 0.27 pair observations per 100 analyzed battles
43.5%
Basculegion
Basculegion835 recorded pair observations · 0.25 pair observations per 100 analyzed battles
44.0%
Staraptor
Staraptor450 recorded pair observations · 0.14 pair observations per 100 analyzed battles
44.2%
Arcanine-Hisui
Arcanine-Hisui447 recorded pair observations · 0.13 pair observations per 100 analyzed battles
44.5%
Kingambit
Kingambit1150 recorded pair observations · 0.35 pair observations per 100 analyzed battles
44.5%
Floette-Eternal
Floette-Eternal420 recorded pair observations · 0.13 pair observations per 100 analyzed battles
44.8%
Indeedee
Indeedee543 recorded pair observations · 0.16 pair observations per 100 analyzed battles
45.3%